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fix: World component can now be queried with componentsAtPoint #1739

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merged 3 commits into from
Jun 19, 2022

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st-pasha
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Description

The componentsAtPoint function allows us to find a component located at a specific position. Usually it is applied to the top-level Game, but there are instances when it could also be useful to apply this function to the World component. This PR enables such functionality.

Checklist

  • The title of my PR starts with a Conventional Commit prefix (fix:, feat:, docs: etc).
  • I have read the Contributor Guide and followed the process outlined for submitting PRs.
  • I have updated/added tests for ALL new/updated/fixed functionality.
  • [-] I have updated/added relevant documentation in docs and added dartdoc comments with ///.
  • [-] I have updated/added relevant examples in examples.

Breaking Change

  • [-] Yes, this is a breaking change.
  • No, this is not a breaking change.

Related Issues

@spydon spydon requested a review from a team June 18, 2022 08:24
@spydon spydon enabled auto-merge (squash) June 19, 2022 01:14
@spydon spydon merged commit f750d70 into flame-engine:main Jun 19, 2022
@st-pasha st-pasha deleted the ps.world-componentsatpoint branch June 19, 2022 18:29
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3 participants