feat: Backdrop (static backgrounds) component for CameraComponent #2787
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Description
This PR adds a backdrop component to the
CameraComponent
which renders behind the world.With this change the rendering order looks like this:
In the following example you can see a
ParallaxComponent
attached to the backdrop, a player and some other components attached to the world, and some texts attached to the viewfinder and viewport:Checklist
docs
and added dartdoc comments with///
.examples
ordocs
.Breaking Change?
Migration instructions
If you were previously adding your HUDs directly to the viewfinder, add them to the viewport instead.
Related Issues