Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

docs: Improving Space Shooter tutorial by moving attributes to constructors #2944

Merged
merged 1 commit into from
Dec 21, 2023

Conversation

erickzanardo
Copy link
Member

Description

This PR improves the Space Shooter Tutorial as a whole by moving the setting of component's attributes from their onLoad method, to their constructors.

Once this is merged, I will do two additional follow ups

  • Using SpawnComponent instead of TimerComponent to create bullets
  • Adding passive hitboxes to bullets and explaining why.

Checklist

  • I have followed the Contributor Guide when preparing my PR.
  • I have updated/added tests for ALL new/updated/fixed functionality.
  • I have updated/added relevant documentation in docs and added dartdoc comments with ///.
  • I have updated/added relevant examples in examples or docs.

Breaking Change?

  • Yes, this PR is a breaking change.
  • No, this PR is not a breaking change.

Related Issues

Replace or remove this text.

@spydon spydon merged commit 093a702 into main Dec 21, 2023
8 checks passed
@spydon spydon deleted the docs/space-shooter-constructor-improvement branch December 21, 2023 16:35
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants