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Placing markers based on pixel coordinates #1010

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SlayerOrnstein opened this issue Sep 1, 2021 · 2 comments
Closed

Placing markers based on pixel coordinates #1010

SlayerOrnstein opened this issue Sep 1, 2021 · 2 comments

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@SlayerOrnstein
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I have a game map whose originals coordinates are based on pixel coordinates rather then real life one. I tried using pointToLatLng but the output coordinates are all off, on the overlayimage.

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github-actions bot commented Oct 2, 2021

This issue is stale because it has been open 30 days with no activity. Remove stale label or comment or this will be closed in 5 days.

@github-actions github-actions bot added the Stale label Oct 2, 2021
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github-actions bot commented Oct 7, 2021

This issue was closed because it has been stalled for 5 days with no activity.

@github-actions github-actions bot closed this as completed Oct 7, 2021
JaffaKetchup pushed a commit that referenced this issue May 20, 2022
…nt (#1115)

* Added MapController.pointToLatLng() to get LatLng of given screen point

Ref #496, ref #607, ref #981, ref #1010

* Better pointToLatLng example

* dartfmt

* Fix zoom breaking pointToLatLng()

* Updated example to help fix the rotation issue

* Rebased on latest

* Fix pointToLatLng with rotation

* Fix trailing lines (3x attempts)

Co-authored-by: Polo <gitpjp@pm.me> and ibrierley
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