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fixes tiles at edge not being loaded, due to using the same tilezoom … #525

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@ibrierley ibrierley commented Feb 21, 2020

I think there was a typo here, as it's just comparing itself to get a ratio of map zoom to tile zoom. So I think it needs to use a this.zoom instead. This hopefully fixes #517

…for comparison, so there was never a correct ratio
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ibrierley commented Apr 7, 2020

Just a note, happy for this to be closed, as the original problem is fixed (I think by not using this function now), but I think the original code that may be called from elsewhere is still wrong, so may still be worth a ponder, as I think this would fix it.

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Tiles are not loading on the edges of the map
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