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* Add TizenNativeWindow, TizenNativeEGLWindow, TizenWl2Display * Add TizenEGLContext, TizenEGLSurface, TizenEGLSurface * TizenEmbedderEngine has TizenNativeWindow as a public member * Release EGLSurface, EGLDisplay, EGLContext Signed-off-by: Boram Bae <boram21.bae@samsung.com>
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// Copyright 2020 Samsung Electronics Co., Ltd. All rights reserved. | ||
// Use of this source code is governed by a BSD-style license that can be | ||
// found in the LICENSE file. | ||
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#define GL_FUNC(FunctionName) \ | ||
else if (strcmp(name, #FunctionName) == 0) { \ | ||
return reinterpret_cast<void*>(FunctionName); \ | ||
} | ||
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GL_FUNC(eglGetCurrentDisplay) | ||
GL_FUNC(eglQueryString) | ||
GL_FUNC(glActiveTexture) | ||
GL_FUNC(glAttachShader) | ||
GL_FUNC(glBindAttribLocation) | ||
GL_FUNC(glBindBuffer) | ||
GL_FUNC(glBindFramebuffer) | ||
GL_FUNC(glBindRenderbuffer) | ||
GL_FUNC(glBindTexture) | ||
GL_FUNC(glBlendColor) | ||
GL_FUNC(glBlendEquation) | ||
GL_FUNC(glBlendFunc) | ||
GL_FUNC(glBufferData) | ||
GL_FUNC(glBufferSubData) | ||
GL_FUNC(glCheckFramebufferStatus) | ||
GL_FUNC(glClear) | ||
GL_FUNC(glClearColor) | ||
GL_FUNC(glClearStencil) | ||
GL_FUNC(glColorMask) | ||
GL_FUNC(glCompileShader) | ||
GL_FUNC(glCompressedTexImage2D) | ||
GL_FUNC(glCompressedTexSubImage2D) | ||
GL_FUNC(glCopyTexSubImage2D) | ||
GL_FUNC(glCreateProgram) | ||
GL_FUNC(glCreateShader) | ||
GL_FUNC(glCullFace) | ||
GL_FUNC(glDeleteBuffers) | ||
GL_FUNC(glDeleteFramebuffers) | ||
GL_FUNC(glDeleteProgram) | ||
GL_FUNC(glDeleteRenderbuffers) | ||
GL_FUNC(glDeleteShader) | ||
GL_FUNC(glDeleteTextures) | ||
GL_FUNC(glDepthMask) | ||
GL_FUNC(glDisable) | ||
GL_FUNC(glDisableVertexAttribArray) | ||
GL_FUNC(glDrawArrays) | ||
GL_FUNC(glDrawElements) | ||
GL_FUNC(glEnable) | ||
GL_FUNC(glEnableVertexAttribArray) | ||
GL_FUNC(glFinish) | ||
GL_FUNC(glFlush) | ||
GL_FUNC(glFramebufferRenderbuffer) | ||
GL_FUNC(glFramebufferTexture2D) | ||
GL_FUNC(glFrontFace) | ||
GL_FUNC(glGenBuffers) | ||
GL_FUNC(glGenerateMipmap) | ||
GL_FUNC(glGenFramebuffers) | ||
GL_FUNC(glGenRenderbuffers) | ||
GL_FUNC(glGenTextures) | ||
GL_FUNC(glGetBufferParameteriv) | ||
GL_FUNC(glGetError) | ||
GL_FUNC(glGetFramebufferAttachmentParameteriv) | ||
GL_FUNC(glGetIntegerv) | ||
GL_FUNC(glGetProgramInfoLog) | ||
GL_FUNC(glGetProgramiv) | ||
GL_FUNC(glGetRenderbufferParameteriv) | ||
GL_FUNC(glGetShaderInfoLog) | ||
GL_FUNC(glGetShaderiv) | ||
GL_FUNC(glGetShaderPrecisionFormat) | ||
GL_FUNC(glGetString) | ||
GL_FUNC(glGetUniformLocation) | ||
GL_FUNC(glIsTexture) | ||
GL_FUNC(glLineWidth) | ||
GL_FUNC(glLinkProgram) | ||
GL_FUNC(glPixelStorei) | ||
GL_FUNC(glReadPixels) | ||
GL_FUNC(glRenderbufferStorage) | ||
GL_FUNC(glScissor) | ||
GL_FUNC(glShaderSource) | ||
GL_FUNC(glStencilFunc) | ||
GL_FUNC(glStencilFuncSeparate) | ||
GL_FUNC(glStencilMask) | ||
GL_FUNC(glStencilMaskSeparate) | ||
GL_FUNC(glStencilOp) | ||
GL_FUNC(glStencilOpSeparate) | ||
GL_FUNC(glTexImage2D) | ||
GL_FUNC(glTexParameterf) | ||
GL_FUNC(glTexParameterfv) | ||
GL_FUNC(glTexParameteri) | ||
GL_FUNC(glTexParameteriv) | ||
GL_FUNC(glTexSubImage2D) | ||
GL_FUNC(glUniform1f) | ||
GL_FUNC(glUniform1fv) | ||
GL_FUNC(glUniform1i) | ||
GL_FUNC(glUniform1iv) | ||
GL_FUNC(glUniform2f) | ||
GL_FUNC(glUniform2fv) | ||
GL_FUNC(glUniform2i) | ||
GL_FUNC(glUniform2iv) | ||
GL_FUNC(glUniform3f) | ||
GL_FUNC(glUniform3fv) | ||
GL_FUNC(glUniform3i) | ||
GL_FUNC(glUniform3iv) | ||
GL_FUNC(glUniform4f) | ||
GL_FUNC(glUniform4fv) | ||
GL_FUNC(glUniform4i) | ||
GL_FUNC(glUniform4iv) | ||
GL_FUNC(glUniformMatrix2fv) | ||
GL_FUNC(glUniformMatrix3fv) | ||
GL_FUNC(glUniformMatrix4fv) | ||
GL_FUNC(glUseProgram) | ||
GL_FUNC(glVertexAttrib1f) | ||
GL_FUNC(glVertexAttrib2fv) | ||
GL_FUNC(glVertexAttrib3fv) | ||
GL_FUNC(glVertexAttrib4fv) | ||
GL_FUNC(glVertexAttribPointer) | ||
GL_FUNC(glViewport) | ||
#undef GL_FUNC |
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// Copyright 2020 Samsung Electronics Co., Ltd. All rights reserved. | ||
// Use of this source code is governed by a BSD-style license that can be | ||
// found in the LICENSE file. | ||
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#include "tizen_native_window.h" | ||
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#include "flutter/shell/platform/tizen/logger.h" | ||
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class TizenWl2Display { | ||
public: | ||
TizenWl2Display() { | ||
if (!ecore_wl2_init()) { | ||
LoggerE("Could not initialize ecore_wl2"); | ||
abort(); | ||
return; | ||
} | ||
// ecore_wl2 DISPLAY | ||
wl2_display_ = ecore_wl2_display_connect(nullptr); | ||
if (wl2_display_ == nullptr) { | ||
LoggerE("Display not found"); | ||
abort(); | ||
return; | ||
} | ||
ecore_wl2_sync(); | ||
} | ||
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~TizenWl2Display() { | ||
if (wl2_display_) { | ||
ecore_wl2_display_destroy(wl2_display_); | ||
wl2_display_ = nullptr; | ||
} | ||
ecore_wl2_shutdown(); | ||
} | ||
Ecore_Wl2_Display* GetHandle() { return wl2_display_; } | ||
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private: | ||
Ecore_Wl2_Display* wl2_display_{nullptr}; | ||
}; | ||
TizenWl2Display g_tizen_wl2_display; | ||
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TizenNativeEGLWindow::TizenNativeEGLWindow( | ||
TizenNativeWindow* tizen_native_window, int32_t w, int32_t h) { | ||
egl_window_ = | ||
ecore_wl2_egl_window_create(tizen_native_window->GetWindowHandle(), w, h); | ||
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egl_display_ = eglGetDisplay((EGLNativeDisplayType)ecore_wl2_display_get( | ||
g_tizen_wl2_display.GetHandle())); | ||
if (egl_display_ == EGL_NO_DISPLAY) { | ||
LoggerE("Could not access EGL display"); | ||
return; | ||
} | ||
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EGLint majorVersion; | ||
EGLint minorVersion; | ||
if (eglInitialize(egl_display_, &majorVersion, &minorVersion) != EGL_TRUE) { | ||
LoggerE("Could not initialize EGL display"); | ||
return; | ||
} | ||
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if (eglBindAPI(EGL_OPENGL_ES_API) != EGL_TRUE) { | ||
LoggerE("Could not bind API"); | ||
return; | ||
} | ||
} | ||
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TizenNativeEGLWindow::~TizenNativeEGLWindow() { | ||
if (egl_window_) { | ||
ecore_wl2_egl_window_destroy(egl_window_); | ||
egl_window_ = nullptr; | ||
} | ||
if (egl_display_ != EGL_NO_CONTEXT) { | ||
eglTerminate(egl_display_); | ||
} | ||
} | ||
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TizenNativeWindow::TizenNativeWindow(int32_t x, int32_t y, int32_t w, | ||
int32_t h) { | ||
if (g_tizen_wl2_display.GetHandle() == nullptr) { | ||
LoggerE("Faild to get display handle"); | ||
return; | ||
} | ||
if (w == 0 || h == 0) { | ||
LoggerE("Failed to create because of the wrong size"); | ||
return; | ||
} | ||
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wl2_window_ = ecore_wl2_window_new(g_tizen_wl2_display.GetHandle(), nullptr, | ||
x, y, w, h); | ||
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ecore_wl2_window_type_set(wl2_window_, ECORE_WL2_WINDOW_TYPE_TOPLEVEL); | ||
ecore_wl2_window_alpha_set(wl2_window_, EINA_FALSE); | ||
ecore_wl2_window_aux_hint_add(wl2_window_, 0, "wm.policy.win.user.geometry", | ||
"1"); | ||
ecore_wl2_window_show(wl2_window_); | ||
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tizen_native_egl_window_ = std::make_unique<TizenNativeEGLWindow>(this, w, h); | ||
isValid_ = true; | ||
} | ||
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TizenNativeWindow::~TizenNativeWindow() { | ||
if (wl2_window_) { | ||
ecore_wl2_window_free(wl2_window_); | ||
wl2_window_ = nullptr; | ||
} | ||
} | ||
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TizenNativeWindow::TizenNativeWindowGeometry TizenNativeWindow::GetGeometry() { | ||
TizenNativeWindowGeometry result; | ||
ecore_wl2_window_geometry_get(wl2_window_, &result.x, &result.y, &result.w, | ||
&result.h); | ||
return result; | ||
} |
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// Copyright 2020 Samsung Electronics Co., Ltd. All rights reserved. | ||
// Use of this source code is governed by a BSD-style license that can be | ||
// found in the LICENSE file. | ||
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#ifndef EMBEDDER_TIZEN_WINDOW_H_ | ||
#define EMBEDDER_TIZEN_WINDOW_H_ | ||
#include <EGL/egl.h> | ||
#include <GLES2/gl2.h> | ||
#define EFL_BETA_API_SUPPORT | ||
#include <Ecore_Wl2.h> | ||
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#include <memory> | ||
class TizenNativeWindow; | ||
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class TizenNativeEGLWindow { | ||
public: | ||
TizenNativeEGLWindow(TizenNativeWindow* tizen_native_window, int32_t w, | ||
int32_t h); | ||
~TizenNativeEGLWindow(); | ||
bool IsValid() { | ||
return egl_window_ != nullptr && egl_display_ != EGL_NO_DISPLAY; | ||
}; | ||
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Ecore_Wl2_Egl_Window* GetEglWindowHandle() { return egl_window_; }; | ||
EGLDisplay GetEGLDisplayHandle() { return egl_display_; } | ||
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private: | ||
Ecore_Wl2_Egl_Window* egl_window_ = nullptr; | ||
EGLDisplay egl_display_ = EGL_NO_DISPLAY; | ||
}; | ||
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class TizenNativeWindow { | ||
public: | ||
struct TizenNativeWindowGeometry { | ||
int32_t x{0}, y{0}, w{0}, h{0}; | ||
}; | ||
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TizenNativeWindow(int32_t x, int32_t y, int32_t w, int32_t h); | ||
~TizenNativeWindow(); | ||
bool IsValid() { return isValid_; } | ||
Ecore_Wl2_Window* GetWindowHandle() { return wl2_window_; } | ||
TizenNativeEGLWindow* GetTizenNativeEGLWindow() { | ||
return tizen_native_egl_window_.get(); | ||
}; | ||
TizenNativeWindowGeometry GetGeometry(); | ||
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private: | ||
std::unique_ptr<TizenNativeEGLWindow> tizen_native_egl_window_; | ||
Ecore_Wl2_Window* wl2_window_{nullptr}; | ||
bool isValid_{false}; | ||
}; | ||
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#endif |
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