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Increase minimum macOS SDK from 10.13 to 10.14 #648
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Increases the minimum macOS SDK and the macOS deployment target from 10.13 to 10.14. Also enables aligned allocations on macOS. We previously set `-fno-aligned-allocation` on macOS since it was unsupported for arm64 prior to macOS 10.14. Issue: flutter/flutter#114445
knopp
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Nov 7, 2022
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Includes: * Increase minimum macOS SDK from 10.13 to 10.14 (flutter/buildroot#648) Issue: flutter/flutter#114445
zanderso
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lgtm
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Nov 8, 2022
In flutter/buildroot#648 (rolled to the engine in flutter#37380) the minimum macOS SDK was bumped from 10.13 to 10.14. As of macOS 10.14, Metal is available for all users. This eliminates the macOS OpenGL rendering support code. Note that this only removes the GL-specific code in the embedder. A followup patch will land refactorings to clean up the remaining code, for example, cases where a parent interface exists only because we had both a GL and a Metal implementation. This is being does in two patches in order to keep review clear and simple and to simplify rebases of any outstanding patches that also touches this code. Issue: flutter/flutter#114445
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knopp
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Nov 9, 2022
In flutter/buildroot#648 (rolled to the engine in #37380) the minimum macOS SDK was bumped from 10.13 to 10.14. As of macOS 10.14, Metal is available for all users. This eliminates the macOS OpenGL rendering support code. Note that this only removes the GL-specific code in the embedder. A followup patch will land refactorings to clean up the remaining code, for example, cases where a parent interface exists only because we had both a GL and a Metal implementation. This is being does in two patches in order to keep review clear and simple and to simplify rebases of any outstanding patches that also touches this code. Issue: flutter/flutter#114445
naudzghebre
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Nov 9, 2022
In flutter/buildroot#648 (rolled to the engine in flutter#37380) the minimum macOS SDK was bumped from 10.13 to 10.14. As of macOS 10.14, Metal is available for all users. This eliminates the macOS OpenGL rendering support code. Note that this only removes the GL-specific code in the embedder. A followup patch will land refactorings to clean up the remaining code, for example, cases where a parent interface exists only because we had both a GL and a Metal implementation. This is being does in two patches in order to keep review clear and simple and to simplify rebases of any outstanding patches that also touches this code. Issue: flutter/flutter#114445
schwa423
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Nov 16, 2022
In flutter/buildroot#648 (rolled to the engine in flutter#37380) the minimum macOS SDK was bumped from 10.13 to 10.14. As of macOS 10.14, Metal is available for all users. This eliminates the macOS OpenGL rendering support code. Note that this only removes the GL-specific code in the embedder. A followup patch will land refactorings to clean up the remaining code, for example, cases where a parent interface exists only because we had both a GL and a Metal implementation. This is being does in two patches in order to keep review clear and simple and to simplify rebases of any outstanding patches that also touches this code. Issue: flutter/flutter#114445
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Increases the minimum macOS SDK and the macOS deployment target from 10.13 to 10.14.
Also enables aligned allocations on macOS. We previously set
-fno-aligned-allocation
on macOS since it was unsupported for arm64 prior to macOS 10.14.Issue: flutter/flutter#114445
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