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[Impeller] use IPSampleDecal in advanced blends. #39523
[Impeller] use IPSampleDecal in advanced blends. #39523
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It looks like this pull request may not have tests. Please make sure to add tests before merging. If you need an exemption to this rule, contact Hixie on the #hackers channel in Chat (don't just cc him here, he won't see it! He's on Discord!). If you are not sure if you need tests, consider this rule of thumb: the purpose of a test is to make sure someone doesn't accidentally revert the fix. Ask yourself, is there anything in your PR that you feel it is important we not accidentally revert back to how it was before your fix? Reviewers: Read the Tree Hygiene page and make sure this patch meets those guidelines before LGTMing. |
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| continue | ||
| result = {} | ||
| result['filename'] = os.path.relpath(shader['filename'], build_gen_dir) | ||
| filename = os.path.relpath(shader['filename'], build_gen_dir) |
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@zanderso I tried to get the paths right with various combinations of relative and absolute paths, plus a few different working directories, but no dice.
This seems like a harmless change though.
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What were shader['filename'] and build_gen_dir here when you ran from a cwd of src/ (that is the directory containing out) ?
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build_gen_dir: out/android_debug_arm64/gen/malioc
filename: ../flutter/impeller/scene/shaders/gles/unskinned.vert.gles
…120928) * 7cf63a03f [Impeller] use IPSampleDecal in advanced blends. (flutter/engine#39523) * 9da851557 Remove extraneous if (flutter/engine#39683) * 6602fc753 [macOS] Implement platform view mutators (flutter/engine#38699)
Slightly improves performance and tests malioc on CI