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[Impeller] Use specialization constant for blur pipelines decal feature. #47617
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jonahwilliams
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[Impeller] one blur shader.
[Impeller] Use specialization constant for blur pipelines decal feature.
Nov 2, 2023
bdero
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LGTM
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…137819) flutter/engine@dff6692...e3f81ed 2023-11-03 skia-flutter-autoroll@skia.org Roll Skia from 9f6022736b14 to 525a1487e501 (1 revision) (flutter/engine#47635) 2023-11-03 skia-flutter-autoroll@skia.org Roll Skia from 5b6d295cc39b to 9f6022736b14 (1 revision) (flutter/engine#47633) 2023-11-03 jonahwilliams@google.com [Impeller] Use specialization constant for blur pipelines decal feature. (flutter/engine#47617) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/flutter-engine-flutter-autoroll Please CC rmistry@google.com,zra@google.com on the revert to ensure that a human is aware of the problem. To file a bug in Flutter: https://github.com/flutter/flutter/issues/new/choose To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
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…al feature. (flutter#47617)" This reverts commit 79461cd.
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Reland of #47432 Also includes: * #47617 * #47637 Fixes the performance on iOS by removing blocking on compilation of shaders. From local testing this has identical before/after numbers. Additional, ensures that we don't unecessarily specialize vertex shaders and notes this restriction in the documentation. ---- Adds support for Specialization constants to Impeller for our usage in the engine. A motivating example has been added in the impeller markdown docs. Fixes flutter/flutter#136210 Fixes flutter/flutter#119357
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…47762) Reverts #47678 Initiated by: jonahwilliams This change reverts the following previous change: Original Description: Reland of #47432 Also includes: * #47617 * #47637 Fixes the performance on iOS by removing blocking on compilation of shaders. From local testing this has identical before/after numbers. Additional, ensures that we don't unecessarily specialize vertex shaders and notes this restriction in the documentation. ---- Adds support for Specialization constants to Impeller for our usage in the engine. A motivating example has been added in the impeller markdown docs. Fixes flutter/flutter#136210 Fixes flutter/flutter#119357
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Reland of #47432 Also includes: #47617 #47637 Fixes the performance on iOS by removing blocking on compilation of shaders. From local testing this has identical before/after numbers. Additional, ensures that we don't unecessarily specialize vertex shaders and notes this restriction in the documentation. Adds support for Specialization constants to Impeller for our usage in the engine. A motivating example has been added in the impeller markdown docs. Fixes flutter/flutter#136210 Fixes flutter/flutter#119357 Investigating: flutter/flutter#138028
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Minor specialization constant cleanup