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Animation chaining #218
Labels
a: animation
Animation APIs
c: new feature
Nothing broken; request for a new capability
framework
flutter/packages/flutter repository. See also f: labels.
Comments
FlutterIssues
added
affects: dev experience
framework
flutter/packages/flutter repository. See also f: labels.
c: new feature
Nothing broken; request for a new capability
labels
Nov 9, 2015
There's a bunch of variants:
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We have this, you can now write a method with "async" and "await" that runs different controllers in sequence. |
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Labels
a: animation
Animation APIs
c: new feature
Nothing broken; request for a new capability
framework
flutter/packages/flutter repository. See also f: labels.
Issue by HansMuller
Wednesday Oct 21, 2015 at 23:10 GMT
Originally opened as https://github.com/flutter/engine/issues/1727
I'd like a way to chain performances together.
Sometimes animations are too complex to easily define in terms of one performance. It would be nice if one could chain performances together. For example: I'd like to be able to say that performance B should begin when performance A passes t=0.5 or when performance A starts or ends.
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