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97 changes: 97 additions & 0 deletions API.txt
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Open Location Code API Reference

The following public methods should be provided by any Open Location Code
implementation, subject to minor changes caused by language conventions.

Note that any method that returns an Open Location Code should return
upper case characters, with the prefix, and full codes should include
a separator if they have five or more characters.

Methods that accept Open Location Codes as parameters should be case
insensitive, prefixes optional, and for full codes the separator character
is optional (although if present, it is permissable to throw an error if
there are more than one or if it is in the wrong position).

isValid:
The isValid method takes a single parameter, a string, and returns a
boolean indicating whether the string is a valid Open Location Code
sequence or not.

To be valid, all characters must be from the Open Location Code character
set with at most one separator. If the separator character is present, it
must be after four characters. If the prefix character is present, it must
be the first character.

isShort:
The isShort method takes a single parameter, a string, and returns a
boolean indicating whether the string is a valid short Open Location Code
or not.

A short Open Location Code is a sequence created by removing the first
four or six characters from a full Open Location Code.

A code must be a possible sub-string of a generated Open Location Code, at
least four and at most seven characters long and not include a separator
character. If the prefix character is present, it must be the first
character.

isFull:
Determines if a code is a valid full Open Location Code.

Not all possible combinations of Open Location Code characters decode to
valid latitude and longitude values. This checks that a code is valid and
also that the latitude and longitude values are legal. If the prefix
character is present, it must be the first character. If the separator
character is present, it must be after four characters.

encode:
Encode a location into an Open Location Code. This takes a latitude and
longitude and an optional length. If the length is not specified, a code
with 10 characters (excluding the prefix and separator) will be generated.

decode:
Decodes an Open Location Code into the location coordinates. This method
takes a string. If the string is a valid full Open Location Code, it
returns an object with the lower and upper latitude and longitude pairs,
the center latitude and longitude, and the length of the original code.

shortenBy4:
Passed a valid full 10 or 11 character Open Location Code and a latitude
and longitude, this tries to remove the first four characters. This will
only succeed if both the latitude and longitude are less than 0.25
degrees from the code center. (Up to 0.5 degrees difference would work,
the requirement for 0.25 degrees represents a safety margin for cases
where the coordinates have come from a geocoding system and where the
center of large entities, such as cities, is subject to debate.)

If not possible, the original code is returned. If trimming is possible,
the first four characters are removed and the subsequent characters are
returned with the prefix added.

shortenBy6:
Passed a valid full 10 or 11 character Open Location Code and a latitude
and longitude, this tries to remove the first six characters. This will
only succeed if both the latitude and longitude are less than 0.0125
degrees from the code center. (Up to 0.025 degrees difference would
work, the requirement for 0.0125 degrees represents a safety margin for
cases where the coordinates have come from a geocoding system and where
the center of large entities, such as cities, is subject to debate.)

If not possible, the original code is returned. If trimming is possible,
the first six characters are removed and the subsequent characters are
returned with the prefix added.

recoverNearest:
This method is passed a valid short Open Location Code (of four to seven
characters) and a latitude and longitude, and returns the nearest
matching full Open Location Code to the specified location.

The number of characters that will be prepended to the short code, where S
is the supplied short code and R are the computed characters, are:
SSSS -> RRRR.RRSSSS
SSSSS -> RRRR.RRSSSSS
SSSSSS -> RRRR.SSSSSS
SSSSSSS -> RRRR.SSSSSSS
Note that short codes with an odd number of characters will have their
last character decoded using the grid refinement algorithm.

136 changes: 136 additions & 0 deletions FAQ.txt
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OPEN LOCATION CODE FREQUENTLY ASKED QUESTIONS

Q: What is Open Location Code for?
A: Open Location Code provides short codes that people can use to refer to
locations, when street addresses don't exist, aren't known or aren't suitable.

Q: What are the specific aims?
A: The aims are to have codes that are shorter and easier to use than
latitude and longitude coordinates. The codes should be short enough that
people can remember them and communicate them in speech or in writing. The
codes should work offline, should not include words and should not require
setting up. It should be possible to tell if two codes are close to each
other by looking at them.

Q: Where do we expect Open Location Codes to be useful?
A: More than half the world's urban dwellers live on streets that don't have
formal names. We expect these codes will be mostly used by people in areas
lacking street addresses, but could also be used in areas that are mapped
but where street name data is not widely available or where both formal and
informal names exist.

Q: Should cities stop naming streets?
A: No! Street naming provides numerous benefits, including cementing a sense
of identity for residents and connecting them to their community. Based on
the World Banks experience, though, street naming projects typically take in
the order of one to two years (depending on the size of the city), and cost
approximately $5USD per addressed building. The advantage of Open Location
Codes is that they are available now to anyone with access to a computer or
smartphone.

Q: Are there uses for Open Location Codes in well-mapped countries?
A: Yes, for example Switzerland has villages where multiple streets have the
same name. The UK has some homes that are identified by names, rather than
by street numbers. Venice and Japan both have block-based addresses, rather
than street name based. In addition, there are locations where people wish
to meet but the best street address is not useful - for example, a picnic
spot within a park, a mountain hut or a ski lift.

Q: How does Open Location Code differ from latitude and longitude?
A: Latitude and longitude are two signed numbers. They have different
ranges, and the order matters. For five decimal places, roughly 10 meter
accuracy, latitude and longitude require between 15 and 20 text characters
("0.39122, 9.45225" to "-43.95134,-176.55053"). Latitude and longitude
express a point location, and there is no universally accepted way to
provide a location of something that is not a point, such as a football
field, park or lake.

The problem of poor or no addresses has existed for ever, and cheap GPS
devices for at least 15 years, and yet latitude and longitude coordinates
are still not widely used by people to specify destinations. We think that
this shows latitude and longitude are just too complicated for normal use.

Q: Why don't Open Location Codes include altitude?
A: We didn't want to append it as a suffix or bury it in the code because we
want to be able to truncate the codes reliably. We also didn't want to
unnecessarily extend the length of codes for what we expect to be a minority
of cases. Altitude is more useful to people as a floor number, but there are
different ways of numbering building floors depending on local custom.

In summary, we couldn't think of a way that was better than specifying the
code and allowing people to just say "3rd floor".

Q: Why do Open Location Codes use two algorithms?
A: The first algorithm provides codes that can be visually compared and
sorted. This is used until the code is 10 characters long, with a resolution
of 1/8000th of a degree, approximately 14 meters. This will often be
sufficient, but in some cases of high density buildings this will be too
large. Continuing with this algorithm adds two more characters for a
resolution of 70 centimeters.

We want to keep the length of the codes low to make them easier to remember
and use. We didn't feel that the resolution was necessary, and so the second
algorithm is used to refine the code with just a single character, with a
resolution of 1/40000 x 1/32000 of a degree (approximately 3.5 x 2.8 meters).

If we had based the entire code on the second algorithm, we would have codes
that would not be reliably visually comparable or sortable by proximity.

Q: Why is Open Location Code based on latin characters?
A: We are aware that many of the countries where Open Location Codes will be
most useful use non-Latin character sets, such as Arabic, Chinese, Cyrillic,
Thai, Vietnamese, etc. We selected Latin characters as the most common
second-choice character set in these locations.

We considered defining alternative Open Location Code alphabets in each
character set, but this would result in codes that would be unusable to
visitors to that region.

Q: Why doesn't Open Location Code include a checksum?
A: One of the aims is to make the codes short to enable their everyday use,
in writing and speech. We felt that adding checksums when codes are being
communicated between computers is unnecessary, and adding checksums when
codes are being communicated between people reduces the usability and will
mostly be worked around ("We're meeting in Miami in an hour? But we're in
Hyderabad!") because users will realise that a code cannot possibly be
correct. It's analogous to someone using the wrong suburb name today - it
happens, people are able to deal with it.

Q: Why do Open Location Codes look like something fell on my keyboard?
A: We wanted something that wasn't linked to a single culture, so word-based
codes were out. That meant that the codes would be essentially a number, but
we used letters as well as digits to raise the number base and shorten the
codes, to make them easier to remember. After we eliminated some letters and
digits to avoid spelling words and to remove easily confused pairs, we got
the current set of symbols. One disadvantage of the symbol set is that it is
noncontiguous, although it is difficult to see how we could change that
without violating any of the aims.

Q: What coordinate system does Open Location Code use?
A: Open Location Codes should be based on WGS84, since this is the datum
used by GPS and is how coordinates on smartphone devices are made available.
There is nothing to prevent coordinates using other datums being used, but
when decoded by someone who expects them to be WGS84, it may result in a
different location.

Q: Why do Open Location Code areas distort at high latitudes?
A: Open Location Codes are a function of latitude and longitude. As
longitude lines converge on the north and south poles the areas become
narrower and narrower. At the equator codes are square, but at about 60
degrees latitude, the codes are only half as wide.

Q: Are there any discontinuities in the codes?
A: Yes, codes on either side of the 180 longitude line will be very
different, even though they may be very close together. Apart from some
islands in the Fiji group, there are almost no affected inhabited areas, and
we feel this is acceptable. The other discontinuities are at the poles, but
as these do not have large permanent populations we don't expect significant
use of Open Location Codes here.

Q: What about continental drift?
A: Most tectonic plates are moving at rates of 1-5cm per year. With the 10
character Open Location Codes representing 14x14 meter boxes, codes should
be valid for many years. Even the more accurate 11 character codes should
not require updating for 30-50 years. But even if they do, the worst result
is that someone using a code will find themselves at the home or building
next door.
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