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Platoons - add CAS1 element #166

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NikkoJT opened this issue Mar 29, 2018 · 5 comments
Closed

Platoons - add CAS1 element #166

NikkoJT opened this issue Mar 29, 2018 · 5 comments

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@NikkoJT
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NikkoJT commented Mar 29, 2018

In conjunction with the new jet pilot class proposed in issue #165, we should add a template CAS1 element to all factions.

The element would consist of one Jet Pilot and:
NATO: A-164 Wipeout
AAF: A-143 Buzzard
CSAT: To-199 Neophron

@osarup
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osarup commented Jun 23, 2018

Just need to make sure that the pilot starts outside the plane, since AI pilots will always try and take off.

@NikkoJT
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NikkoJT commented Feb 9, 2019

CAS1 correctly added in 3.5.2 test mission. Except for using the Helicopter Pilot base class? Not sure if this is intended, I believe there is a Pilot or Jet Pilot base class for all CAS-capable factions.

@SamLex
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SamLex commented Feb 11, 2019

Hmm, I'll need to look into this, they are getting assigned "jp" in the mission.sqm. They are very similar loadouts?

@NikkoJT
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NikkoJT commented Feb 12, 2019

The F3 loadout is correct, I'm referring to the base unit the F3 loadout is being applied to.
(I'm pretty sure it doesn't make any actual difference but it does seem odd)

@SamLex
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SamLex commented Feb 12, 2019

Ah right, I see. That is quite odd. Given, however, it isn't breaking anything I don't want to hold up 3.5.2. So I'll create a new issue to fix this for 3.5.3 that will get done in 3.5.2 if we do another RC.

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