Skip to content

frankmcsherry/COST

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

27 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

COST

COST is an acronym for the "Configuration that Outperforms a Single Thread", indicating the hardware resources required by a distributed system before it begins to outperform a single-threaded implementation. This repository contains the single-threaded implementations providing the baseline performance.

Specifically, this repository contains single-threaded implementations of three graph algorithms, PageRank, label propagation, and union-find, supporting performance measurements taken on two graphs, twitter_rv and uk_2007_05. The code is intended to be instructive, rather than a meaningful replacement for a graph-processing system.

Instructions

The project consists of several independent binaries and a supporting library. The src/bin/ directory has one file for each binary, each of which can be executed by typing

cargo run --release --bin <binary_name> -- <arguments>

All binaries take at least one argument, and can be run with zero arguments to present their usage (and any warnings about files that may be overwritten as a result of executing the binary).

Introducing graph data

The most common first binary to use is to_vertex, which creates a binary representation of data presented as a textual list of pairs of vertex identifiers (one per line). You should be able to type:

% cargo run --release --bin to_vertex
    Finished release [optimized] target(s) in 0.0 secs
     Running `target/release/to_vertex`
Usage: to_vertex <source> <prefix>
NOTE: <prefix>.nodes and <prefix>.edges will be overwritten.
%

If you acquire some excellent graph data, you could for example type

% cargo run --release --bin to_vertex -- my_graph.txt my_graph

which will create files my_graph.nodes and my_graph.edges. These files will generally be smaller than the textual representation, though the .nodes file will use space proportional to the largest vertex identifier.

Once you have ingressed some graph data, you can also re-arrange the data according to a Hilbert curve, which is an excellent bit of mathematics you can search for and read about if you so care.

% cargo run --release --bin to_hilbert -- my_graph

will produce my_graph.upper and my_graph.lower for pre-existing my_graph.nodes and my_graph.edges. The Hilbert representation can be even a bit tighter, and often has improved performance for several of the algorithms.

Graph algorithms

There are three algorithms here: pagerank, label propagation, and union find. Each has their own binary, and each expects you to supply three arguments: the "mode", which is one of vertex, hilbert, and compressed, the graph filename prefix, and a number greater than the largest vertex identifier (a size for per-vertex state allocation). If you don't know the last number, the stats binary can help you out by scanning the graph for you.

For example,

% cargo run --release --bin union_find -- hilbert ./friendster 66000000
    Finished release [optimized] target(s) in 0.0 secs
     Running `target/release/union_find hilbert ./friendster 66000000`
65608365 non-roots found
%

which reports the number of nodes in the graph minus the number of connected components.

Notes

There is a companion COST repository managed by Microsoft Research, including the state of the project several months ago. This may be helpful if you are interested in the corresponding C# implementations. The repository also contains Naiad implementations that were done more recently. I am no longer affiliated with Microsoft and cannot commit to the repository (nor, historically, do they accept pull requests), and must apologize for the sorry state I left the code in. It may be cleaned up in the future (either by me, or other more industrious souls), given the right incentives.

About

Single-threaded graph computation in Rust

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Contributors 4

  •  
  •  
  •  
  •  

Languages