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Update versioning for release
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frankvHoof93 committed Jul 14, 2024
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20 changes: 20 additions & 0 deletions CHANGELOG.MD
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Expand Up @@ -5,6 +5,26 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [1.2.0] - Fix 403 Errors on Gifts & RoomInfo - 2024-07-14

Bugfix for 403-Errors on fetching Available Gifts & RoomInfo.

### Added

- Updated Logging to direct users to Discord when issues arise with the signing-server.
- Added HideInCallstack-Attribute to Logging-methods to hide these methods in Unity's Console-UI.
Note: This only works if the user enables "Strip logging callstack" in the console's menu.

### Fixed

- Fixed (secondary) regex-match for RoomId
- Removed Origin-Header from HTTP-Requests, as that seemed to be causing the 403-errors.

### Changed

- Replaced ?? when checking cancellationtoken with HasValue to try to prevent 'Nullable object must have a value'.
- Updated BugReport-Template to include Environment-info.

## [1.1.1] - Websocket Bugfix

Bugfix for failing Websocket-Connection
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7 changes: 4 additions & 3 deletions README.md
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@@ -1,6 +1,6 @@
# TikTokLiveSharp / TikTokLiveUnity v1.1.1
# TikTokLiveSharp / TikTokLiveUnity v1.2.0

[![LinkedIn](https://img.shields.io/badge/LinkedIn-0077B5?style=for-the-badge&logo=linkedin&logoColor=white&style=flat-square)](https://www.linkedin.com/in/frankvhoof93/ )
[![LinkedIn](https://img.shields.io/badge/LinkedIn-0077B5?style=for-the-badge&logo=linkedin&logoColor=white&style=flat-square)](https://www.linkedin.com/in/frankvhoof93/)
![Issues](https://img.shields.io/github/issues/frankvHoof93/TikTokLiveSharp)
![Forks](https://img.shields.io/github/forks/frankvHoof93/TikTokLiveSharp)
![Stars](https://img.shields.io/github/stars/frankvHoof93/TikTokLiveSharp)
Expand All @@ -16,7 +16,7 @@ If you want to showcase a project you've made with this library, create an Issue
Other than that issues are purely for bugs, if you're having an implementation issue, please send a message in the [discord server](https://discord.gg/e2XwPNTBBr).

## New Fork
This project is a continuation of the original TikTokLiveSharp-Library by sebheron. The original project can be found on [Github](). The Readme for that project can also be found [here](README_ORIGINAL.MD).
This project is a continuation of the original TikTokLiveSharp-Library by sebheron. The original project can be found on [Github](https://github.com/sebheron/TikTokLiveSharp). The Readme for that project can also be found [here](README_ORIGINAL.MD).

As the original Project did not seem to be receiving any new updates, and all the existing TikTokLive-Libraries were lacking in their Messaging-Schema's, this fork involved a re-write of large portions of the original. The original Messaging-Schema has been completely replaced, which can lead to breaking changes. Upgrade to this Library at your own discretion.

Expand All @@ -28,6 +28,7 @@ Other available versions include:
- [GoTikTokLive](https://github.com/Davincible/gotiktoklive) - Go Library (by David Brouwer)
- [TikTokLive](https://github.com/isaackogan/TikTokLive) - Python Library (by Isaac Kogan)
- [TikTokLiveJava](https://github.com/jwdeveloper/TikTokLiveJava) - Java Library (by JW)
- [TikTokLiveRust](https://github.com/jwdeveloper/TikTokLiveRust) - Rust Library (by JW)

The primary incentive behind this library was to update the existing TikTokLive-Library with anew Messaging-Schema and additional Exception-Handling. It's implemented in .NET Standard and should work universally across all .NET supported platforms. An older version of Protobuf-net was used to ensure Unity compatibility.

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2 changes: 1 addition & 1 deletion Setup_CSharp.MD
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# TikTokLiveSharp v1.1.1
# TikTokLiveSharp v1.2.0

## Downloading the Source Code
Download the TikTokLiveSharp-SourceCode from the [Releases-Page](https://github.com/frankvHoof93/TikTokLiveSharp/releases/)
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2 changes: 1 addition & 1 deletion Setup_Unity.MD
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# TikTokLiveUnity v1.1.1
# TikTokLiveUnity v1.2.0

## Installing the Project in Unity
- Open the Package Manager Window **(Window -> Package Manager)**
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2 changes: 1 addition & 1 deletion TikTokLiveSharp/TikTokLiveSharp.csproj
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Expand Up @@ -2,7 +2,7 @@

<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<Version>1.1.1</Version>
<Version>1.2.0</Version>
<Authors>Frank van Hoof</Authors>
<GeneratePackageOnBuild>True</GeneratePackageOnBuild>
<PackageProjectUrl>https://github.com/frankvHoof93/TikTokLiveSharp</PackageProjectUrl>
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Expand Up @@ -15,7 +15,7 @@
<RepositoryType>Library</RepositoryType>
<PackageTags>TikTok;Live</PackageTags>
<NeutralLanguage>en</NeutralLanguage>
<Version>1.1.1</Version>
<Version>1.2.0</Version>
</PropertyGroup>

<ItemGroup>
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Expand Up @@ -26,7 +26,7 @@
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.1.1.0</ApplicationVersion>
<ApplicationVersion>1.2.0.0</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
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Expand Up @@ -24,7 +24,7 @@
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.1.1.0</ApplicationVersion>
<ApplicationVersion>1.2.0.0</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
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Expand Up @@ -3,7 +3,7 @@
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
<Version>1.1.1</Version>
<Version>1.2.0</Version>
<Description>Console-TestApp with .NET Core for TikTokLive_Sharp</Description>
<Copyright>2024 Frank van Hoof</Copyright>
<PackageLicenseFile>LICENSE.md</PackageLicenseFile>
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2 changes: 1 addition & 1 deletion package.json
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Expand Up @@ -2,7 +2,7 @@
"name": "dev.vanhoof.tiktokliveunity",
"displayName": "TikTokLive Unity",
"description": "TikTokLive-Client for Unity",
"version": "1.1.1",
"version": "1.2.0",
"author": {
"name": "Frank van Hoof",
"email": "frank_van_hoof@hotmail.com",
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