V1.0.0 - Initial Full Release
Initial public (full) release of TikTokLiveSharp/TikTokLiveUnity.
Note for previous users: This is a breaking update. Due to a complete re-write of the Messages & Events,
you WILL have to re-do your work on subscribing to & handling of events.
[1.0.0] -
Initial full release of TikTokLiveSharp/TikTokLiveUnity
Note
THIS IS A BREAKING UPDATE FOR USERS OF PREVIOUS VERSIONS OF THE LIBRARY.
PROCEED IN UPDATING WITH CAUTION!
Between the previous version to v1.0.0 a complete re-write was performed of
the schema used when decoding messages from the TikTokLive-Server.
This means that many Events & their underlying paramaters will have changed.
When updating from previous versions to v1.0.0, you will need to re-write your
code that hooks to these events.
Added
- Added DisplayedGifts, which filters AvailableGifts down to those displayed for the room
- Added the ability to connect by RoomId instead of HostId
- Added the ability to skip checking the RoomInfo whilst connecting
- Added usage of Custom Parameters for clients & Requests
Fixed
- Proxy is now properly used for both HTTP- and Websocket-Connection
- Lib now works properly on UWP-backend
- Enabled Images in Example
Changed
- Complete rewrite of TikTokLive-BackendData & Events
Full Changelog: v0.9.5...v1.0.0