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V1.0.0 - Initial Full Release

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@frankvHoof93 frankvHoof93 released this 09 Oct 20:19
· 49 commits to main since this release
896a93f

Initial public (full) release of TikTokLiveSharp/TikTokLiveUnity.

Note for previous users: This is a breaking update. Due to a complete re-write of the Messages & Events,
you WILL have to re-do your work on subscribing to & handling of events.

[1.0.0] -

Initial full release of TikTokLiveSharp/TikTokLiveUnity

Note

THIS IS A BREAKING UPDATE FOR USERS OF PREVIOUS VERSIONS OF THE LIBRARY.
PROCEED IN UPDATING WITH CAUTION!

Between the previous version to v1.0.0 a complete re-write was performed of
the schema used when decoding messages from the TikTokLive-Server.
This means that many Events & their underlying paramaters will have changed.
When updating from previous versions to v1.0.0, you will need to re-write your
code that hooks to these events.

Added

  • Added DisplayedGifts, which filters AvailableGifts down to those displayed for the room
  • Added the ability to connect by RoomId instead of HostId
  • Added the ability to skip checking the RoomInfo whilst connecting
  • Added usage of Custom Parameters for clients & Requests

Fixed

  • Proxy is now properly used for both HTTP- and Websocket-Connection
  • Lib now works properly on UWP-backend
  • Enabled Images in Example

Changed

  • Complete rewrite of TikTokLive-BackendData & Events

Full Changelog: v0.9.5...v1.0.0