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Add size limitation for hit object numbers #697

Add size limitation for hit object numbers

Add size limitation for hit object numbers #697

Triggered via push September 19, 2023 02:20
Status Cancelled
Total duration 2m 6s
Artifacts

ci.yml

on: push
Matrix: Test
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18 errors and 6 warnings
Test (Windows, windows-latest, SingleThread)
Canceling since a higher priority waiting request for 'Continuous Integration-refs/heads/limit-gameplay-sprite-dimensions' exists
Test (Windows, windows-latest, SingleThread)
The operation was canceled.
Build only (Android)
Canceling since a higher priority waiting request for 'Continuous Integration-refs/heads/limit-gameplay-sprite-dimensions' exists
Build only (Android)
The operation was canceled.
Test (Windows, windows-latest, MultiThreaded)
Canceling since a higher priority waiting request for 'Continuous Integration-refs/heads/limit-gameplay-sprite-dimensions' exists
Test (Windows, windows-latest, MultiThreaded)
The operation was canceled.
Build only (iOS)
Canceling since a higher priority waiting request for 'Continuous Integration-refs/heads/limit-gameplay-sprite-dimensions' exists
Build only (iOS)
The operation was canceled.
Test (Linux, ubuntu-latest, MultiThreaded)
Canceling since a higher priority waiting request for 'Continuous Integration-refs/heads/limit-gameplay-sprite-dimensions' exists
Test (Linux, ubuntu-latest, MultiThreaded)
The operation was canceled.
Test (Linux, ubuntu-latest, SingleThread)
Canceling since a higher priority waiting request for 'Continuous Integration-refs/heads/limit-gameplay-sprite-dimensions' exists
Test (Linux, ubuntu-latest, SingleThread)
The operation was canceled.
Test (macOS, macos-latest, MultiThreaded)
Canceling since a higher priority waiting request for 'Continuous Integration-refs/heads/limit-gameplay-sprite-dimensions' exists
Test (macOS, macos-latest, MultiThreaded)
The operation was canceled.
Code Quality
Canceling since a higher priority waiting request for 'Continuous Integration-refs/heads/limit-gameplay-sprite-dimensions' exists
Code Quality
The operation was canceled.
Test (macOS, macos-latest, SingleThread)
Canceling since a higher priority waiting request for 'Continuous Integration-refs/heads/limit-gameplay-sprite-dimensions' exists
Test (macOS, macos-latest, SingleThread)
The operation was canceled.
Test (Windows, windows-latest, SingleThread)
No files were found with the provided path: D:\a\osu\osu/TestResults/TestResults-Windows-SingleThread.trx. No artifacts will be uploaded.
Test (Windows, windows-latest, MultiThreaded)
No files were found with the provided path: D:\a\osu\osu/TestResults/TestResults-Windows-MultiThreaded.trx. No artifacts will be uploaded.
Test (Linux, ubuntu-latest, MultiThreaded)
No files were found with the provided path: /home/runner/work/osu/osu/TestResults/TestResults-Linux-MultiThreaded.trx. No artifacts will be uploaded.
Test (Linux, ubuntu-latest, SingleThread)
No files were found with the provided path: /home/runner/work/osu/osu/TestResults/TestResults-Linux-SingleThread.trx. No artifacts will be uploaded.
Test (macOS, macos-latest, MultiThreaded)
No files were found with the provided path: /Users/runner/work/osu/osu/TestResults/TestResults-macOS-MultiThreaded.trx. No artifacts will be uploaded.
Test (macOS, macos-latest, SingleThread)
No files were found with the provided path: /Users/runner/work/osu/osu/TestResults/TestResults-macOS-SingleThread.trx. No artifacts will be uploaded.