Add size limitation for hit object numbers #697
ci.yml
on: push
Code Quality
1m 53s
Build only (Android)
1m 37s
Build only (iOS)
1m 41s
Matrix: Test
Annotations
18 errors and 6 warnings
Test (Windows, windows-latest, SingleThread)
Canceling since a higher priority waiting request for 'Continuous Integration-refs/heads/limit-gameplay-sprite-dimensions' exists
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Test (Windows, windows-latest, SingleThread)
The operation was canceled.
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Build only (Android)
Canceling since a higher priority waiting request for 'Continuous Integration-refs/heads/limit-gameplay-sprite-dimensions' exists
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Build only (Android)
The operation was canceled.
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Test (Windows, windows-latest, MultiThreaded)
Canceling since a higher priority waiting request for 'Continuous Integration-refs/heads/limit-gameplay-sprite-dimensions' exists
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Test (Windows, windows-latest, MultiThreaded)
The operation was canceled.
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Build only (iOS)
Canceling since a higher priority waiting request for 'Continuous Integration-refs/heads/limit-gameplay-sprite-dimensions' exists
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Build only (iOS)
The operation was canceled.
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Test (Linux, ubuntu-latest, MultiThreaded)
Canceling since a higher priority waiting request for 'Continuous Integration-refs/heads/limit-gameplay-sprite-dimensions' exists
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Test (Linux, ubuntu-latest, MultiThreaded)
The operation was canceled.
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Test (Linux, ubuntu-latest, SingleThread)
Canceling since a higher priority waiting request for 'Continuous Integration-refs/heads/limit-gameplay-sprite-dimensions' exists
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Test (Linux, ubuntu-latest, SingleThread)
The operation was canceled.
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Test (macOS, macos-latest, MultiThreaded)
Canceling since a higher priority waiting request for 'Continuous Integration-refs/heads/limit-gameplay-sprite-dimensions' exists
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Test (macOS, macos-latest, MultiThreaded)
The operation was canceled.
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Code Quality
Canceling since a higher priority waiting request for 'Continuous Integration-refs/heads/limit-gameplay-sprite-dimensions' exists
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Code Quality
The operation was canceled.
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Test (macOS, macos-latest, SingleThread)
Canceling since a higher priority waiting request for 'Continuous Integration-refs/heads/limit-gameplay-sprite-dimensions' exists
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Test (macOS, macos-latest, SingleThread)
The operation was canceled.
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Test (Windows, windows-latest, SingleThread)
No files were found with the provided path: D:\a\osu\osu/TestResults/TestResults-Windows-SingleThread.trx. No artifacts will be uploaded.
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Test (Windows, windows-latest, MultiThreaded)
No files were found with the provided path: D:\a\osu\osu/TestResults/TestResults-Windows-MultiThreaded.trx. No artifacts will be uploaded.
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Test (Linux, ubuntu-latest, MultiThreaded)
No files were found with the provided path: /home/runner/work/osu/osu/TestResults/TestResults-Linux-MultiThreaded.trx. No artifacts will be uploaded.
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Test (Linux, ubuntu-latest, SingleThread)
No files were found with the provided path: /home/runner/work/osu/osu/TestResults/TestResults-Linux-SingleThread.trx. No artifacts will be uploaded.
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Test (macOS, macos-latest, MultiThreaded)
No files were found with the provided path: /Users/runner/work/osu/osu/TestResults/TestResults-macOS-MultiThreaded.trx. No artifacts will be uploaded.
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Test (macOS, macos-latest, SingleThread)
No files were found with the provided path: /Users/runner/work/osu/osu/TestResults/TestResults-macOS-SingleThread.trx. No artifacts will be uploaded.
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