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Continuous Integration #709: Commit b606bfd pushed by frenzibyte
September 25, 2023 02:47 36m 34s gameplay-hud-redesign/health-display
September 25, 2023 02:47 36m 34s
Adjust catch playfield layout to further match stable
Continuous Integration #706: Commit 3fdb420 pushed by frenzibyte
September 23, 2023 20:59 36m 20s improve-catcher-scale
September 23, 2023 20:59 36m 20s
Adjust catch playfield layout to further match stable
Continuous Integration #705: Commit 2d60d4f pushed by frenzibyte
September 23, 2023 20:45 14m 18s improve-catcher-scale
September 23, 2023 20:45 14m 18s
Add explaination note for Catcher.BASE_SIZE
Continuous Integration #704: Commit f0ccb70 pushed by frenzibyte
September 22, 2023 20:15 39m 1s improve-catcher-scale
September 22, 2023 20:15 39m 1s
Revert redundant size limitations
Continuous Integration #703: Commit ad86bf2 pushed by frenzibyte
September 21, 2023 16:04 38m 41s limit-gameplay-sprite-dimensions
September 21, 2023 16:04 38m 41s
epic
Continuous Integration #702: Commit 49763eb pushed by frenzibyte
September 20, 2023 07:21 12m 58s beatmap-info-redesign/epic
September 20, 2023 07:21 12m 58s
Fix inspection in new test scene
Continuous Integration #701: Commit 1316403 pushed by peppy
September 20, 2023 04:02 37m 25s limit-gameplay-sprite-dimensions
September 20, 2023 04:02 37m 25s
Rename parameter on LegacySpriteText to better imply the maximum si…
Continuous Integration #700: Commit bd66285 pushed by peppy
September 20, 2023 03:59 3m 21s limit-gameplay-sprite-dimensions
September 20, 2023 03:59 3m 21s
Simplify some maximum size specs
Continuous Integration #699: Commit 8e16b1d pushed by peppy
September 20, 2023 03:48 11m 46s limit-gameplay-sprite-dimensions
September 20, 2023 03:48 11m 46s
Revert "Make gameplay skin elements in special-skin awfully large"
Continuous Integration #698: Commit 8f5d1b5 pushed by frenzibyte
September 19, 2023 02:22 36m 28s limit-gameplay-sprite-dimensions
September 19, 2023 02:22 36m 28s
Add size limitation for hit object numbers
Continuous Integration #697: Commit 922f6f3 pushed by frenzibyte
September 19, 2023 02:20 2m 6s limit-gameplay-sprite-dimensions
September 19, 2023 02:20 2m 6s
Fix crash when loading player instance without exiting previous instance
Continuous Integration #696: Commit 8e992de pushed by frenzibyte
September 19, 2023 02:10 34m 46s fix-player-test-scene-crash
September 19, 2023 02:10 34m 46s
Add basic test scene upscaling all skin elements
Continuous Integration #695: Commit a373d71 pushed by frenzibyte
September 19, 2023 00:42 35m 4s limit-gameplay-sprite-dimensions
September 19, 2023 00:42 35m 4s
Rename variable
Continuous Integration #694: Commit e810abf pushed by peppy
September 12, 2023 11:51 35m 38s stable-spinner-ticks-2
September 12, 2023 11:51 35m 38s
Merge branch 'master' into stable-spinner-ticks-2
Continuous Integration #693: Commit 39d6990 pushed by peppy
September 12, 2023 11:41 10m 1s stable-spinner-ticks-2
September 12, 2023 11:41 10m 1s
currentSpins -> completedFullSpins
Continuous Integration #692: Commit 912c8b0 pushed by frenzibyte
September 5, 2023 21:11 36m 8s stable-spinner-ticks-1
September 5, 2023 21:11 36m 8s
Add size limitations for taiko drum rolls
Continuous Integration #691: Commit 9d17539 pushed by peppy
September 5, 2023 09:01 40m 7s limit-gameplay-sprite-dimensions
September 5, 2023 09:01 40m 7s
Add limit to catch palpable object elements
Continuous Integration #690: Commit f182f57 pushed by frenzibyte
September 2, 2023 23:23 35m 41s limit-gameplay-sprite-dimensions
September 2, 2023 23:23 35m 41s
Update comment
Continuous Integration #689: Commit 920c6fa pushed by frenzibyte
September 1, 2023 20:29 34m 29s remove-flashlight-slider-dim-transform
September 1, 2023 20:29 34m 29s
Merge branch 'master' into hitcircles-fade-fix
Continuous Integration #687: Commit 26270c9 pushed by bdach
August 31, 2023 21:53 38m 47s hitcircles-fade-fix
August 31, 2023 21:53 38m 47s
Add automated test coverage for new test
Continuous Integration #686: Commit 2d88135 pushed by peppy
August 31, 2023 07:20 36m 51s hitcircles-fade-fix
August 31, 2023 07:20 36m 51s
Remove unused using directives
Continuous Integration #685: Commit b8df714 pushed by frenzibyte
August 30, 2023 18:51 45m 14s hitcircles-fade-fix
August 30, 2023 18:51 45m 14s
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