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build-apps

build-apps #45

Workflow file for this run

name: 'build-apps'
on: workflow_dispatch
jobs:
build-binaries:
permissions:
contents: write
strategy:
fail-fast: false
matrix:
include:
- platform: 'macos-latest'
args: '--mac'
- platform: 'ubuntu-22.04'
args: '--linux'
- platform: 'windows-latest'
args: '--win'
runs-on: ${{ matrix.platform }}
steps:
- uses: actions/checkout@v4
with:
submodules: 'true'
- name: Setup Node
uses: actions/setup-node@v4
with:
node-version: lts/*
- name: Setup Rust
uses: actions-rs/toolchain@v1
with:
default: true
override: true
profile: minimal
toolchain: nightly
target: ${{ matrix.platform == 'macos-latest' && 'x86_64-apple-darwin' || '' }}
- name: Setup Rust cache
uses: Swatinem/rust-cache@v2
with:
workspaces: hes-game
- uses: jetli/trunk-action@v0.5.0
with:
# Optional version of trunk to install(eg. 'v0.19.1', 'latest')
version: 'v0.20.3'
- name: Install wasm target
run: rustup target add wasm32-unknown-unknown
- name: Setup electron
working-directory: build
run: |
cp package.game.json package.json
yarn install --dev
- name: Build game
env:
PLATFORM: STEAM
run: trunk build --release --config hes-game/Trunk.toml --dist build/site
- name: Build and release game app
working-directory: build
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: yarn build ${{ matrix.args }} --publish always
- name: Build editor
run: trunk build --release --config hes-editor/Trunk.toml --dist build/site
- name: Build and release editor app
working-directory: build
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
cp package.editor.json package.json
yarn build ${{ matrix.args }} --publish always