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Ensure text and SVG textures re-rasterize when window is dragged to new monitor #5335

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merged 2 commits into from
Dec 23, 2024

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dweymouth
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Description:

A regression in 2.5.3 resulted in text and SVG rasterizations not re-rasterizing when the window was moved between monitors, resulting in blurriness if the window went from low DPI to high DPI.

Fixes #5323

Checklist:

  • Tests included. -- Tested manually
  • Lint and formatter run with no errors.
  • Tests all pass.

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coveralls commented Dec 21, 2024

Coverage Status

coverage: 59.649% (-0.001%) from 59.65%
when pulling 91a524f on dweymouth:fix-5323
into 0afa6a9 on fyne-io:develop.

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@Jacalz Jacalz left a comment

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I can't quite comment on the approach but I left a minor comment inline.

internal/driver/glfw/window_wasm.go Outdated Show resolved Hide resolved
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@andydotxyz andydotxyz left a comment

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Thanks for fixing this oversight

@dweymouth dweymouth merged commit 03a3827 into fyne-io:develop Dec 23, 2024
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@dweymouth dweymouth deleted the fix-5323 branch December 23, 2024 16:17
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4 participants