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uint pow(uint x, uint y) should return 1 when y = 0 just like the int alternative does
The text was updated successfully, but these errors were encountered:
- Fixed integer pow from GTX_integer with null exponent #658
50a527c
This issue should be fixed in master branch for GLM 0.9.9 release.
Thanks for reporting, Christophe
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Groovounet
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uint pow(uint x, uint y) should return 1 when y = 0 just like the int alternative does
The text was updated successfully, but these errors were encountered: