Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Refactor state transition update logic and fix time bug #2130

Merged
merged 41 commits into from
Jun 27, 2024

Conversation

luzhuang
Copy link
Contributor

Please check if the PR fulfills these requirements

  • The commit message follows our guidelines
  • Tests for the changes have been added (for bug fixes / features)
  • Docs have been added / updated (for bug fixes / features)

What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)

What is the current behavior? (You can also link to an open issue here)

What is the new behavior (if this is a feature change)?

Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)

Other information:

@luzhuang luzhuang requested a review from GuoLei1990 June 21, 2024 09:34
@GuoLei1990 GuoLei1990 added enhancement New feature or request animation Built-in animation system related functions labels Jun 23, 2024
@GuoLei1990 GuoLei1990 changed the title Fix animation time Refactor state transition update logic and fix time bug Jun 27, 2024
@GuoLei1990 GuoLei1990 added this to the 1.3 milestone Jun 27, 2024
@GuoLei1990 GuoLei1990 merged commit e97305b into galacean:dev/1.3 Jun 27, 2024
6 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
animation Built-in animation system related functions enhancement New feature or request
Projects
No open projects
Development

Successfully merging this pull request may close these issues.

2 participants