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Fix preprocessor parenthesis expression parse #2236
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GuoLei1990
merged 9 commits into
galacean:dev/1.3
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Sway007:feat/shaderlab-relative-include
Jul 17, 2024
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94e30f5
fix: conditional compilation
Sway007 e3c7aa5
fix: expand token
Sway007 36b77e0
fix: expand token
Sway007 b2e07fc
feat: code opt
Sway007 93df92e
fix: ci
Sway007 8e0cc28
feat: cache error shader
Sway007 7652250
Merge branch 'dev/1.3' of https://github.com/galacean/engine into fea…
Sway007 c92e674
fix: preprocessor parse expression
Sway007 3fefbe9
Merge branch 'dev/1.3' of https://github.com/galacean/engine into fea…
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Change from
_parseConstant
to_parseConstantExpression
is appropriate for enhanced expression parsing.The modification to use
_parseConstantExpression
instead of_parseConstant
when parsing expressions within parenthesis is a logical enhancement. This change likely allows for more complex expressions to be correctly parsed, aligning with the intended improvements in the PR.However, it is crucial to ensure that this change is thoroughly tested, especially since it affects the core functionality of the shader preprocessor.
Would you like me to help generate unit tests or update the documentation to reflect this change?