An ongoing experiment using Rust, Warp and QuickJS to server-side render Vue.js applications.
use renderer::RendererPool;
#[tokio::main]
pub async fn main() -> io::Result<()> {
let pool = Arc::new(Mutex::new(RendererPool::new(64)));
let renderer = warp::path::full().map(move |path: FullPath| {
let renderer = Arc::clone(&pool);
let s = path.as_str().to_string();
// Currently only passing path to renderer is possible
// Full Request object is a WIP
let result = renderer.lock().unwrap().render(s);
result
});
let routes = warp::path::full()
.and(renderer)
.map(|_, result| reply::html(result));
So far using a thread pool and channels to communicate with the Warp route handler. The goal is to get a full Node-like IncomingMessage
object available as $ssrContext.req
. It already includes a /static
handler and serves a code-splitted build on the client via Rollup.
Node outperforms QuickJS by a wide margin. Especially with enough cores and memory. However, QuickJS is very small and has very low memory consumption, so running it threaded in a Rust shell makes it possible to have very high throughput using very few resources in comparison.
Inspired by Xinjiang Shao's experiment.
- Install Rust.
npm install
npm test
Or npm run build
for generating the Rust binary.