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Improved version match strategy. Credit: https://github.com/game-ci/d… #394

Improved version match strategy. Credit: https://github.com/game-ci/d…

Improved version match strategy. Credit: https://github.com/game-ci/d… #394

Re-run triggered May 7, 2024 10:13
Status Success
Total duration 41m 37s
Artifacts 2

test.yml

on: push
Setup Build Matrix
13s
Setup Build Matrix
Ubuntu Base and Hub
3m 8s
Ubuntu Base and Hub
Windows Base and Hub
1h 15m
Windows Base and Hub
Matrix: reportingTest
Matrix: ubuntu-editor
Matrix: windows-editor
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1000 warnings
Ubuntu (2023.2.20f1, linux-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2023.2.20f1, linux-il2cpp)
Changes were made to the following files and folders:
Ubuntu (2023.2.20f1, linux-il2cpp)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset ?? reference-project-test/Packages/
Ubuntu (2023.2.20f1, windows-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2023.2.20f1, windows-mono)
Changes were made to the following files and folders:
Ubuntu (2023.2.20f1, windows-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2023.2.20f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2023.2.20f1, base)
Changes were made to the following files and folders:
Ubuntu (2023.2.20f1, base)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2023.2.20f1, ios)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2023.2.20f1, ios)
Changes were made to the following files and folders:
Ubuntu (2023.2.20f1, ios)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2023.2.20f1, mac-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2023.2.20f1, mac-mono)
Changes were made to the following files and folders:
Ubuntu (2023.2.20f1, mac-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2023.2.20f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2023.2.20f1, android)
Changes were made to the following files and folders:
Ubuntu (2023.2.20f1, android)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2023.2.20f1, android)
You are making an Android IL2CPP build, but it does not have native 64-bit support.
Ubuntu (2023.2.20f1, android)
Errors during XML parse:
Ubuntu (2023.2.20f1, android)
Additionally, the fallback loader failed to parse the XML.
Ubuntu (2023.2.20f1, webgl)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2023.2.20f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2023.2.20f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2023.2.20f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2023.2.20f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt M reference-project-test/ProjectSettings/UnityConnectSettings.asset ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/MemorySettings.asset ?? reference-project-test/ProjectSettings/MultiplayerManager.asset ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/UserSettings/
Ubuntu (2023.2.20f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2023.2.20f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt M reference-project-test/ProjectSettings/UnityConnectSettings.asset ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/MemorySettings.asset ?? reference-project-test/ProjectSettings/MultiplayerManager.asset ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/UserSettings/
Ubuntu (2023.1.20f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2023.1.20f1, base)
Changes were made to the following files and folders:
Ubuntu (2023.1.20f1, base)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2023.1.20f1, base)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, base)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, base)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, base)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, linux-il2cpp)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, windows-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, linux-il2cpp)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, windows-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, linux-il2cpp)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, windows-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, linux-il2cpp)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, windows-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, linux-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2023.1.20f1, windows-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2023.1.20f1, windows-mono)
Changes were made to the following files and folders:
Ubuntu (2023.1.20f1, linux-il2cpp)
Changes were made to the following files and folders:
Ubuntu (2023.1.20f1, windows-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2023.1.20f1, linux-il2cpp)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset ?? reference-project-test/Packages/
Ubuntu (2023.1.20f1, mac-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2023.1.20f1, mac-mono)
Changes were made to the following files and folders:
Ubuntu (2023.1.20f1, mac-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2023.1.20f1, mac-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, mac-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, mac-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, mac-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, ios)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2023.1.20f1, ios)
Changes were made to the following files and folders:
Ubuntu (2023.1.20f1, ios)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2023.1.20f1, ios)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, ios)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, ios)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, ios)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2023.1.20f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt M reference-project-test/ProjectSettings/UnityConnectSettings.asset ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/MemorySettings.asset ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/UserSettings/
Ubuntu (2023.1.20f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2023.1.20f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt M reference-project-test/ProjectSettings/UnityConnectSettings.asset ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/MemorySettings.asset ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/UserSettings/
Ubuntu (2023.1.20f1, webgl)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2023.1.20f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2023.1.20f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2023.1.20f1, webgl)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, webgl)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, webgl)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, webgl)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2023.1.20f1, android)
Changes were made to the following files and folders:
Ubuntu (2023.1.20f1, android)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2023.1.20f1, android)
You are making an Android IL2CPP build, but it does not have native 64-bit support.
Ubuntu (2023.1.20f1, android)
Errors during XML parse:
Ubuntu (2023.1.20f1, android)
Additionally, the fallback loader failed to parse the XML.
Ubuntu (2023.1.20f1, android)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, android)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, android)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2023.1.20f1, android)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, linux-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2022.3.27f1, linux-il2cpp)
Changes were made to the following files and folders:
Ubuntu (2022.3.27f1, linux-il2cpp)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset ?? reference-project-test/Packages/
Ubuntu (2022.3.27f1, linux-il2cpp)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, linux-il2cpp)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, linux-il2cpp)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, linux-il2cpp)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2022.3.27f1, base)
Changes were made to the following files and folders:
Ubuntu (2022.3.27f1, base)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2022.3.27f1, base)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, base)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, base)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, base)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, mac-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, mac-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, mac-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, mac-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, mac-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2022.3.27f1, mac-mono)
Changes were made to the following files and folders:
Ubuntu (2022.3.27f1, mac-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2022.3.27f1, windows-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2022.3.27f1, windows-mono)
Changes were made to the following files and folders:
Ubuntu (2022.3.27f1, windows-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2022.3.27f1, windows-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, windows-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, windows-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, windows-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, ios)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2022.3.27f1, ios)
Changes were made to the following files and folders:
Ubuntu (2022.3.27f1, ios)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2022.3.27f1, ios)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, ios)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, ios)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, ios)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2022.3.27f1, android)
Changes were made to the following files and folders:
Ubuntu (2022.3.27f1, android)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2022.3.27f1, android)
You are making an Android IL2CPP build, but it does not have native 64-bit support.
Ubuntu (2022.3.27f1, android)
Errors during XML parse:
Ubuntu (2022.3.27f1, android)
Additionally, the fallback loader failed to parse the XML.
Ubuntu (2022.3.27f1, android)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, android)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, android)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, android)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, windows-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, windows-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, windows-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, windows-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, windows-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2022.2.21f1, windows-mono)
Changes were made to the following files and folders:
Ubuntu (2022.2.21f1, windows-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2022.3.27f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2022.3.27f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt M reference-project-test/ProjectSettings/UnityConnectSettings.asset ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/MemorySettings.asset ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/UserSettings/
Ubuntu (2022.3.27f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2022.3.27f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt M reference-project-test/ProjectSettings/UnityConnectSettings.asset ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/MemorySettings.asset ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/UserSettings/
Ubuntu (2022.3.27f1, webgl)
Activation failed, attempting retry #1
Ubuntu (2022.3.27f1, webgl)
Activation failed, attempting retry #2
Ubuntu (2022.3.27f1, webgl)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2022.3.27f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2022.3.27f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2022.3.27f1, webgl)
Activation failed, attempting retry #1
Ubuntu (2022.3.27f1, webgl)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, webgl)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, webgl)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.3.27f1, webgl)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, base)
Activation failed, attempting retry #1
Ubuntu (2022.2.21f1, base)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, base)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, base)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, base)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2022.2.21f1, base)
Changes were made to the following files and folders:
Ubuntu (2022.2.21f1, base)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2022.2.21f1, linux-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2022.2.21f1, linux-il2cpp)
Changes were made to the following files and folders:
Ubuntu (2022.2.21f1, linux-il2cpp)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset ?? reference-project-test/Packages/
Ubuntu (2022.2.21f1, linux-il2cpp)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, linux-il2cpp)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, linux-il2cpp)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, linux-il2cpp)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, mac-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2022.2.21f1, mac-mono)
Changes were made to the following files and folders:
Ubuntu (2022.2.21f1, mac-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2022.2.21f1, mac-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, mac-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, mac-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, mac-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, android)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, android)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, android)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, android)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2022.2.21f1, android)
Changes were made to the following files and folders:
Ubuntu (2022.2.21f1, android)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2022.1.24f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2022.2.21f1, android)
You are making an Android IL2CPP build, but it does not have native 64-bit support.
Ubuntu (2022.1.24f1, base)
Changes were made to the following files and folders:
Ubuntu (2022.2.21f1, android)
Errors during XML parse:
Ubuntu (2022.1.24f1, base)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2022.2.21f1, android)
Additionally, the fallback loader failed to parse the XML.
Ubuntu (2022.2.21f1, ios)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2022.2.21f1, ios)
Changes were made to the following files and folders:
Ubuntu (2022.2.21f1, ios)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2022.2.21f1, ios)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, ios)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, ios)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, ios)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, webgl)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2022.2.21f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2022.2.21f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2022.2.21f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2022.2.21f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt M reference-project-test/ProjectSettings/UnityConnectSettings.asset ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/MemorySettings.asset ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/UserSettings/
Ubuntu (2022.2.21f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2022.2.21f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt M reference-project-test/ProjectSettings/UnityConnectSettings.asset ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/MemorySettings.asset ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/UserSettings/
Ubuntu (2022.2.21f1, webgl)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, webgl)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, webgl)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.2.21f1, webgl)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2022.1.24f1, linux-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2022.1.24f1, linux-il2cpp)
Changes were made to the following files and folders:
Ubuntu (2022.1.24f1, linux-il2cpp)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset ?? reference-project-test/Packages/
Ubuntu (2022.1.24f1, mac-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2022.1.24f1, mac-mono)
Changes were made to the following files and folders:
Ubuntu (2022.1.24f1, mac-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2022.1.24f1, ios)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2022.1.24f1, ios)
Changes were made to the following files and folders:
Ubuntu (2022.1.24f1, ios)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2022.1.24f1, windows-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2022.1.24f1, windows-mono)
Changes were made to the following files and folders:
Ubuntu (2022.1.24f1, windows-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2022.1.24f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2022.1.24f1, android)
Changes were made to the following files and folders:
Ubuntu (2022.1.24f1, android)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2022.1.24f1, android)
Activation failed, attempting retry #1
Ubuntu (2022.1.24f1, android)
You are making an Android IL2CPP build, but it does not have native 64-bit support.
Ubuntu (2022.1.24f1, android)
Mapping new ns http://schemas.android.com/repository/android/common/02 to old ns http://schemas.android.com/repository/android/common/01
Ubuntu (2022.1.24f1, android)
Mapping new ns http://schemas.android.com/repository/android/generic/02 to old ns http://schemas.android.com/repository/android/generic/01
Ubuntu (2022.1.24f1, android)
Mapping new ns http://schemas.android.com/sdk/android/repo/addon2/02 to old ns http://schemas.android.com/sdk/android/repo/addon2/01
Ubuntu (2022.1.24f1, android)
Mapping new ns http://schemas.android.com/sdk/android/repo/addon2/03 to old ns http://schemas.android.com/sdk/android/repo/addon2/01
Ubuntu (2022.1.24f1, android)
Mapping new ns http://schemas.android.com/sdk/android/repo/repository2/02 to old ns http://schemas.android.com/sdk/android/repo/repository2/01
Ubuntu (2021.3.38f1, base)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, base)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, base)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, base)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2022.1.24f1, webgl)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2021.3.38f1, base)
Changes were made to the following files and folders:
Ubuntu (2022.1.24f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2021.3.38f1, base)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2022.1.24f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2022.1.24f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2022.1.24f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt M reference-project-test/ProjectSettings/UnityConnectSettings.asset ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/MemorySettings.asset ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/UserSettings/
Ubuntu (2022.1.24f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2022.1.24f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt M reference-project-test/ProjectSettings/UnityConnectSettings.asset ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/MemorySettings.asset ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/UserSettings/
Ubuntu (2021.3.38f1, linux-il2cpp)
Activation failed, attempting retry #1
Ubuntu (2021.3.38f1, linux-il2cpp)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, linux-il2cpp)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, linux-il2cpp)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, linux-il2cpp)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, linux-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2021.3.38f1, windows-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, linux-il2cpp)
Changes were made to the following files and folders:
Ubuntu (2021.3.38f1, windows-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, linux-il2cpp)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset ?? reference-project-test/Packages/
Ubuntu (2021.3.38f1, windows-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, windows-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, windows-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2021.3.38f1, windows-mono)
Changes were made to the following files and folders:
Ubuntu (2021.3.38f1, windows-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2021.3.38f1, mac-mono)
Activation failed, attempting retry #1
Ubuntu (2021.3.38f1, mac-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, mac-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, mac-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, mac-mono)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, mac-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2021.3.38f1, mac-mono)
Changes were made to the following files and folders:
Ubuntu (2021.3.38f1, mac-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2021.3.38f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2021.3.38f1, android)
Changes were made to the following files and folders:
Ubuntu (2021.3.38f1, android)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2021.3.38f1, android)
You are making an Android IL2CPP build, but it does not have native 64-bit support.
Ubuntu (2021.3.38f1, android)
Errors during XML parse:
Ubuntu (2021.3.38f1, ios)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, android)
Additionally, the fallback loader failed to parse the XML.
Ubuntu (2021.3.38f1, ios)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, android)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2021.3.38f1, android)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, ios)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt M reference-project-test/ProjectSettings/UnityConnectSettings.asset ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/MemorySettings.asset ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/ProjectSettings/boot.config ?? reference-project-test/UserSettings/
Ubuntu (2021.3.38f1, android)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, ios)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2021.3.38f1, android)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, ios)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2021.3.38f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt M reference-project-test/ProjectSettings/UnityConnectSettings.asset ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/MemorySettings.asset ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/ProjectSettings/boot.config ?? reference-project-test/UserSettings/
Ubuntu (2021.3.38f1, ios)
Changes were made to the following files and folders:
Ubuntu (2021.3.38f1, webgl)
Activation failed, attempting retry #1
Ubuntu (2021.3.38f1, ios)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2021.3.38f1, webgl)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, webgl)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, webgl)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, webgl)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
Ubuntu (2021.3.38f1, webgl)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2021.3.38f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2021.3.38f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2021.2.19f1, base)
Activation failed, attempting retry #1
Ubuntu (2021.2.19f1, base)
Activation failed, attempting retry #2
Ubuntu (2021.2.19f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2021.2.19f1, base)
Changes were made to the following files and folders:
Ubuntu (2021.2.19f1, base)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2021.2.19f1, linux-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2021.2.19f1, linux-il2cpp)
Changes were made to the following files and folders:
Ubuntu (2021.2.19f1, linux-il2cpp)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset ?? reference-project-test/Packages/
Ubuntu (2021.2.19f1, windows-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2021.2.19f1, windows-mono)
Changes were made to the following files and folders:
Ubuntu (2021.2.19f1, windows-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2021.2.19f1, mac-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2021.2.19f1, mac-mono)
Changes were made to the following files and folders:
Ubuntu (2021.2.19f1, mac-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2021.2.19f1, ios)
Activation failed, attempting retry #1
Ubuntu (2021.2.19f1, ios)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2021.2.19f1, ios)
Changes were made to the following files and folders:
Ubuntu (2021.2.19f1, ios)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2021.2.19f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2021.2.19f1, android)
Changes were made to the following files and folders:
Ubuntu (2021.2.19f1, android)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2021.2.19f1, android)
Activation failed, attempting retry #1
Ubuntu (2021.2.19f1, android)
You are making an Android IL2CPP build, but it does not have native 64-bit support.
Ubuntu (2021.2.19f1, android)
Errors during XML parse:
Ubuntu (2021.2.19f1, android)
Additionally, the fallback loader failed to parse the XML.
Ubuntu (2021.1.28f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2021.1.28f1, base)
Changes were made to the following files and folders:
Ubuntu (2021.1.28f1, base)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2021.2.19f1, webgl)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2021.2.19f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2021.2.19f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2021.2.19f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2021.2.19f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt M reference-project-test/ProjectSettings/UnityConnectSettings.asset ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/MemorySettings.asset ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/ProjectSettings/boot.config ?? reference-project-test/UserSettings/
Ubuntu (2021.2.19f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2021.2.19f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt M reference-project-test/ProjectSettings/UnityConnectSettings.asset ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/MemorySettings.asset ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/ProjectSettings/boot.config ?? reference-project-test/UserSettings/
Ubuntu (2021.2.19f1, webgl)
Activation failed, attempting retry #1
Ubuntu (2021.1.28f1, windows-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2021.1.28f1, windows-mono)
Changes were made to the following files and folders:
Ubuntu (2021.1.28f1, windows-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2021.1.28f1, windows-mono)
Activation failed, attempting retry #1
Ubuntu (2021.1.28f1, mac-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2021.1.28f1, mac-mono)
Changes were made to the following files and folders:
Ubuntu (2021.1.28f1, mac-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2021.1.28f1, linux-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2021.1.28f1, linux-il2cpp)
Changes were made to the following files and folders:
Ubuntu (2021.1.28f1, linux-il2cpp)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset ?? reference-project-test/Packages/
Ubuntu (2020.3.48f1, linux-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2020.3.48f1, linux-il2cpp)
Changes were made to the following files and folders:
Ubuntu (2020.3.48f1, linux-il2cpp)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset ?? reference-project-test/Packages/
Ubuntu (2021.1.28f1, ios)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2021.1.28f1, ios)
Changes were made to the following files and folders:
Ubuntu (2021.1.28f1, ios)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2021.1.28f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2021.1.28f1, android)
Changes were made to the following files and folders:
Ubuntu (2021.1.28f1, android)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2021.1.28f1, android)
Activation failed, attempting retry #1
Ubuntu (2021.1.28f1, android)
You are making an Android IL2CPP build, but it does not have native 64-bit support.
Ubuntu (2021.1.28f1, android)
Errors during XML parse:
Ubuntu (2021.1.28f1, android)
Additionally, the fallback loader failed to parse the XML.
Ubuntu (2021.1.28f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2021.1.28f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt M reference-project-test/ProjectSettings/UnityConnectSettings.asset ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/UserSettings/
Ubuntu (2021.1.28f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2021.1.28f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt M reference-project-test/ProjectSettings/UnityConnectSettings.asset ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/UserSettings/
Ubuntu (2021.1.28f1, webgl)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2021.1.28f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2021.1.28f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2021.1.28f1, webgl)
Activation failed, attempting retry #1
Ubuntu (2020.3.48f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2020.3.48f1, base)
Changes were made to the following files and folders:
Ubuntu (2020.3.48f1, base)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2020.3.48f1, windows-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2020.3.48f1, windows-mono)
Changes were made to the following files and folders:
Ubuntu (2020.3.48f1, windows-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2020.3.48f1, windows-mono)
Activation failed, attempting retry #1
Ubuntu (2020.3.48f1, windows-mono)
Activation failed, attempting retry #2
Ubuntu (2020.3.48f1, mac-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2020.3.48f1, mac-mono)
Changes were made to the following files and folders:
Ubuntu (2020.3.48f1, mac-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2020.3.48f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2020.3.48f1, android)
Changes were made to the following files and folders:
Ubuntu (2020.3.48f1, android)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2020.3.48f1, android)
Errors during XML parse:
Ubuntu (2020.3.48f1, android)
Additionally, the fallback loader failed to parse the XML.
Ubuntu (2020.3.48f1, ios)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2020.3.48f1, ios)
Changes were made to the following files and folders:
Ubuntu (2020.3.48f1, ios)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2020.3.48f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2020.3.48f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt M reference-project-test/ProjectSettings/UnityConnectSettings.asset ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/UserSettings/
Ubuntu (2020.3.48f1, webgl)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2020.3.48f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2020.3.48f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2020.3.48f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2020.3.48f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt M reference-project-test/ProjectSettings/UnityConnectSettings.asset ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/UserSettings/
Ubuntu (2020.2.7f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2020.2.7f1, base)
Changes were made to the following files and folders:
Ubuntu (2020.2.7f1, linux-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2020.2.7f1, base)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2020.2.7f1, linux-il2cpp)
Changes were made to the following files and folders:
Ubuntu (2020.2.7f1, linux-il2cpp)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset ?? reference-project-test/Packages/
Ubuntu (2020.2.7f1, ios)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2020.2.7f1, ios)
Changes were made to the following files and folders:
Ubuntu (2020.2.7f1, ios)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2020.2.7f1, windows-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2020.2.7f1, windows-mono)
Changes were made to the following files and folders:
Ubuntu (2020.2.7f1, windows-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2020.2.7f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2020.2.7f1, android)
Changes were made to the following files and folders:
Ubuntu (2020.2.7f1, android)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2020.2.7f1, android)
Errors during XML parse:
Ubuntu (2020.2.7f1, android)
Additionally, the fallback loader failed to parse the XML.
Ubuntu (2020.2.7f1, mac-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2020.2.7f1, mac-mono)
Changes were made to the following files and folders:
Ubuntu (2020.2.7f1, mac-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2020.2.7f1, webgl)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2020.2.7f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2020.2.7f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2020.2.7f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2020.2.7f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/UserSettings/
Ubuntu (2020.2.7f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2020.2.7f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/UserSettings/
Ubuntu (2020.1.17f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2020.1.17f1, base)
Changes were made to the following files and folders:
Ubuntu (2020.1.17f1, base)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2020.1.17f1, linux-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2020.1.17f1, linux-il2cpp)
Changes were made to the following files and folders:
Ubuntu (2020.1.17f1, linux-il2cpp)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset ?? reference-project-test/Packages/
Ubuntu (2020.1.17f1, mac-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2020.1.17f1, mac-mono)
Changes were made to the following files and folders:
Ubuntu (2020.1.17f1, mac-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2020.1.17f1, windows-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2020.1.17f1, windows-mono)
Changes were made to the following files and folders:
Ubuntu (2020.1.17f1, windows-mono)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2020.1.17f1, ios)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2020.1.17f1, ios)
Changes were made to the following files and folders:
Ubuntu (2020.1.17f1, ios)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2020.1.17f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2020.1.17f1, android)
Changes were made to the following files and folders:
Ubuntu (2020.1.17f1, android)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2020.1.17f1, android)
Errors during XML parse:
Ubuntu (2020.1.17f1, android)
Additionally, the fallback loader failed to parse the XML.
Ubuntu (2020.1.17f1, webgl)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2020.1.17f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2020.1.17f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Ubuntu (2020.1.17f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2020.1.17f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/ProjectSettings/XRSettings.asset ?? reference-project-test/UserSettings/
Ubuntu (2020.1.17f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2020.1.17f1, webgl)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/VersionControlSettings.asset ?? reference-project-test/ProjectSettings/XRSettings.asset ?? reference-project-test/UserSettings/
Ubuntu (2019.4.40f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2019.4.40f1, linux-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2019.4.40f1, linux-il2cpp)
Changes were made to the following files and folders:
Ubuntu (2019.4.40f1, linux-il2cpp)
M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset
Ubuntu (2019.4.40f1, windows-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2019.4.40f1, mac-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2019.4.40f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2019.4.40f1, android)
Errors during XML parse:
Ubuntu (2019.4.40f1, ios)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2019.4.40f1, android)
Additionally, the fallback loader failed to parse the XML.
Ubuntu (2019.3.15f1, linux-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2019.3.15f1, linux-il2cpp)
Changes were made to the following files and folders:
Ubuntu (2019.3.15f1, linux-il2cpp)
M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset
Ubuntu (2019.3.15f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2019.4.40f1, webgl)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2019.4.40f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2019.4.40f1, webgl)
M reference-project-test/ProjectSettings/GraphicsSettings.asset M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/XRSettings.asset
Ubuntu (2019.4.40f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2019.4.40f1, webgl)
M reference-project-test/ProjectSettings/GraphicsSettings.asset M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/XRSettings.asset
Ubuntu (2019.3.15f1, windows-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2019.3.15f1, mac-mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2019.3.15f1, ios)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2019.3.15f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2019.3.15f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2019.3.15f1, webgl)
M reference-project-test/ProjectSettings/GraphicsSettings.asset M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt ?? Library/ ?? Logs/ ?? Packages/ ?? ProjectSettings/ ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/XRSettings.asset
Ubuntu (2019.3.15f1, webgl)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Ubuntu (2019.3.15f1, webgl)
Changes were made to the following files and folders:
Ubuntu (2019.3.15f1, webgl)
M reference-project-test/ProjectSettings/GraphicsSettings.asset M reference-project-test/ProjectSettings/ProjectSettings.asset M reference-project-test/ProjectSettings/ProjectVersion.txt ?? Library/ ?? Logs/ ?? Packages/ ?? ProjectSettings/ ?? build/ ?? reference-project-test/Assets/Editor/ ?? reference-project-test/Packages/ ?? reference-project-test/ProjectSettings/XRSettings.asset
Windows (6000.0.0f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (6000.0.0f1, base)
Changes were made to the following files and folders:
Windows (6000.0.0f1, base)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (6000.0.0f1, base)
Unable to load font face for [LegacyRuntime]. Make sure "Include Font Data" is enabled in the Font Import Settings.
Windows (6000.0.0f1, base)
Can't Generate Mesh, No Font Asset has been assigned.
Windows (6000.0.0f1, base)
Can't Generate Mesh, No Font Asset has been assigned.
Windows (6000.0.0f1, base)
Unable to load font face for [LegacyRuntime]. Make sure "Include Font Data" is enabled in the Font Import Settings.
Windows (6000.0.0f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (6000.0.0f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (6000.0.0f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (6000.0.0f1, windows-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (6000.0.0f1, windows-il2cpp)
Changes were made to the following files and folders:
Windows (6000.0.0f1, windows-il2cpp)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset ?? reference-project-test/Packages/
Windows (6000.0.0f1, windows-il2cpp)
Unable to load font face for [LegacyRuntime]. Make sure "Include Font Data" is enabled in the Font Import Settings.
Windows (6000.0.0f1, windows-il2cpp)
Can't Generate Mesh, No Font Asset has been assigned.
Windows (6000.0.0f1, windows-il2cpp)
Can't Generate Mesh, No Font Asset has been assigned.
Windows (6000.0.0f1, windows-il2cpp)
Unable to load font face for [LegacyRuntime]. Make sure "Include Font Data" is enabled in the Font Import Settings.
Windows (6000.0.0f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (6000.0.0f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (6000.0.0f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (6000.0.0f1, appletv)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (6000.0.0f1, appletv)
Changes were made to the following files and folders:
Windows (6000.0.0f1, appletv)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (6000.0.0f1, appletv)
Unable to load font face for [LegacyRuntime]. Make sure "Include Font Data" is enabled in the Font Import Settings.
Windows (6000.0.0f1, appletv)
Can't Generate Mesh, No Font Asset has been assigned.
Windows (6000.0.0f1, appletv)
Can't Generate Mesh, No Font Asset has been assigned.
Windows (6000.0.0f1, appletv)
Unable to load font face for [LegacyRuntime]. Make sure "Include Font Data" is enabled in the Font Import Settings.
Windows (6000.0.0f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (6000.0.0f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (6000.0.0f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (6000.0.0f1, universal-windows-platform)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (6000.0.0f1, universal-windows-platform)
Changes were made to the following files and folders:
Windows (6000.0.0f1, universal-windows-platform)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (6000.0.0f1, universal-windows-platform)
Unable to load font face for [LegacyRuntime]. Make sure "Include Font Data" is enabled in the Font Import Settings.
Windows (6000.0.0f1, universal-windows-platform)
Can't Generate Mesh, No Font Asset has been assigned.
Windows (6000.0.0f1, universal-windows-platform)
Can't Generate Mesh, No Font Asset has been assigned.
Windows (6000.0.0f1, universal-windows-platform)
Unable to load font face for [LegacyRuntime]. Make sure "Include Font Data" is enabled in the Font Import Settings.
Windows (6000.0.0f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (6000.0.0f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (6000.0.0f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.2.20f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2023.2.20f1, base)
Changes were made to the following files and folders:
Windows (2023.2.20f1, base)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2023.2.20f1, base)
Unable to load font face for [LegacyRuntime]. Make sure "Include Font Data" is enabled in the Font Import Settings.
Windows (2023.2.20f1, base)
Can't Generate Mesh, No Font Asset has been assigned.
Windows (2023.2.20f1, base)
Can't Generate Mesh, No Font Asset has been assigned.
Windows (2023.2.20f1, base)
Unable to load font face for [LegacyRuntime]. Make sure "Include Font Data" is enabled in the Font Import Settings.
Windows (2023.2.20f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.2.20f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.2.20f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (6000.0.0f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (6000.0.0f1, android)
Changes were made to the following files and folders:
Windows (6000.0.0f1, android)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (6000.0.0f1, android)
Unable to load font face for [LegacyRuntime]. Make sure "Include Font Data" is enabled in the Font Import Settings.
Windows (6000.0.0f1, android)
Can't Generate Mesh, No Font Asset has been assigned.
Windows (6000.0.0f1, android)
Can't Generate Mesh, No Font Asset has been assigned.
Windows (6000.0.0f1, android)
Unable to load font face for [LegacyRuntime]. Make sure "Include Font Data" is enabled in the Font Import Settings.
Windows (6000.0.0f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (6000.0.0f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (6000.0.0f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.2.20f1, universal-windows-platform)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2023.2.20f1, universal-windows-platform)
Changes were made to the following files and folders:
Windows (2023.2.20f1, universal-windows-platform)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2023.2.20f1, universal-windows-platform)
Unable to load font face for [LegacyRuntime]. Make sure "Include Font Data" is enabled in the Font Import Settings.
Windows (2023.2.20f1, universal-windows-platform)
Can't Generate Mesh, No Font Asset has been assigned.
Windows (2023.2.20f1, universal-windows-platform)
Can't Generate Mesh, No Font Asset has been assigned.
Windows (2023.2.20f1, universal-windows-platform)
Unable to load font face for [LegacyRuntime]. Make sure "Include Font Data" is enabled in the Font Import Settings.
Windows (2023.2.20f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.2.20f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.2.20f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.2.20f1, windows-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2023.2.20f1, windows-il2cpp)
Changes were made to the following files and folders:
Windows (2023.2.20f1, windows-il2cpp)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset ?? reference-project-test/Packages/
Windows (2023.2.20f1, windows-il2cpp)
Unable to load font face for [LegacyRuntime]. Make sure "Include Font Data" is enabled in the Font Import Settings.
Windows (2023.2.20f1, windows-il2cpp)
Can't Generate Mesh, No Font Asset has been assigned.
Windows (2023.2.20f1, windows-il2cpp)
Can't Generate Mesh, No Font Asset has been assigned.
Windows (2023.2.20f1, windows-il2cpp)
Unable to load font face for [LegacyRuntime]. Make sure "Include Font Data" is enabled in the Font Import Settings.
Windows (2023.2.20f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.2.20f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.2.20f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2023.1.20f1, base)
Changes were made to the following files and folders:
Windows (2023.1.20f1, base)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2023.1.20f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.2.20f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2023.2.20f1, android)
Changes were made to the following files and folders:
Windows (2023.2.20f1, android)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2023.2.20f1, android)
Unable to load font face for [LegacyRuntime]. Make sure "Include Font Data" is enabled in the Font Import Settings.
Windows (2023.2.20f1, android)
Can't Generate Mesh, No Font Asset has been assigned.
Windows (2023.2.20f1, android)
Can't Generate Mesh, No Font Asset has been assigned.
Windows (2023.2.20f1, android)
Unable to load font face for [LegacyRuntime]. Make sure "Include Font Data" is enabled in the Font Import Settings.
Windows (2023.2.20f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.2.20f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.2.20f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.2.20f1, appletv)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2023.2.20f1, appletv)
Changes were made to the following files and folders:
Windows (2023.2.20f1, appletv)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2023.2.20f1, appletv)
Unable to load font face for [LegacyRuntime]. Make sure "Include Font Data" is enabled in the Font Import Settings.
Windows (2023.2.20f1, appletv)
Can't Generate Mesh, No Font Asset has been assigned.
Windows (2023.2.20f1, appletv)
Can't Generate Mesh, No Font Asset has been assigned.
Windows (2023.2.20f1, appletv)
Unable to load font face for [LegacyRuntime]. Make sure "Include Font Data" is enabled in the Font Import Settings.
Windows (2023.2.20f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.2.20f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.2.20f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, windows-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2023.1.20f1, windows-il2cpp)
Changes were made to the following files and folders:
Windows (2023.1.20f1, windows-il2cpp)
D reference-project-test/Packages_Disabled/manifest.json D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset ?? reference-project-test/Packages/
Windows (2023.1.20f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, universal-windows-platform)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2023.1.20f1, universal-windows-platform)
Changes were made to the following files and folders:
Windows (2023.1.20f1, universal-windows-platform)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2023.1.20f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, appletv)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2023.1.20f1, appletv)
Changes were made to the following files and folders:
Windows (2023.1.20f1, appletv)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2023.1.20f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2023.1.20f1, android)
Changes were made to the following files and folders:
Windows (2023.1.20f1, android)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2023.1.20f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2023.1.20f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2022.3.27f1, base)
Changes were made to the following files and folders:
Windows (2022.3.27f1, base)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2022.3.27f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, windows-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2022.3.27f1, windows-il2cpp)
Changes were made to the following files and folders:
Windows (2022.3.27f1, windows-il2cpp)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset ?? reference-project-test/Packages/
Windows (2022.3.27f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, universal-windows-platform)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2022.3.27f1, universal-windows-platform)
Changes were made to the following files and folders:
Windows (2022.3.27f1, universal-windows-platform)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2022.3.27f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, appletv)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2022.3.27f1, appletv)
Changes were made to the following files and folders:
Windows (2022.3.27f1, appletv)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2022.3.27f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2022.3.27f1, android)
Changes were made to the following files and folders:
Windows (2022.3.27f1, android)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2022.2.21f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2022.3.27f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, base)
Changes were made to the following files and folders:
Windows (2022.3.27f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, base)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2022.3.27f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.3.27f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, windows-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2022.2.21f1, windows-il2cpp)
Changes were made to the following files and folders:
Windows (2022.2.21f1, windows-il2cpp)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset ?? reference-project-test/Packages/
Windows (2022.2.21f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2022.2.21f1, android)
Changes were made to the following files and folders:
Windows (2022.2.21f1, android)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2022.2.21f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, universal-windows-platform)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2022.2.21f1, universal-windows-platform)
Changes were made to the following files and folders:
Windows (2022.2.21f1, universal-windows-platform)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2022.2.21f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, appletv)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2022.2.21f1, appletv)
Changes were made to the following files and folders:
Windows (2022.2.21f1, appletv)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2022.2.21f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.2.21f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2022.1.24f1, base)
Changes were made to the following files and folders:
Windows (2022.1.24f1, base)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2022.1.24f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, windows-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2022.1.24f1, windows-il2cpp)
Changes were made to the following files and folders:
Windows (2022.1.24f1, windows-il2cpp)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset ?? reference-project-test/Packages/
Windows (2022.1.24f1, appletv)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2022.1.24f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, appletv)
Changes were made to the following files and folders:
Windows (2022.1.24f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, appletv)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2022.1.24f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2021.3.38f1, base)
Changes were made to the following files and folders:
Windows (2022.1.24f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2021.3.38f1, base)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2021.3.38f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, android)
Changes were made to the following files and folders:
Windows (2022.1.24f1, android)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2021.3.38f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, universal-windows-platform)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2022.1.24f1, universal-windows-platform)
Changes were made to the following files and folders:
Windows (2022.1.24f1, universal-windows-platform)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2022.1.24f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2022.1.24f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, windows-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2021.3.38f1, windows-il2cpp)
Changes were made to the following files and folders:
Windows (2021.3.38f1, windows-il2cpp)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset ?? reference-project-test/Packages/
Windows (2021.3.38f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, universal-windows-platform)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2021.3.38f1, appletv)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2021.3.38f1, universal-windows-platform)
Changes were made to the following files and folders:
Windows (2021.3.38f1, appletv)
Changes were made to the following files and folders:
Windows (2021.3.38f1, universal-windows-platform)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2021.3.38f1, appletv)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2021.3.38f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, windows-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2020.3.48f1, windows-il2cpp)
Changes were made to the following files and folders:
Windows (2020.3.48f1, windows-il2cpp)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset ?? reference-project-test/Packages/
Windows (2020.3.48f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2021.3.38f1, android)
Changes were made to the following files and folders:
Windows (2021.3.38f1, android)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2021.3.38f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2021.3.38f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2020.3.48f1, base)
Changes were made to the following files and folders:
Windows (2020.3.48f1, base)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2020.3.48f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, universal-windows-platform)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2020.3.48f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, universal-windows-platform)
Changes were made to the following files and folders:
Windows (2020.3.48f1, universal-windows-platform)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2020.3.48f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, appletv)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2020.3.48f1, appletv)
Changes were made to the following files and folders:
Windows (2020.3.48f1, appletv)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2020.3.48f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2020.3.48f1, android)
Changes were made to the following files and folders:
Windows (2020.3.48f1, android)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2020.3.48f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2020.3.48f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, base)
Changes were made to the following files and folders:
Windows (2020.2.7f1, base)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2020.3.48f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.3.48f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, windows-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2020.2.7f1, windows-il2cpp)
Changes were made to the following files and folders:
Windows (2020.2.7f1, windows-il2cpp)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset ?? reference-project-test/Packages/
Windows (2020.2.7f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, appletv)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2020.2.7f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, appletv)
Changes were made to the following files and folders:
Windows (2020.2.7f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, appletv)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2020.2.7f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2020.2.7f1, android)
Changes were made to the following files and folders:
Windows (2020.2.7f1, android)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2020.2.7f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, universal-windows-platform)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2020.2.7f1, universal-windows-platform)
Changes were made to the following files and folders:
Windows (2020.2.7f1, universal-windows-platform)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2020.2.7f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.2.7f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, windows-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2020.1.17f1, windows-il2cpp)
Changes were made to the following files and folders:
Windows (2020.1.17f1, windows-il2cpp)
D reference-project-test/Packages_Disabled/manifest.json M reference-project-test/ProjectSettings/ProjectSettings.asset D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset ?? reference-project-test/Packages/
Windows (2020.1.17f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2020.1.17f1, base)
Changes were made to the following files and folders:
Windows (2020.1.17f1, base)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2020.1.17f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, universal-windows-platform)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2020.1.17f1, universal-windows-platform)
Changes were made to the following files and folders:
Windows (2020.1.17f1, universal-windows-platform)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2020.1.17f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, appletv)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2020.1.17f1, appletv)
Changes were made to the following files and folders:
Windows (2020.1.17f1, appletv)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2020.1.17f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, base)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2019.4.40f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, base)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2020.1.17f1, android)
Changes were made to the following files and folders:
Windows (2020.1.17f1, android)
D reference-project-test/Packages_Disabled/manifest.json ?? reference-project-test/Packages/
Windows (2020.1.17f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2020.1.17f1, android)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, universal-windows-platform)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2019.4.40f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, windows-il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2019.4.40f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, windows-il2cpp)
Changes were made to the following files and folders:
Windows (2019.4.40f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, windows-il2cpp)
D reference-project-test/ProjectSettings/ProjectSettings_il2cpp.asset
Windows (2019.4.40f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, universal-windows-platform)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, windows-il2cpp)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, appletv)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows (2019.4.40f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.
Windows (2019.4.40f1, appletv)
You are trying to import an asset which contains a global game manager. This is not allowed.