-
-
Notifications
You must be signed in to change notification settings - Fork 65
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
first line of 'run' command fails on Windows #34
Comments
Good point. This action used to run as a docker image, but it no longer seems to do that. We should probably bring back the docker image, so it will run on all platforms again. |
The |
If we're going to add any more logic we'll need to switch to either TypeScript or Docker though. Whichever works best. |
I believe this may be fixed in @samanpwbb Can you confirm? |
Closing under the assumption that this is fixed by #44 Please re-open if there is still an issue. |
Bug description
When attempting to run steam-deploy on a window-latest machine via a GitHub workflow, I get the following error:
How to reproduce
I have a step in my workflow that looks like this, and it triggers the failure:
Expected behavior
I expect the steam_deploy script to run on windows.
Additional details
My game is built using Electron, and therefore I need to be running my build script on a Windows machine in order to build for Windows users. Ideally, I can use the same workflow to both build the Electron app, and upload it to Steam, all from a windows machine.
The text was updated successfully, but these errors were encountered: