Releases: gamelab/kiwi.js
Releases · gamelab/kiwi.js
v1.0.0
kiwi.js-0.7
Merge branch 'dev'
kiwi.js-0.6.1
Merge branch 'dev'
kiwi.js-0.6.0
Merge branch 'dev'
kiwi.js-0.5.3
Merge branch 'dev'
kiwi.js-0.5.2
kiwi.js-0.5.2
kiwi.js-0.5.1
Release Notes 0.5.1
Kiwi.js (BETA)
###HTML5 game library written in TypeScript/Javascript
version 0.5.1
###Release notes for this version
####New Features
- Plugin Infrastructure
See plugin documentation for details. - Build Scripts
Gruntfile now has three options:
grunt dev - compiles typescript and minifies js.
grunt docs - compiles documentation and copies kiwi logo and css over the top of compiled files.
grunt full - does both of the above
####Bug Fixes
Audio
- Audio now works in Cocoon (Audio tags only), also works on IPad 2 (Audio Tags) & Ipad 3 (WebAudio) API.
- On Ipad2 switching between sounds held in multiple audio tags can cause the removal of some audio from memory.
- ArcadePhysics
Fixed code inconsistencies
Build Scripts
A number of typescript files were updated to allow compilation using the node based Typescript compiler 0.9.0.1.
####Changes to API pre-exisiting API in this release
None - this release contains only bug fixes and new features, games that ran under 0.5.0 should run identically on 0.5.2
Note: To run the new grunt build script you'll need to update your node packages by doing npm install
Kiwi.js-0.5.0
kiwi.js-0.5.0 Merge branch 'dev'