io_unity is a lib for read unity assets, which supports parsing UnityFS file and serialized file.
The crate can use
tar zstd compressed file contain type tree info json files
for read file without typetree info.
see https://github.com/DaZombieKiller/TypeTreeDumper
and https://github.com/AssetRipper/TypeTreeDumps.
File can create by InfoJson in TypeTreeDumps use
tar -caf InfoJson.tar.zst InfoJson
or
tar -c InfoJson | zstd --ultra -22 -o InfoJson.tar.zst
whitch can be less then 5MiB. contain file path like /InfoJson/x.x.x.json.
io_unity/examples/live2dextractor.rs
# build
cargo build --example live2dextractor --release --features="all"
# run
cargo run --example live2dextractor --release --features="all" -- help
import io_unity_python
uav = io_unity_python.UnityAssetViewer()
uav.add_bundle_file("BUNDLE FILE PATH")
for objref in uav.get_objrefs():
obj = uav.deref_object_ref(objref)
obj.display_tree()
try:
print(obj.m_Name)
except AttributeError:
pass
print(help(obj))
simple python for blender import mesh and skeleton.
run
cd io_unity_gui
pnpm tauri dev