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README
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{\rtf1\ansi\ansicpg1252\cocoartf1038\cocoasubrtf350
{\fonttbl\f0\fswiss\fcharset0 Helvetica;}
{\colortbl;\red255\green255\blue255;}
\margl1440\margr1440\vieww9000\viewh8400\viewkind0
\pard\tx720\tx1440\tx2160\tx2880\tx3600\tx4320\tx5040\tx5760\tx6480\tx7200\tx7920\tx8640\ql\qnatural\pardirnatural
\f0\fs24 \cf0 README\
\
Christopher Drury\
Written 4/19/11\
Asteroids-Processing\
\
This program is a "clone" of the game asteroids. It uses the same gameplay\
as the original with some different control schemes.\
\
This program was created using Eclipse and if you wish to compile\
I would suggest you use it as well..\
\
In order to use you must call \
\
java -jar Asteroids.jar\
\
This will launch the game and put you at the Menu Screen.\
\
If in keyboard mode\
\
left rotates ship left, right rotates ship right and up accelerates\
\
T toggles the color mode\
M toggles mouse mode\
Enter will pause/resume game\
\
If in mouse mode\
\
The ship auto moves to your mouse location just put the mouse on screen\
where you want the ship to move. Left mouse click will fire your weapon \
straight ahead of the front of the ship.\
\
\
\
PS\
I included the firing by mouse towards direction of the mouse however\
it is not enabled by default. I put the code to make it fire in that direction however\
it is located inside of the Main class and is commented better there for how to make the switch.}