bevy-hikari
is an implementation of voxel cone tracing global illumination with anisotropic mip-mapping in Bevy.
bevy |
bevy-hikari |
---|---|
0.6 | 0.1 |
The implementation is very basic and have, but not limited to, the following limitations:
- Only directional light is supported
- Only support 256x256x256 voxel grid
- Glossy reflections implemented
- Fix flickering
Two examples are included: one minimal example, one in which can move around and adjust light directions.
You can download and test the compiled examples here.
No GI:
Has GI:
Just like Bevy, all code in this repository is dual-licensed under either:
- MIT License (LICENSE-MIT or http://opensource.org/licenses/MIT)
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
at your option.