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ign-redering working on windows #291
Conversation
Signed-off-by: ahcorde <ahcorde@gmail.com>
Signed-off-by: Alejandro Hernández <ahcorde@gmail.com>
Signed-off-by: Alejandro Hernández <ahcorde@gmail.com>
Signed-off-by: ahcorde <ahcorde@gmail.com>
…botics/ign-rendering into ahcorde/ogre1/windows
Codecov Report
@@ Coverage Diff @@
## ign-rendering5 #291 +/- ##
==================================================
- Coverage 57.54% 57.53% -0.02%
==================================================
Files 159 159
Lines 15590 15593 +3
==================================================
Hits 8971 8971
- Misses 6619 6622 +3
Continue to review full report at Codecov.
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@ahcorde , do you have plans to go back to this PR? Edifice will EOL next week, should this be retargeted at |
I was able to make Windows work with Ogre 1.12 I don't remember, but I think this version is not working properly in Ubuntu (we are using Ogre1.9). Maybe we should versioned the folder I don't' know how does it sound, I can put some time on this if this makes sense at same point the future. Anyhow we should retarget this to ign-gazebo6 |
Humm I see. Officially we only support 1.9, and others can use higher minor versions at their own risk. But if this is required for Windows to work we should consider supporting that too. It's not ideal to duplicate the media though. |
Ogre now works in windows since #992. I'll go ahead and close this issue since we're no longer working on it. |
Signed-off-by: ahcorde ahcorde@gmail.com
🦟 Bug fix
Summary
This changes allow to run ign-rendering on Windows:
I added some required files in Media, the version that we installed with conda it's 1.12 there are some thing that need to be updated.
I also update:
There are some other things that may require some more changes.
FYI @WilliamLewww @chapulina @mjcarroll @iche033 @j-rivero
Checklist
codecheck
passed (See contributing)Note to maintainers: Remember to use Squash-Merge