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Rotate Gizmo not working on Jammy #1725
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@iche033 , interesting. Were you building from source or did you use binaries? |
I built Garden from source |
I can see these errors: [GUI] [Err] [MeshDescriptor.cc:54] Mesh manager can't find mesh named [gizmo_rotate]
[GUI] [Err] [Ogre2MeshFactory.cc:566] Cannot load null mesh [gizmo_rotate]
[GUI] [Err] [Ogre2MeshFactory.cc:125] Failed to get Ogre item for [gizmo_rotate]
[GUI] [Err] [Ogre2Visual.cc:134] Cannot attach null geometry.
[GUI] [Err] [MeshDescriptor.cc:54] Mesh manager can't find mesh named [gizmo_rotate]
[GUI] [Err] [Ogre2MeshFactory.cc:566] Cannot load null mesh [gizmo_rotate]
[GUI] [Err] [Ogre2MeshFactory.cc:125] Failed to get Ogre item for [gizmo_rotate]
[GUI] [Err] [Ogre2Visual.cc:134] Cannot attach null geometry.
[GUI] [Err] [MeshDescriptor.cc:54] Mesh manager can't find mesh named [gizmo_rotate]
[GUI] [Err] [Ogre2MeshFactory.cc:566] Cannot load null mesh [gizmo_rotate]
[GUI] [Err] [Ogre2MeshFactory.cc:125] Failed to get Ogre item for [gizmo_rotate]
[GUI] [Err] [Ogre2Visual.cc:134] Cannot attach null geometry.
[GUI] [Err] [MeshDescriptor.cc:54] Mesh manager can't find mesh named [gizmo_rotate_full]
[GUI] [Err] [Ogre2MeshFactory.cc:566] Cannot load null mesh [gizmo_rotate_full]
[GUI] [Err] [Ogre2MeshFactory.cc:125] Failed to get Ogre item for [gizmo_rotate_full]
[GUI] [Err] [Ogre2Visual.cc:134] Cannot attach null geometry.
[GUI] [Err] [MeshDescriptor.cc:54] Mesh manager can't find mesh named [gizmo_rotate_handle]
[GUI] [Err] [Ogre2MeshFactory.cc:566] Cannot load null mesh [gizmo_rotate_handle]
[GUI] [Err] [Ogre2MeshFactory.cc:125] Failed to get Ogre item for [gizmo_rotate_handle]
[GUI] [Err] [Ogre2Visual.cc:134] Cannot attach null geometry.
[GUI] [Err] [MeshDescriptor.cc:54] Mesh manager can't find mesh named [gizmo_rotate_handle]
[GUI] [Err] [Ogre2MeshFactory.cc:566] Cannot load null mesh [gizmo_rotate_handle]
[GUI] [Err] [Ogre2MeshFactory.cc:125] Failed to get Ogre item for [gizmo_rotate_handle]
[GUI] [Err] [Ogre2Visual.cc:134] Cannot attach null geometry.
[GUI] [Err] [MeshDescriptor.cc:54] Mesh manager can't find mesh named [gizmo_rotate_handle]
[GUI] [Err] [Ogre2MeshFactory.cc:566] Cannot load null mesh [gizmo_rotate_handle]
[GUI] [Err] [Ogre2MeshFactory.cc:125] Failed to get Ogre item for [gizmo_rotate_handle]
[GUI] [Err] [Ogre2Visual.cc:134] Cannot attach null geometry. |
I combined the installed |
I reproduced this issue using the debs and summarized my finding in gazebosim/gz-rendering#732 (comment) |
Fixed by gazebosim/gz-common#451 |
Will this be released for gazebo fortresss? I can't seem to rotate objects in gazebo fortress, which is marked as a long term supported version of gazebo |
a gz-common 4.7.0 release was made with that patch (fortress) on 05/17/23. Maybe try updating |
I tried updating |
Environment
~/.ignition/rendering
Description
Steps to reproduce
gz sim -v3 shapes.sdf
Output
Relevant logs:
Might be related to #1705
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