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GUI-Err: currentGLContext was specified with no current GL context in GLXWindow::create #1934

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PSandro opened this issue Mar 18, 2023 · 9 comments
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@PSandro
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PSandro commented Mar 18, 2023

Environment

  • OS Version: Ubuntu 22.04.2 LTS
  • Source or binary build? binary through apt: Gazebo Sim, version 7.4.0
  • If this is a GUI or sensor rendering bug, describe your GPU and rendering system. Otherwise delete this section.
    • Rendering plugin: [ogre2] tried with both ogre2 and ogre. default ogre2
      • Sensor rendering error.
      • GUI rendering error.
    • EGL headless mode:
      • Running in EGL headless mode
    • Generally, mention all circumstances that might affect rendering capabilities:
      • running on a dual GPU machine (integrated GPU + discrete GPU)
      • running on real hardware
      • GPU is concurrently used for other tasks
        • [?] desktop acceleration
      • other...
    • Rendering system info:
      • On Linux, provide the outputs of the following commands:
        LANG=C lspci -nn | grep VGA  # might require installing pciutils
        06:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc. [AMD/ATI] Renoir [1002:1636] (rev d1)
        
        echo "$DISPLAY"
        :0
        
        LANG=C glxinfo -B | grep -i '\(direct rendering\|opengl\|profile\)'  # might require           installing mesa-utils package
        direct rendering: Yes
            Preferred profile: core (0x1)
            Max core profile version: 4.6
            Max compat profile version: 4.6
            Max GLES1 profile version: 1.1
            Max GLES[23] profile version: 3.2
        OpenGL vendor string: AMD
        OpenGL renderer string: RENOIR (renoir, LLVM 15.0.6, DRM 3.47, 5.19.0-35-generic)
        OpenGL core profile version string: 4.6 (Core Profile) Mesa 22.2.5
        OpenGL core profile shading language version string: 4.60
        OpenGL core profile context flags: (none)
        OpenGL core profile profile mask: core profile
        OpenGL version string: 4.6 (Compatibility Profile) Mesa 22.2.5
        OpenGL shading language version string: 4.60
        OpenGL context flags: (none)
        OpenGL profile mask: compatibility profile
        OpenGL ES profile version string: OpenGL ES 3.2 Mesa 22.2.5
        OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
        
        
        ps aux | grep Xorg
        sudo env LANG=C X -version  # if you don't have root access, try to tell the version of Xorg e.g. via package manager
        
        I'm using sway v1.7 on wayland
    • Please, attach the ogre.log or ogre2.log file from ~/.gz/rendering
16:33:58: Creating resource group General
16:33:58: Creating resource group Internal
16:33:58: Creating resource group Autodetect
16:33:58: SceneManagerFactory for type 'DefaultSceneManager' registered.
16:33:58: Registering ResourceManager for type Material
16:33:58: Registering ResourceManager for type Mesh
16:33:58: Registering ResourceManager for type Mesh2
16:33:58: Registering ResourceManager for type OldSkeleton
16:33:58: MovableObjectFactory for type 'ParticleSystem' registered.
16:33:58: ArchiveFactory for archive type FileSystem registered.
16:33:58: ArchiveFactory for archive type Zip registered.
16:33:58: ArchiveFactory for archive type EmbeddedZip registered.
16:33:58: DDS codec registering
16:33:58: FreeImage version: 3.18.0
16:33:58: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
16:33:58: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,psb,cut,xbm,xpm,gif,hdr,g3,sgi,rgb,rgba,bw,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti,x3f,webp,jxr,wdp,hdp
16:33:58: ETC codec registering
16:33:58: OITD codec registering
16:33:58: Registering ResourceManager for type HighLevelGpuProgram
16:33:58: MovableObjectFactory for type 'Decal' registered.
16:33:58: MovableObjectFactory for type 'InternalCubemapProbe' registered.
16:33:58: MovableObjectFactory for type 'Entity' registered.
16:33:58: MovableObjectFactory for type 'Item' registered.
16:33:58: MovableObjectFactory for type 'Light' registered.
16:33:58: MovableObjectFactory for type 'Rectangle2Dv2' registered.
16:33:58: MovableObjectFactory for type 'BillboardSet' registered.
16:33:58: MovableObjectFactory for type 'ManualObject2' registered.
16:33:58: MovableObjectFactory for type 'BillboardChain' registered.
16:33:58: MovableObjectFactory for type 'RibbonTrail' registered.
16:33:58: MovableObjectFactory for type 'WireAabb' registered.
16:33:58: *-*-* OGRE Initialising
16:33:58: *-*-* Version 2.3.1 (Daedalus)
16:33:58: OverlayElementFactory for type Panel registered.
16:33:58: OverlayElementFactory for type BorderPanel registered.
16:33:58: OverlayElementFactory for type TextArea registered.
16:33:58: Registering ResourceManager for type Font
16:33:58: Loading library /usr/lib/x86_64-linux-gnu/OGRE-2.3/OGRE/RenderSystem_GL3Plus.so
16:33:58: Installing plugin: GL 3+ RenderSystem
16:33:58: OpenGL 3+ Rendering Subsystem created.
16:33:58: Found Num EGL Devices: 2
16:33:58: EGL Device: EGL_EXT_device_drm EGL_EXT_device_drm_render_node #0 /dev/dri/card0
16:33:58: Trying to init device: EGL_EXT_device_drm EGL_EXT_device_drm_render_node #0 /dev/dri/card0...
16:33:58: Created GL 4.5 context for device EGL_EXT_device_drm EGL_EXT_device_drm_render_node #0 /dev/dri/card0
16:33:58: Destroying device: EGL_EXT_device_drm EGL_EXT_device_drm_render_node #0 /dev/dri/card0...
16:33:58: EGL Device: EGL_MESA_device_software EGL_EXT_device_drm_render_node #1
16:33:58: Trying to init device: EGL_MESA_device_software EGL_EXT_device_drm_render_node #1...
16:33:58: Created GL 4.5 context for device EGL_MESA_device_software EGL_EXT_device_drm_render_node #1
16:33:58: Destroying device: EGL_MESA_device_software EGL_EXT_device_drm_render_node #1...
16:33:58: Plugin successfully installed
16:33:58: Loading library /usr/lib/x86_64-linux-gnu/OGRE-2.3/OGRE/Plugin_ParticleFX.so
16:33:58: Installing plugin: ParticleFX
16:33:58: Particle Emitter Type 'Point' registered
16:33:58: Particle Emitter Type 'Box' registered
16:33:58: Particle Emitter Type 'Ellipsoid' registered
16:33:58: Particle Emitter Type 'Cylinder' registered
16:33:58: Particle Emitter Type 'Ring' registered
16:33:58: Particle Emitter Type 'HollowEllipsoid' registered
16:33:58: Particle Affector Type 'LinearForce' registered
16:33:58: Particle Affector Type 'ColourFader' registered
16:33:58: Particle Affector Type 'ColourFader2' registered
16:33:58: Particle Affector Type 'ColourImage' registered
16:33:58: Particle Affector Type 'ColourInterpolator' registered
16:33:58: Particle Affector Type 'Scaler' registered
16:33:58: Particle Affector Type 'Rotator' registered
16:33:58: Particle Affector Type 'DirectionRandomiser' registered
16:33:58: Particle Affector Type 'DeflectorPlane' registered
16:33:58: Plugin successfully installed
16:33:58: CPU Identifier & Features
16:33:58: -------------------------
16:33:58:  *   CPU ID: AuthenticAMD: AMD Ryzen 7 PRO 4750U with Radeon Graphics
16:33:58:  *   Logical cores: 16
16:33:58:  *      SSE: yes
16:33:58:  *     SSE2: yes
16:33:58:  *     SSE3: yes
16:33:58:  *      MMX: yes
16:33:58:  *   MMXEXT: yes
16:33:58:  *    3DNOW: no
16:33:58:  * 3DNOWEXT: no
16:33:58:  *     CMOV: yes
16:33:58:  *      TSC: yes
16:33:58:  *      FPU: yes
16:33:58:  *      PRO: yes
16:33:58:  *       HT: no
16:33:58: -------------------------
16:33:58: ******************************
*** Starting GLX Subsystem ***
******************************
16:33:58: GL3PlusRenderSystem::_createRenderWindow "OgreWindow(0)_0", 1x1 windowed  miscParams: FSAA=0 border=none contentScalingFactor=1.000000 currentGLContext=true externalGLControl=true gamma=Yes parentWindowHandle=2 stereoMode=Frame Sequential 
16:33:58: OGRE EXCEPTION(3:RenderingAPIException): currentGLContext was specified with no current GL context in GLXWindow::create at ./RenderSystems/GL3Plus/src/windowing/GLX/OgreGLXWindow.cpp (line 165)
16:33:58: GL3PlusRenderSystem::_createRenderWindow "OgreWindow(0)_0", 1x1 windowed  miscParams: FSAA=0 border=none contentScalingFactor=1.000000 currentGLContext=true externalGLControl=true gamma=Yes parentWindowHandle=2 stereoMode=Frame Sequential 
16:33:58: OGRE EXCEPTION(3:RenderingAPIException): currentGLContext was specified with no current GL context in GLXWindow::create at ./RenderSystems/GL3Plus/src/windowing/GLX/OgreGLXWindow.cpp (line 165)
16:33:58: GL3PlusRenderSystem::_createRenderWindow "OgreWindow(0)_0", 1x1 windowed  miscParams: FSAA=0 border=none contentScalingFactor=1.000000 currentGLContext=true externalGLControl=true gamma=Yes parentWindowHandle=2 stereoMode=Frame Sequential 
16:33:58: OGRE EXCEPTION(3:RenderingAPIException): currentGLContext was specified with no current GL context in GLXWindow::create at ./RenderSystems/GL3Plus/src/windowing/GLX/OgreGLXWindow.cpp (line 165)
16:33:58: GL3PlusRenderSystem::_createRenderWindow "OgreWindow(0)_0", 1x1 windowed  miscParams: FSAA=0 border=none contentScalingFactor=1.000000 currentGLContext=true externalGLControl=true gamma=Yes parentWindowHandle=2 stereoMode=Frame Sequential 
16:33:58: OGRE EXCEPTION(3:RenderingAPIException): currentGLContext was specified with no current GL context in GLXWindow::create at ./RenderSystems/GL3Plus/src/windowing/GLX/OgreGLXWindow.cpp (line 165)
16:33:58: GL3PlusRenderSystem::_createRenderWindow "OgreWindow(0)_0", 1x1 windowed  miscParams: FSAA=0 border=none contentScalingFactor=1.000000 currentGLContext=true externalGLControl=true gamma=Yes parentWindowHandle=2 stereoMode=Frame Sequential 
16:33:58: OGRE EXCEPTION(3:RenderingAPIException): currentGLContext was specified with no current GL context in GLXWindow::create at ./RenderSystems/GL3Plus/src/windowing/GLX/OgreGLXWindow.cpp (line 165)
16:33:58: GL3PlusRenderSystem::_createRenderWindow "OgreWindow(0)_0", 1x1 windowed  miscParams: FSAA=0 border=none contentScalingFactor=1.000000 currentGLContext=true externalGLControl=true gamma=Yes parentWindowHandle=2 stereoMode=Frame Sequential 
16:33:58: OGRE EXCEPTION(3:RenderingAPIException): currentGLContext was specified with no current GL context in GLXWindow::create at ./RenderSystems/GL3Plus/src/windowing/GLX/OgreGLXWindow.cpp (line 165)
16:33:58: GL3PlusRenderSystem::_createRenderWindow "OgreWindow(0)_0", 1x1 windowed  miscParams: FSAA=0 border=none contentScalingFactor=1.000000 currentGLContext=true externalGLControl=true gamma=Yes parentWindowHandle=2 stereoMode=Frame Sequential 
16:33:58: OGRE EXCEPTION(3:RenderingAPIException): currentGLContext was specified with no current GL context in GLXWindow::create at ./RenderSystems/GL3Plus/src/windowing/GLX/OgreGLXWindow.cpp (line 165)
16:33:58: GL3PlusRenderSystem::_createRenderWindow "OgreWindow(0)_0", 1x1 windowed  miscParams: FSAA=0 border=none contentScalingFactor=1.000000 currentGLContext=true externalGLControl=true gamma=Yes parentWindowHandle=2 stereoMode=Frame Sequential 
16:33:58: OGRE EXCEPTION(3:RenderingAPIException): currentGLContext was specified with no current GL context in GLXWindow::create at ./RenderSystems/GL3Plus/src/windowing/GLX/OgreGLXWindow.cpp (line 165)
16:33:58: GL3PlusRenderSystem::_createRenderWindow "OgreWindow(0)_0", 1x1 windowed  miscParams: FSAA=0 border=none contentScalingFactor=1.000000 currentGLContext=true externalGLControl=true gamma=Yes parentWindowHandle=2 stereoMode=Frame Sequential 
16:33:58: OGRE EXCEPTION(3:RenderingAPIException): currentGLContext was specified with no current GL context in GLXWindow::create at ./RenderSystems/GL3Plus/src/windowing/GLX/OgreGLXWindow.cpp (line 165)
16:33:58: GL3PlusRenderSystem::_createRenderWindow "OgreWindow(0)_0", 1x1 windowed  miscParams: FSAA=0 border=none contentScalingFactor=1.000000 currentGLContext=true externalGLControl=true gamma=Yes parentWindowHandle=2 stereoMode=Frame Sequential 
16:33:58: OGRE EXCEPTION(3:RenderingAPIException): currentGLContext was specified with no current GL context in GLXWindow::create at ./RenderSystems/GL3Plus/src/windowing/GLX/OgreGLXWindow.cpp (line 165)
16:33:58: Added resource location '/usr/share/gz/gz-rendering7/ogre2/media' of type 'FileSystem' to resource group 'General'
16:33:58: Added resource location '/usr/share/gz/gz-rendering7/ogre2/media/materials/programs' of type 'FileSystem' to resource group 'General'
16:33:58: Added resource location '/usr/share/gz/gz-rendering7/ogre2/media/materials/programs/GLSL' of type 'FileSystem' to resource group 'General'
16:33:58: Added resource location '/usr/share/gz/gz-rendering7/ogre2/media/materials/programs/Metal' of type 'FileSystem' to resource group 'General'
16:33:58: Added resource location '/usr/share/gz/gz-rendering7/ogre2/media/materials/scripts' of type 'FileSystem' to resource group 'General'
16:33:58: Added resource location '/usr/share/gz/gz-rendering7/ogre2/media/materials/textures' of type 'FileSystem' to resource group 'General'
16:33:58: Parsing scripts for resource group Autodetect
16:33:58: Finished parsing scripts for resource group Autodetect
16:33:58: Creating resources for group Autodetect
16:33:58: All done
16:33:58: Parsing scripts for resource group General
16:33:58: Parsing script picker.program
16:33:58: Parsing script depth_camera.material

Description

  • Expected behavior: When executing gz sim empty.sdf I expected gazebo to startup and show me an empty world.
  • Actual behavior: A window is created and after around 3 seconds the program crashes with a Segmentation Fault (see error log below)

Steps to reproduce

  1. run gz sim empty.sdf

Output

image

Error output in console:

[GUI] [Err] [Ogre2RenderEngine.cc:1113]  Unable to create the rendering window: OGRE EXCEPTION(3:RenderingAPIException): currentGLContext was specified with no current GL context in GLXWindow::create at ./RenderSystems/GL3Plus/src/windowing/GLX/OgreGLXWindow.cpp (line 165)
[GUI] [Err] [Ogre2RenderEngine.cc:1113]  Unable to create the rendering window: OGRE EXCEPTION(3:RenderingAPIException): currentGLContext was specified with no current GL context in GLXWindow::create at ./RenderSystems/GL3Plus/src/windowing/GLX/OgreGLXWindow.cpp (line 165)
[GUI] [Err] [Ogre2RenderEngine.cc:1113]  Unable to create the rendering window: OGRE EXCEPTION(3:RenderingAPIException): currentGLContext was specified with no current GL context in GLXWindow::create at ./RenderSystems/GL3Plus/src/windowing/GLX/OgreGLXWindow.cpp (line 165)
[GUI] [Err] [Ogre2RenderEngine.cc:1113]  Unable to create the rendering window: OGRE EXCEPTION(3:RenderingAPIException): currentGLContext was specified with no current GL context in GLXWindow::create at ./RenderSystems/GL3Plus/src/windowing/GLX/OgreGLXWindow.cpp (line 165)
[GUI] [Err] [Ogre2RenderEngine.cc:1113]  Unable to create the rendering window: OGRE EXCEPTION(3:RenderingAPIException): currentGLContext was specified with no current GL context in GLXWindow::create at ./RenderSystems/GL3Plus/src/windowing/GLX/OgreGLXWindow.cpp (line 165)
[GUI] [Err] [Ogre2RenderEngine.cc:1113]  Unable to create the rendering window: OGRE EXCEPTION(3:RenderingAPIException): currentGLContext was specified with no current GL context in GLXWindow::create at ./RenderSystems/GL3Plus/src/windowing/GLX/OgreGLXWindow.cpp (line 165)
[GUI] [Err] [Ogre2RenderEngine.cc:1113]  Unable to create the rendering window: OGRE EXCEPTION(3:RenderingAPIException): currentGLContext was specified with no current GL context in GLXWindow::create at ./RenderSystems/GL3Plus/src/windowing/GLX/OgreGLXWindow.cpp (line 165)
[GUI] [Err] [Ogre2RenderEngine.cc:1113]  Unable to create the rendering window: OGRE EXCEPTION(3:RenderingAPIException): currentGLContext was specified with no current GL context in GLXWindow::create at ./RenderSystems/GL3Plus/src/windowing/GLX/OgreGLXWindow.cpp (line 165)
[GUI] [Err] [Ogre2RenderEngine.cc:1113]  Unable to create the rendering window: OGRE EXCEPTION(3:RenderingAPIException): currentGLContext was specified with no current GL context in GLXWindow::create at ./RenderSystems/GL3Plus/src/windowing/GLX/OgreGLXWindow.cpp (line 165)
[GUI] [Err] [Ogre2RenderEngine.cc:1113]  Unable to create the rendering window: OGRE EXCEPTION(3:RenderingAPIException): currentGLContext was specified with no current GL context in GLXWindow::create at ./RenderSystems/GL3Plus/src/windowing/GLX/OgreGLXWindow.cpp (line 165)
[GUI] [Err] [Ogre2RenderEngine.cc:1121] Unable to create the rendering window after [11] attempts.
[GUI] [Err] [Ogre2RenderEngine.cc:1032] Failed to create dummy render window.
Stack trace (most recent call last):
#31   Object "/lib/x86_64-linux-gnu/libgz-sim7-gui.so.7", at 0x7fc2f6a790a8, in gz::sim::v7::gui::runGui(int&, char**, char const*, char const*, int, char const*)
#30   Object "/lib/x86_64-linux-gnu/libQt5Core.so.5", at 0x7fc2f58c0cf3, in QCoreApplication::exec()
#29   Object "/lib/x86_64-linux-gnu/libQt5Core.so.5", at 0x7fc2f58b875a, in QEventLoop::exec(QFlags<QEventLoop::ProcessEventsFlag>)
#28   Object "/lib/x86_64-linux-gnu/libQt5Core.so.5", at 0x7fc2f59130b7, in QEventDispatcherGlib::processEvents(QFlags<QEventLoop::ProcessEventsFlag>)
#27   Object "/lib/x86_64-linux-gnu/libglib-2.0.so.0", at 0x7fc2f47193e2, in g_main_context_iteration
#26   Object "/lib/x86_64-linux-gnu/libglib-2.0.so.0", at 0x7fc2f47706c7, in
#25   Object "/lib/x86_64-linux-gnu/libglib-2.0.so.0", at 0x7fc2f471bd3a, in g_main_context_dispatch
#24   Object "/lib/x86_64-linux-gnu/libQt5Core.so.5", at 0x7fc2f5913a66, in
#23   Object "/lib/x86_64-linux-gnu/libQt5Core.so.5", at 0x7fc2f58bcf26, in QCoreApplicationPrivate::sendPostedEvents(QObject*, int, QThreadData*)
#22   Object "/lib/x86_64-linux-gnu/libQt5Core.so.5", at 0x7fc2f58b9e39, in QCoreApplication::notifyInternal2(QObject*, QEvent*)
#21   Object "/lib/x86_64-linux-gnu/libQt5Widgets.so.5", at 0x7fc2f4f6c712, in QApplicationPrivate::notify_helper(QObject*, QEvent*)
#20   Object "/lib/x86_64-linux-gnu/libQt5Core.so.5", at 0x7fc2f58e741d, in QObject::event(QEvent*)
#19   Object "/usr/lib/x86_64-linux-gnu/gz-gui-7/plugins/libMinimalScene.so", at 0x7fc2be373513, in gz::gui::plugins::RenderWindowItem::Ready()
#18   Object "/usr/lib/x86_64-linux-gnu/gz-gui-7/plugins/libMinimalScene.so", at 0x7fc2be373120, in gz::gui::plugins::RenderThread::Initialize[abi:cxx11]()
#17   Object "/usr/lib/x86_64-linux-gnu/gz-gui-7/plugins/libMinimalScene.so", at 0x7fc2be37fc7d, in gz::gui::plugins::RenderThreadRhiOpenGL::Initialize[abi:cxx11]()
#16   Object "/usr/lib/x86_64-linux-gnu/gz-gui-7/plugins/libMinimalScene.so", at 0x7fc2be377414, in gz::gui::plugins::GzRenderer::Initialize[abi:cxx11]()
#15   Object "/lib/x86_64-linux-gnu/libgz-rendering7.so.7", at 0x7fc2bc2004bb, in gz::rendering::v7::RenderEngineManager::Engine(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
#14   Object "/lib/x86_64-linux-gnu/libgz-rendering7.so.7", at 0x7fc2bc20029e, in gz::rendering::v7::RenderEngineManagerPrivate::Engine(EngineInfo, std::map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
#13   Object "/lib/x86_64-linux-gnu/libgz-rendering7.so.7", at 0x7fc2bc20ab21, in gz::rendering::v7::BaseRenderEngine::Init()
#12   Object "/usr/lib/x86_64-linux-gnu/gz-rendering-7/engine-plugins/libgz-rendering-ogre2.so", at 0x7fc1c3dcaac2, in gz::rendering::v7::Ogre2RenderEngine::InitImpl()
#11   Object "/usr/lib/x86_64-linux-gnu/gz-rendering-7/engine-plugins/libgz-rendering-ogre2.so", at 0x7fc1c3dd06f7, in gz::rendering::v7::Ogre2RenderEngine::InitAttempt()
#10   Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x7fc1c38eb228, in Ogre::ResourceGroupManager::initialiseAllResourceGroups(bool)
#9    Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x7fc1c38eac9e, in Ogre::ResourceGroupManager::parseResourceGroupScripts(Ogre::ResourceGroupManager::ResourceGroup*)
#8    Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x7fc1c392abac, in Ogre::ScriptCompilerManager::parseScript(Ogre::SharedPtr<Ogre::DataStream>&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
#7    Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x7fc1c39225b2, in Ogre::ScriptCompiler::compile(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
#6    Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x7fc1c39222b2, in Ogre::ScriptCompiler::compile(Ogre::SharedPtr<std::__cxx11::list<Ogre::SharedPtr<Ogre::ConcreteNode>, Ogre::STLAllocator<Ogre::SharedPtr<Ogre::ConcreteNode>, Ogre::CategorisedAllocPolicy<(Ogre::MemoryCategory)0> > > > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
#5    Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x7fc1c3933bdf, in Ogre::MaterialTranslator::translate(Ogre::ScriptCompiler*, Ogre::SharedPtr<Ogre::AbstractNode> const&)
#4    Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x7fc1c39349a7, in Ogre::TechniqueTranslator::translate(Ogre::ScriptCompiler*, Ogre::SharedPtr<Ogre::AbstractNode> const&)
#3    Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x7fc1c393a2ce, in Ogre::PassTranslator::translate(Ogre::ScriptCompiler*, Ogre::SharedPtr<Ogre::AbstractNode> const&)
#2    Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x7fc1c399e9d9, in Ogre::Technique::createPass()
#1    Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x7fc1c38a6cd0, in Ogre::Pass::Pass(Ogre::Technique*, unsigned short)
#0    Object "/usr/lib/x86_64-linux-gnu/OGRE-2.3/libOgreNextMain.so.2.3.1", at 0x7fc1c37d9e3d, in Ogre::Hlms::createDatablock(Ogre::IdString, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Ogre::HlmsMacroblock const&, Ogre::HlmsBlendblock const&, std::vector<std::pair<Ogre::IdString, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Ogre::STLAllocator<std::pair<Ogre::IdString, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Ogre::CategorisedAllocPolicy<(Ogre::MemoryCategory)0> > > const&, bool, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
Segmentation fault (Address not mapped to object [0x220])

I also tried following the steps from the troubleshooting docs for 'Unable to create the rendering window'. I could not notice any change in behaviour.

It might be of importance that I'm running sway-wm (wayland).
Running glxgears or glxdemo works fine.

@PSandro PSandro added the bug Something isn't working label Mar 18, 2023
@azeey azeey added the help wanted We accept pull requests! label Mar 20, 2023
@iche033
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iche033 commented Mar 20, 2023

I thought Wayland wouldn't work but apparently someone says it's working #1891 (comment). I don't know if you need to install XWayland for things to work or not.

Other things you can try is

  • run gz with EGL, i.e. gz sim -v 4 --headless shapes.sdf
  • try with vulkan: gz sim -v 4 --render-engine-api-backend vulkan shapes.sdf

@PSandro
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PSandro commented Mar 22, 2023

Thanks for the reply, I tried running gz with EGL but it gave me the same error. I cannot get vulkan running for now, maybe there's something wrong with my installation:

[GUI] [Msg] Loading plugin [vulkan]
Library [/usr/lib/x86_64-linux-gnu/libvulkan.so] does not export any plugins. The symbol [GzPluginHook] is missing, or it is not externally visible.
[GUI] [Err] [RenderEngineManager.cc:534] Failed to load plugin [vulkan] : couldn't load library on path [/usr/lib/x86_64-linux-gnu/libvulkan.so].

I experimented some more and tried the following:

  • logging out oft sway
  • logging in with standard gnome (wayland)
  • now I can run gazebo with ogre/ogre2 without any problems
  • logging back in to sway
  • now ogre/ogre2 also works in sway 🤔

Now it seems less like a bug with gz-sim and more like an issue with my installation - so I guess we can close this issue(?). I don't understand much about graphics and rendering. My guess is that something like the currentGLContext gets initialized by GNOME but not by my sway installation.. Maybe we could add a check for this in the code and print an error message in this case.

I still have no clue yet how to fix this so that I don't need to login to gnome everytime. Any ideas?

@iche033
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iche033 commented Mar 23, 2023

hmm I don't know why that happens. If you do figure it out, please post back and we can add it to the troubleshooting guide, thanks.

@PSandro
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PSandro commented Mar 27, 2023

The error message is saying that there's no current GL context. GNOME must be initializing some GL context wich gz-sim then uses. I have the suspicion that sway behaves differently. Luckily in the code there is an option to disable using the current GL Context and creating a new context instead.

In line 658 of gz-gui file src/plugins/minimal_scene/MinimalScene.cc the option to use the current GL Context is hardcoded to 1. Maybe by removing this line or explicitly changing it to "0" the issue can be resolved.

  if (_graphicsAPI == rendering::GraphicsAPI::OPENGL)
  {
    gzdbg << "Creating gz-rendering interface for OpenGL" << std::endl;
    this->dataPtr->rhiParams["useCurrentGLContext"] = "1";
    this->dataPtr->rhi = std::make_unique<GzCameraTextureRhiOpenGL>();
  }
#ifdef __APPLE__

I first need to setup a development environment in order to test that but for now it looks promising.

@iche033
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iche033 commented Mar 27, 2023

this->dataPtr->rhiParams["useCurrentGLContext"] = "1";

I remember that's had to be done so that the render engine (ogre2) can operate in the GL context created by Qt. This is mainly so that it can pass the render texture to Qt to be displayed in the GUI window. I suspect if you set it to 0, the GUI window may become black.

There was another issue about missing gl context reported in gazebosim/gz-rendering#526 and was fixed by gazebosim/gz-rendering#794. I don't know if it's related or not but the version you are using (7.4.0) should have that fix already.

@iche033
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iche033 commented Mar 27, 2023

the version you are using (7.4.0) should have that fix already.

actually, the gl context fix is released in gz-rendering 7.3.0. It might be worth checking to see if you have the latest version

dpkg -l | grep gz-rendering7

@PSandro
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PSandro commented Mar 28, 2023

Thanks for the reply, I checked my versions of libgz-rendering7-*; they are all on 7.3.0-1~jammy.

After some more trying I came across a workaround to make sure that gz is started with XWayland. By removing the env WAYLAND_DISPLAY it falls back to XWayland which results in gazebo starting just fine.
env -u WAYLAND_DISPLAY gz sim -v 4 shapes.sdf --render-engine ogre

@iche033
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iche033 commented Mar 29, 2023

Great glad you found a solution to this. I created a PR to update the troubleshooting page with this info: gazebosim/docs#356. Thanks for reporting back.

@victorcarvesk
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I encountered the same issue recently, and none of the solutions provided here worked for me.

Environment

OS: Ubuntu 22.04.3 LTS x86x64 (with Wayland)
Kernel: 6.5.0-15-generic
Gazebo: Ignition Fortress 6.16.0 (also tested with Garden 7.7.0 and both from ROS repo and OSRF repo).
ROS: 2 "Humble" (I work with Robotics)

Expected behavior

Launch Gazebo successfully from both the desktop icon and the terminal.

Observed behavior

Launching from the desktop icon worked, but attempting to launch from terminals other than gnome-terminal (in my case, Hyper terminal and VS Code's terminal) produced the following error:

terminal with "-v 4" option outputs:
image

The window created quickly closes after the error (the window borders are different from the Ubuntu native style):
image

Immediate solution

  • define XDG_CURRENT_DESKTOP with Gnome default value on terminal session where Gazebo will be launched:
export XDG_CURRENT_DESKTOP=ubuntu:GNOME

OR

  • define XDG_CURRENT_DESKTOP with Gnome default value on .bashrc (if you are never going to switch to Xorg):
echo "export XDG_CURRENT_DESKTOP=ubuntu:GNOME" >> ~/.bashrc

Note: it is necessary to investigate the impact of this on other system applications.

OR

  • unset XDG_SESSION_TYPE on terminal session where Gazebo will be launched:
unset XDG_SESSION_TYPE

Discussion

While I understand that everything works fine on Xorg, I'm using Ubuntu on a laptop, and only Wayland recognizes touchpad gestures that significantly improve my productivity (such as opening the app gallery and switching workspaces). Therefore, it's crucial for me to have Gazebo working on Wayland.

After extensive analysis, I discovered using printenv | grep XDG_CURRENT_DESKTOP that XDG_CURRENT_DESKTOP has a different value ("Unity") in Hyper/VS Code terminal sessions, instead of "ubuntu:GNOME" present in gnome-terminal, where everything works fine. I believe this makes Gazebo work like it does on Xorg, which will obviously cause fatal errors when on Wayland.

It is important to note that there appears to be a relationship between the values in XDG_CURRENT_DESKTOP and XDG_SESSION_TYPE, since either setting the value in the first to ubuntu:GNOME or resetting the second makes Gazebo work correctly.

Ps.: XDG_SESSION_TYPE has the same value ("wayland") on all terminals, but its value is ignored when XDG_CURRENT_DESKTOP is defined with the value "ubuntu:GNOME":
Warning: Ignoring XDG_SESSION_TYPE=wayland on Gnome. Use QT_QPA_PLATFORM=wayland to run on Wayland anyway.

I decided to investigate a little more what's different between gnome-terminal and Hyper/VS Code terminal. Thanks to neofetch, I found the same difference. In gnome-terminal, neofetch indicates that the DE is GNOME 42.9, while in Hyper/VS Code, it's Unity.

"neofetch" on gnome-terminal
image

"neofetch" on hyper-terminal
image

"neofetch" on VS Code terminal
image

Suggestion

  • Treat "Unity" as "ubuntu:GNOME" when the value in XDG_SESSION_TYPE is "wayland".
  • Reevaluate the need to use the XDG_SESSION_TYPE variable, since the gazebo worked fine without a value in it, even when XDG_CURRENT_DESKTOP is set to "Unity" in Wayland.

Ps.: I'm not an expert, so this suggestion could be wrong.

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