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Fortress in WSL2 terminated on opening due to Ogre error #2502

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3 tasks done
Domiragi opened this issue Jul 27, 2024 · 2 comments
Closed
3 tasks done

Fortress in WSL2 terminated on opening due to Ogre error #2502

Domiragi opened this issue Jul 27, 2024 · 2 comments
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bug Something isn't working

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@Domiragi
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Domiragi commented Jul 27, 2024

I am trying to run Fortress in WSL2, specifically on Ubuntu 22.04.3 LTS. I'm using an up-to-date Wins 10 with WSL2 and WSLg installed. After installing from binary, running ign gazebo shapes.sdf would show the GUI being opened brieftly before being terminated by an Ogre exception. This is very similar to issue #920 where this comment shows the exact same error message. This issue was supposedly fixed in the updated Garden and Fortress and the ticket was closed.

I also want to note that when I uninstalled Fortress and instead installed Garden from binary, Gazebo would actually run as expected, and I encountered no bug/crash at all.

Environment

  • OS Version: Ubuntu 22.04.3 LTS (Kernel 5.15.153.1-microsoft-standard-WSL2)
  • Source or binary build? Gazebo Fortress v6.16.0, built from binary
  • If this is a GUI or sensor rendering bug, describe your GPU and rendering system.
    • Rendering plugin: ogre2

    • Generally, mention all circumstances that might affect rendering capabilities:

      • running on a dual GPU machine (integrated GPU + discrete GPU): I'm running on a laptop with Intel HD Graphics 530 and NVDIA GeForce GTX 960M
      • running in virtual machine
    • Rendering system info:

      • On Linux, provide the outputs of the following commands:

        Command Ouput
        vndrx@DESKTOP-2OA43P3:~$ LANG=C lspci -nn | grep VGA  # might require installing pciutils
        vndrx@DESKTOP-2OA43P3:~$ echo "$DISPLAY"
        :0
        vndrx@DESKTOP-2OA43P3:~$ LANG=C glxinfo -B | grep -i '\(direct rendering\|opengl\|profile\)'  # might require installing mesa-utils package
        direct rendering: Yes
            Preferred profile: core (0x1)
            Max core profile version: 4.2
            Max compat profile version: 4.2
            Max GLES1 profile version: 1.1
            Max GLES[23] profile version: 3.1
        OpenGL vendor string: Microsoft Corporation
        OpenGL renderer string: D3D12 (NVIDIA GeForce GTX 960M)
        OpenGL core profile version string: 4.2 (Core Profile) Mesa 23.2.1-1ubuntu3.1~22.04.2
        OpenGL core profile shading language version string: 4.20
        OpenGL core profile context flags: (none)
        OpenGL core profile profile mask: core profile
        OpenGL version string: 4.2 (Compatibility Profile) Mesa 23.2.1-1ubuntu3.1~22.04.2
        OpenGL shading language version string: 4.20
        OpenGL context flags: (none)
        OpenGL profile mask: compatibility profile
        OpenGL ES profile version string: OpenGL ES 3.1 Mesa 23.2.1-1ubuntu3.1~22.04.2
        OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
        vndrx@DESKTOP-2OA43P3:~$ ps aux | grep Xorg
        vndrx      31033  0.0  0.0   4028  2072 pts/0    S+   12:38   0:00 grep --color=auto Xorg
        vndrx@DESKTOP-2OA43P3:~$ sudo env LANG=C X -version  # if you don't have root access, try to tell the version of Xorg e.g. via package manager
        
        X.Org X Server 1.21.1.4
        X Protocol Version 11, Revision 0
        Current Operating System: Linux DESKTOP-2OA43P3 5.15.153.1-microsoft-standard-WSL2 #1 SMP Fri Mar 29 23:14:13 UTC 2024 x86_64
        Kernel command line: initrd=\initrd.img WSL_ROOT_INIT=1 panic=-1 nr_cpus=8 hv_utils.timesync_implicit=1 console=hvc0 debug pty.legacy_count=0
        xorg-server 2:21.1.4-2ubuntu1.7~22.04.11 (For technical support please see http://www.ubuntu.com/support)
        Current version of pixman: 0.40.0
                Before reporting problems, check http://wiki.x.org
                to make sure that you have the latest version.
        
    • Please, attach the ogre.log or ogre2.log file from ~/.gz/rendering: ogre2.log

03:19:53: Creating resource group General
03:19:53: Creating resource group Internal
03:19:53: Creating resource group Autodetect
03:19:53: SceneManagerFactory for type 'DefaultSceneManager' registered.
03:19:53: Registering ResourceManager for type Material
03:19:53: Registering ResourceManager for type Mesh
03:19:53: Registering ResourceManager for type Mesh2
03:19:53: Registering ResourceManager for type OldSkeleton
03:19:53: MovableObjectFactory for type 'ParticleSystem' registered.
03:19:53: ArchiveFactory for archive type FileSystem registered.
03:19:53: ArchiveFactory for archive type Zip registered.
03:19:53: ArchiveFactory for archive type EmbeddedZip registered.
03:19:53: DDS codec registering
03:19:53: FreeImage version: 3.18.0
03:19:53: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
03:19:53: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,psb,cut,xbm,xpm,gif,hdr,g3,sgi,rgb,rgba,bw,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti,x3f,webp,jxr,wdp,hdp
03:19:53: ETC codec registering
03:19:53: OITD codec registering
03:19:53: Registering ResourceManager for type HighLevelGpuProgram
03:19:53: MovableObjectFactory for type 'Decal' registered.
03:19:53: MovableObjectFactory for type 'InternalCubemapProbe' registered.
03:19:53: MovableObjectFactory for type 'Entity' registered.
03:19:53: MovableObjectFactory for type 'Item' registered.
03:19:53: MovableObjectFactory for type 'Light' registered.
03:19:53: MovableObjectFactory for type 'Rectangle2Dv2' registered.
03:19:53: MovableObjectFactory for type 'BillboardSet' registered.
03:19:53: MovableObjectFactory for type 'ManualObject2' registered.
03:19:53: MovableObjectFactory for type 'BillboardChain' registered.
03:19:53: MovableObjectFactory for type 'RibbonTrail' registered.
03:19:53: MovableObjectFactory for type 'WireAabb' registered.
03:19:53: *-*-* OGRE Initialising
03:19:53: *-*-* Version 2.3.1 (Daedalus)
03:19:53: OverlayElementFactory for type Panel registered.
03:19:53: OverlayElementFactory for type BorderPanel registered.
03:19:53: OverlayElementFactory for type TextArea registered.
03:19:53: Registering ResourceManager for type Font
03:19:53: Loading library /usr/lib/x86_64-linux-gnu/OGRE-2.3/OGRE/RenderSystem_GL3Plus.so
03:19:53: Installing plugin: GL 3+ RenderSystem
03:19:53: OpenGL 3+ Rendering Subsystem created.
03:19:53: Found Num EGL Devices: 2
03:19:53: EGL Device: EGL_EXT_device_drm EGL_EXT_device_drm_render_node #0 /dev/dri/card0
03:19:53: Trying to init device: EGL_EXT_device_drm EGL_EXT_device_drm_render_node #0 /dev/dri/card0...
03:19:54: Created GL 4.2 context for device EGL_EXT_device_drm EGL_EXT_device_drm_render_node #0 /dev/dri/card0
03:19:54: Destroying device: EGL_EXT_device_drm EGL_EXT_device_drm_render_node #0 /dev/dri/card0...
03:19:54: EGL Device: EGL_MESA_device_software EGL_EXT_device_drm_render_node #1
03:19:54: Trying to init device: EGL_MESA_device_software EGL_EXT_device_drm_render_node #1...
03:19:54: Created GL 4.2 context for device EGL_MESA_device_software EGL_EXT_device_drm_render_node #1
03:19:54: Destroying device: EGL_MESA_device_software EGL_EXT_device_drm_render_node #1...
03:19:54: Plugin successfully installed
03:19:54: Loading library /usr/lib/x86_64-linux-gnu/OGRE-2.3/OGRE/Plugin_ParticleFX.so
03:19:54: Installing plugin: ParticleFX
03:19:54: Particle Emitter Type 'Point' registered
03:19:54: Particle Emitter Type 'Box' registered
03:19:54: Particle Emitter Type 'Ellipsoid' registered
03:19:54: Particle Emitter Type 'Cylinder' registered
03:19:54: Particle Emitter Type 'Ring' registered
03:19:54: Particle Emitter Type 'HollowEllipsoid' registered
03:19:54: Particle Affector Type 'LinearForce' registered
03:19:54: Particle Affector Type 'ColourFader' registered
03:19:54: Particle Affector Type 'ColourFader2' registered
03:19:54: Particle Affector Type 'ColourImage' registered
03:19:54: Particle Affector Type 'ColourInterpolator' registered
03:19:54: Particle Affector Type 'Scaler' registered
03:19:54: Particle Affector Type 'Rotator' registered
03:19:54: Particle Affector Type 'DirectionRandomiser' registered
03:19:54: Particle Affector Type 'DeflectorPlane' registered
03:19:54: Plugin successfully installed
03:19:54: CPU Identifier & Features
03:19:54: -------------------------
03:19:54:  *   CPU ID: GenuineIntel: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
03:19:54:  *   Logical cores: 8
03:19:54:  *      SSE: yes
03:19:54:  *     SSE2: yes
03:19:54:  *     SSE3: yes
03:19:54:  *      MMX: yes
03:19:54:  *   MMXEXT: yes
03:19:54:  *    3DNOW: no
03:19:54:  * 3DNOWEXT: no
03:19:54:  *     CMOV: yes
03:19:54:  *      TSC: yes
03:19:54:  *      FPU: yes
03:19:54:  *      PRO: yes
03:19:54:  *       HT: no
03:19:54: -------------------------
03:19:54: ******************************
*** Starting GLX Subsystem ***
******************************
03:19:54: GL3PlusRenderSystem::_createRenderWindow "OgreWindow(0)_0", 1x1 windowed  miscParams: FSAA=0 border=none contentScalingFactor=1.000000 currentGLContext=true externalGLControl=true gamma=Yes parentWindowHandle=6291474 stereoMode=Frame Sequential 
03:19:54: GLXWindow::create used FBConfigID = 214
03:19:54: GL Version = 4.2.0.0
03:19:54: GL_VERSION = 4.2 (Compatibility Profile) Mesa 23.2.1-1ubuntu3.1~22.04.2
03:19:54: GL_VENDOR = Microsoft Corporation
03:19:54: GL_RENDERER = D3D12 (NVIDIA GeForce GTX 960M)
03:19:54: GL_EXTENSIONS = 
03:19:54: GL_AMD_conservative_depth
03:19:54: GL_AMD_draw_buffers_blend
03:19:54: GL_AMD_multi_draw_indirect
03:19:54: GL_AMD_shader_trinary_minmax
03:19:54: GL_AMD_texture_texture4
03:19:54: GL_AMD_vertex_shader_layer
03:19:54: GL_AMD_vertex_shader_viewport_index
03:19:54: GL_ANGLE_texture_compression_dxt3
03:19:54: GL_ANGLE_texture_compression_dxt5
03:19:54: GL_APPLE_packed_pixels
03:19:54: GL_ARB_ES2_compatibility
03:19:54: GL_ARB_ES3_1_compatibility
03:19:54: GL_ARB_ES3_compatibility
03:19:54: GL_ARB_arrays_of_arrays
03:19:54: GL_ARB_base_instance
03:19:54: GL_ARB_blend_func_extended
03:19:54: GL_ARB_buffer_storage
03:19:54: GL_ARB_clear_buffer_object
03:19:54: GL_ARB_clear_texture
03:19:54: GL_ARB_clip_control
03:19:54: GL_ARB_color_buffer_float
03:19:54: GL_ARB_compatibility
03:19:54: GL_ARB_compressed_texture_pixel_storage
03:19:54: GL_ARB_compute_shader
03:19:54: GL_ARB_compute_variable_group_size
03:19:54: GL_ARB_conditional_render_inverted
03:19:54: GL_ARB_conservative_depth
03:19:54: GL_ARB_copy_buffer
03:19:54: GL_ARB_debug_output
03:19:54: GL_ARB_depth_buffer_float
03:19:54: GL_ARB_depth_clamp
03:19:54: GL_ARB_depth_texture
03:19:54: GL_ARB_direct_state_access
03:19:54: GL_ARB_draw_buffers
03:19:54: GL_ARB_draw_buffers_blend
03:19:54: GL_ARB_draw_elements_base_vertex
03:19:54: GL_ARB_draw_indirect
03:19:54: GL_ARB_draw_instanced
03:19:54: GL_ARB_explicit_attrib_location
03:19:54: GL_ARB_explicit_uniform_location
03:19:54: GL_ARB_fragment_coord_conventions
03:19:54: GL_ARB_fragment_layer_viewport
03:19:54: GL_ARB_fragment_program
03:19:54: GL_ARB_fragment_program_shadow
03:19:54: GL_ARB_fragment_shader
03:19:54: GL_ARB_framebuffer_no_attachments
03:19:54: GL_ARB_framebuffer_object
03:19:54: GL_ARB_framebuffer_sRGB
03:19:54: GL_ARB_get_program_binary
03:19:54: GL_ARB_get_texture_sub_image
03:19:54: GL_ARB_gpu_shader5
03:19:54: GL_ARB_gpu_shader_fp64
03:19:54: GL_ARB_gpu_shader_int64
03:19:54: GL_ARB_half_float_pixel
03:19:54: GL_ARB_half_float_vertex
03:19:54: GL_ARB_indirect_parameters
03:19:54: GL_ARB_instanced_arrays
03:19:54: GL_ARB_internalformat_query
03:19:54: GL_ARB_internalformat_query2
03:19:54: GL_ARB_invalidate_subdata
03:19:54: GL_ARB_map_buffer_alignment
03:19:54: GL_ARB_map_buffer_range
03:19:54: GL_ARB_multi_bind
03:19:54: GL_ARB_multi_draw_indirect
03:19:54: GL_ARB_multisample
03:19:54: GL_ARB_multitexture
03:19:54: GL_ARB_occlusion_query
03:19:54: GL_ARB_occlusion_query2
03:19:54: GL_ARB_parallel_shader_compile
03:19:54: GL_ARB_pixel_buffer_object
03:19:54: GL_ARB_point_parameters
03:19:54: GL_ARB_point_sprite
03:19:54: GL_ARB_program_interface_query
03:19:54: GL_ARB_provoking_vertex
03:19:54: GL_ARB_robust_buffer_access_behavior
03:19:54: GL_ARB_robustness
03:19:54: GL_ARB_sample_shading
03:19:54: GL_ARB_sampler_objects
03:19:54: GL_ARB_seamless_cube_map
03:19:54: GL_ARB_separate_shader_objects
03:19:54: GL_ARB_shader_atomic_counter_ops
03:19:54: GL_ARB_shader_atomic_counters
03:19:54: GL_ARB_shader_bit_encoding
03:19:54: GL_ARB_shader_draw_parameters
03:19:54: GL_ARB_shader_image_load_store
03:19:54: GL_ARB_shader_image_size
03:19:54: GL_ARB_shader_objects
03:19:54: GL_ARB_shader_precision
03:19:54: GL_ARB_shader_storage_buffer_object
03:19:54: GL_ARB_shader_subroutine
03:19:54: GL_ARB_shader_texture_lod
03:19:54: GL_ARB_shading_language_100
03:19:54: GL_ARB_shading_language_420pack
03:19:54: GL_ARB_shading_language_include
03:19:54: GL_ARB_shading_language_packing
03:19:54: GL_ARB_shadow
03:19:54: GL_ARB_stencil_texturing
03:19:54: GL_ARB_sync
03:19:54: GL_ARB_tessellation_shader
03:19:54: GL_ARB_texture_border_clamp
03:19:54: GL_ARB_texture_buffer_object
03:19:54: GL_ARB_texture_buffer_object_rgb32
03:19:54: GL_ARB_texture_buffer_range
03:19:54: GL_ARB_texture_compression
03:19:54: GL_ARB_texture_compression_bptc
03:19:54: GL_ARB_texture_compression_rgtc
03:19:54: GL_ARB_texture_cube_map
03:19:54: GL_ARB_texture_cube_map_array
03:19:54: GL_ARB_texture_env_add
03:19:54: GL_ARB_texture_env_combine
03:19:54: GL_ARB_texture_env_crossbar
03:19:54: GL_ARB_texture_env_dot3
03:19:54: GL_ARB_texture_filter_anisotropic
03:19:54: GL_ARB_texture_float
03:19:54: GL_ARB_texture_gather
03:19:54: GL_ARB_texture_mirrored_repeat
03:19:54: GL_ARB_texture_multisample
03:19:54: GL_ARB_texture_non_power_of_two
03:19:54: GL_ARB_texture_query_levels
03:19:54: GL_ARB_texture_query_lod
03:19:54: GL_ARB_texture_rectangle
03:19:54: GL_ARB_texture_rg
03:19:54: GL_ARB_texture_rgb10_a2ui
03:19:54: GL_ARB_texture_stencil8
03:19:54: GL_ARB_texture_storage
03:19:54: GL_ARB_texture_storage_multisample
03:19:54: GL_ARB_texture_swizzle
03:19:54: GL_ARB_timer_query
03:19:54: GL_ARB_transform_feedback2
03:19:54: GL_ARB_transform_feedback3
03:19:54: GL_ARB_transform_feedback_instanced
03:19:54: GL_ARB_transpose_matrix
03:19:54: GL_ARB_uniform_buffer_object
03:19:54: GL_ARB_vertex_array_bgra
03:19:54: GL_ARB_vertex_array_object
03:19:54: GL_ARB_vertex_attrib_64bit
03:19:54: GL_ARB_vertex_attrib_binding
03:19:54: GL_ARB_vertex_buffer_object
03:19:54: GL_ARB_vertex_program
03:19:54: GL_ARB_vertex_shader
03:19:54: GL_ARB_vertex_type_10f_11f_11f_rev
03:19:54: GL_ARB_vertex_type_2_10_10_10_rev
03:19:54: GL_ARB_viewport_array
03:19:54: GL_ARB_window_pos
03:19:54: GL_ATI_blend_equation_separate
03:19:54: GL_ATI_draw_buffers
03:19:54: GL_ATI_fragment_shader
03:19:54: GL_ATI_separate_stencil
03:19:54: GL_ATI_texture_env_combine3
03:19:54: GL_ATI_texture_float
03:19:54: GL_EXT_EGL_image_storage
03:19:54: GL_EXT_EGL_sync
03:19:54: GL_EXT_abgr
03:19:54: GL_EXT_bgra
03:19:54: GL_EXT_blend_color
03:19:54: GL_EXT_blend_equation_separate
03:19:54: GL_EXT_blend_func_separate
03:19:54: GL_EXT_blend_minmax
03:19:54: GL_EXT_blend_subtract
03:19:54: GL_EXT_compiled_vertex_array
03:19:54: GL_EXT_copy_texture
03:19:54: GL_EXT_debug_label
03:19:54: GL_EXT_direct_state_access
03:19:54: GL_EXT_draw_buffers2
03:19:54: GL_EXT_draw_instanced
03:19:54: GL_EXT_draw_range_elements
03:19:54: GL_EXT_fog_coord
03:19:54: GL_EXT_framebuffer_blit
03:19:54: GL_EXT_framebuffer_multisample
03:19:54: GL_EXT_framebuffer_multisample_blit_scaled
03:19:54: GL_EXT_framebuffer_object
03:19:54: GL_EXT_framebuffer_sRGB
03:19:54: GL_EXT_gpu_program_parameters
03:19:54: GL_EXT_gpu_shader4
03:19:54: GL_EXT_memory_object
03:19:54: GL_EXT_memory_object_fd
03:19:54: GL_EXT_multi_draw_arrays
03:19:54: GL_EXT_packed_depth_stencil
03:19:54: GL_EXT_packed_float
03:19:54: GL_EXT_packed_pixels
03:19:54: GL_EXT_pixel_buffer_object
03:19:54: GL_EXT_point_parameters
03:19:54: GL_EXT_provoking_vertex
03:19:54: GL_EXT_rescale_normal
03:19:54: GL_EXT_secondary_color
03:19:54: GL_EXT_semaphore
03:19:54: GL_EXT_semaphore_fd
03:19:54: GL_EXT_separate_specular_color
03:19:54: GL_EXT_shader_integer_mix
03:19:54: GL_EXT_shadow_funcs
03:19:54: GL_EXT_stencil_two_side
03:19:54: GL_EXT_stencil_wrap
03:19:54: GL_EXT_subtexture
03:19:54: GL_EXT_texture
03:19:54: GL_EXT_texture3D
03:19:54: GL_EXT_texture_array
03:19:54: GL_EXT_texture_buffer_object
03:19:54: GL_EXT_texture_compression_dxt1
03:19:54: GL_EXT_texture_compression_rgtc
03:19:54: GL_EXT_texture_compression_s3tc
03:19:54: GL_EXT_texture_cube_map
03:19:54: GL_EXT_texture_edge_clamp
03:19:54: GL_EXT_texture_env_add
03:19:54: GL_EXT_texture_env_combine
03:19:54: GL_EXT_texture_env_dot3
03:19:54: GL_EXT_texture_filter_anisotropic
03:19:54: GL_EXT_texture_integer
03:19:54: GL_EXT_texture_lod_bias
03:19:54: GL_EXT_texture_object
03:19:54: GL_EXT_texture_rectangle
03:19:54: GL_EXT_texture_sRGB
03:19:54: GL_EXT_texture_sRGB_decode
03:19:54: GL_EXT_texture_shared_exponent
03:19:54: GL_EXT_texture_snorm
03:19:54: GL_EXT_texture_swizzle
03:19:54: GL_EXT_timer_query
03:19:54: GL_EXT_transform_feedback
03:19:54: GL_EXT_vertex_array
03:19:54: GL_EXT_vertex_array_bgra
03:19:54: GL_EXT_vertex_attrib_64bit
03:19:54: GL_IBM_multimode_draw_arrays
03:19:54: GL_IBM_rasterpos_clip
03:19:54: GL_IBM_texture_mirrored_repeat
03:19:54: GL_INGR_blend_func_separate
03:19:54: GL_KHR_context_flush_control
03:19:54: GL_KHR_debug
03:19:54: GL_KHR_no_error
03:19:54: GL_KHR_parallel_shader_compile
03:19:54: GL_KHR_robust_buffer_access_behavior
03:19:54: GL_KHR_robustness
03:19:54: GL_KHR_texture_compression_astc_ldr
03:19:54: GL_KHR_texture_compression_astc_sliced_3d
03:19:54: GL_MESA_pack_invert
03:19:54: GL_MESA_shader_integer_functions
03:19:54: GL_MESA_texture_signed_rgba
03:19:54: GL_MESA_window_pos
03:19:54: GL_NV_ES1_1_compatibility
03:19:54: GL_NV_blend_square
03:19:54: GL_NV_conditional_render
03:19:54: GL_NV_copy_depth_to_color
03:19:54: GL_NV_copy_image
03:19:54: GL_NV_depth_clamp
03:19:54: GL_NV_fog_distance
03:19:54: GL_NV_half_float
03:19:54: GL_NV_light_max_exponent
03:19:54: GL_NV_packed_depth_stencil
03:19:54: GL_NV_primitive_restart
03:19:54: GL_NV_texgen_reflection
03:19:54: GL_NV_texture_env_combine4
03:19:54: GL_NV_texture_rectangle
03:19:54: GL_NV_vdpau_interop
03:19:54: GL_OES_EGL_image
03:19:54: GL_OES_read_format
03:19:54: GL_S3_s3tc
03:19:54: GL_SGIS_generate_mipmap
03:19:54: GL_SGIS_texture_border_clamp
03:19:54: GL_SGIS_texture_edge_clamp
03:19:54: GL_SGIS_texture_lod
03:19:54: GL_SUN_multi_draw_arrays
03:19:54: **************************************
03:19:54: ***   OpenGL 3+ Renderer Started   ***
03:19:54: **************************************
03:19:54: Registering ResourceManager for type GpuProgram
03:19:54: RenderSystem capabilities
03:19:54: -------------------------
03:19:54: RenderSystem Name: OpenGL 3+ Rendering Subsystem
03:19:54: GPU Vendor: microsoft
03:19:54: Device Name: D3D12 (NVIDIA GeForce GTX 960M)
03:19:54: Driver Version: 4.2.0.0
03:19:54:  * Fixed function pipeline: no
03:19:54:  * Hardware generation of mipmaps: yes
03:19:54:  * Texture blending: yes
03:19:54:  * Anisotropic texture filtering: yes
03:19:54:  * Dot product texture operation: yes
03:19:54:  * Cube mapping: yes
03:19:54:  * Hardware stencil buffer: yes
03:19:54:    - Stencil depth: 8
03:19:54:    - Two sided stencil support: yes
03:19:54:    - Wrap stencil values: yes
03:19:54:  * Hardware vertex / index buffers: yes
03:19:54:  * 32-bit index buffers: yes
03:19:54:  * Vertex programs: yes
03:19:54:  * Number of floating-point constants for vertex programs: 16352
03:19:54:  * Number of integer constants for vertex programs: 16352
03:19:54:  * Number of boolean constants for vertex programs: 16352
03:19:54:  * Fragment programs: yes
03:19:54:  * Number of floating-point constants for fragment programs: 16380
03:19:54:  * Number of integer constants for fragment programs: 16380
03:19:54:  * Number of boolean constants for fragment programs: 16380
03:19:54:  * Geometry programs: yes
03:19:54:  * Number of floating-point constants for geometry programs: 16352
03:19:54:  * Number of integer constants for geometry programs: 16352
03:19:54:  * Number of boolean constants for geometry programs: 16352
03:19:54:  * Tessellation Hull programs: yes
03:19:54:  * Number of floating-point constants for tessellation hull programs: 16384
03:19:54:  * Number of integer constants for tessellation hull programs: 16384
03:19:54:  * Number of boolean constants for tessellation hull programs: 16384
03:19:54:  * Tessellation Domain programs: yes
03:19:54:  * Number of floating-point constants for tessellation domain programs: 16352
03:19:54:  * Number of integer constants for tessellation domain programs: 16352
03:19:54:  * Number of boolean constants for tessellation domain programs: 16352
03:19:54:  * Compute programs: yes
03:19:54:  * Number of floating-point constants for compute programs: 16384
03:19:54:  * Number of integer constants for compute programs: 16384
03:19:54:  * Number of boolean constants for compute programs: 16384
03:19:54:  * Supported Shader Profiles: glsl glsl130 glsl140 glsl150 glsl330 glsl400 glsl410 glsl420
03:19:54:  * Texture Compression: yes
03:19:54:    - DXT: yes
03:19:54:    - VTC: no
03:19:54:    - PVRTC: no
03:19:54:    - ATC: no
03:19:54:    - ETC1: no
03:19:54:    - ETC2: yes
03:19:54:    - BC4/BC5: yes
03:19:54:    - BC6H/BC7: yes
03:19:54:    - ASTC: yes
03:19:54:  * Hardware Occlusion Query: yes
03:19:54:  * User clip planes: yes
03:19:54:  * VET_UBYTE4 vertex element type: yes
03:19:54:  * Infinite far plane projection: yes
03:19:54:  * Hardware render-to-texture: yes
03:19:54:  * Floating point textures: yes
03:19:54:  * Non-power-of-two textures: yes
03:19:54:  * 1d textures: yes
03:19:54:  * Volume textures: yes
03:19:54:  * Max Texture resolution (2D) 16384
03:19:54:  * Max Texture resolution (3D) 2048
03:19:54:  * Max Texture resolution (Cubemaps) 16384
03:19:54:  * Multiple Render Targets: 8
03:19:54:    - With different bit depths: yes
03:19:54:  * Point Sprites: yes
03:19:54:  * Extended point parameters: yes
03:19:54:  * Max Point Size: 255
03:19:54:  * Vertex texture fetch: yes
03:19:54:  * Number of world matrices: 0
03:19:54:  * Number of texture units: 16
03:19:54:  * Stencil buffer depth: 8
03:19:54:  * Number of vertex blend matrices: 0
03:19:54:    - Max vertex textures: 32
03:19:54:    - Vertex textures shared: yes
03:19:54:  * Render to Vertex Buffer : yes
03:19:54:  * Hardware Atomic Counters: yes
03:19:54:  * Compute max threads per threadgroup per axis: 1024, 1024, 64
03:19:54:  * Compute max threads per threadgroup total: 1024
03:19:54:  * GL 1.5 without VBO workaround: no
03:19:54:  * Frame Buffer objects: yes
03:19:54:  * Frame Buffer objects (ARB extension): no
03:19:54:  * Frame Buffer objects (ATI extension): no
03:19:54:  * PBuffer support: no
03:19:54:  * GL 1.5 without HW-occlusion workaround: no
03:19:54:  * Vertex Array Objects: yes
03:19:54:  * Separate shader objects: no
03:19:54:  * Using Reverse Z: yes
03:19:54: DefaultWorkQueue('Root') initialising on thread main.
03:19:54: Particle Renderer Type 'billboard' registered
03:19:54: Added resource location '/usr/share/gz/gz-rendering7/ogre2/media/2.0/scripts/Compositors' of type 'FileSystem' to resource group 'General'
03:19:54: Added resource location '/usr/share/gz/gz-rendering7/ogre2/media/2.0/scripts/materials/Common' of type 'FileSystem' to resource group 'General'
03:19:54: Added resource location '/usr/share/gz/gz-rendering7/ogre2/media/2.0/scripts/materials/Common/GLSL' of type 'FileSystem' to resource group 'General'
03:19:54: Added resource location '/usr/share/gz/gz-rendering7/ogre2/media/2.0/scripts/materials/Terra' of type 'FileSystem' to resource group 'General'
03:19:54: Added resource location '/usr/share/gz/gz-rendering7/ogre2/media/2.0/scripts/materials/Terra/GLSL' of type 'FileSystem' to resource group 'General'
03:19:54: HLMS Library path '/usr/share/gz/gz-rendering7/ogre2/media/Hlms/Gz' has no piece files. Are you sure you provided the right path with read access?
03:19:54: HLMS Library path '/usr/share/gz/gz-rendering7/ogre2/media/Hlms/Gz' has no piece files. Are you sure you provided the right path with read access?
03:19:54: Added resource location '/usr/share/gz/gz-rendering7/ogre2/media' of type 'FileSystem' to resource group 'General'
03:19:54: Added resource location '/usr/share/gz/gz-rendering7/ogre2/media/materials/programs' of type 'FileSystem' to resource group 'General'
03:19:54: Added resource location '/usr/share/gz/gz-rendering7/ogre2/media/materials/programs/GLSL' of type 'FileSystem' to resource group 'General'
03:19:54: Added resource location '/usr/share/gz/gz-rendering7/ogre2/media/materials/programs/Metal' of type 'FileSystem' to resource group 'General'
03:19:54: Added resource location '/usr/share/gz/gz-rendering7/ogre2/media/materials/scripts' of type 'FileSystem' to resource group 'General'
03:19:54: Added resource location '/usr/share/gz/gz-rendering7/ogre2/media/materials/textures' of type 'FileSystem' to resource group 'General'
03:19:54: Parsing scripts for resource group Autodetect
03:19:54: Finished parsing scripts for resource group Autodetect
03:19:54: Creating resources for group Autodetect
03:19:54: All done
03:19:54: Parsing scripts for resource group General
03:19:54: Parsing script Quad.program
03:19:54: Parsing script picker.program
03:19:54: Parsing script DPSM.material
03:19:54: Parsing script EsmGaussianBlurLogFilter.material
03:19:54: Parsing script DepthUtils.material
03:19:54: Parsing script Copyback.material
03:19:54: Parsing script GpuNormalMapper.material
03:19:54: Parsing script skybox.material
03:19:54: Parsing script point_cloud_point.material
03:19:54: Parsing script picker.material
03:19:54: Parsing script gaussian_noise.material
03:19:54: Parsing script depth_camera.material
03:19:54: Parsing script gpu_rays.material
03:19:54: Parsing script thermal.material
03:19:54: Parsing script selection_buffer.material
03:19:54: Parsing script GpuNormalMapper.compositor
03:19:54: Parsing script TerraShadowGenerator.compositor
03:19:54: Parsing script GpuRays.compositor
03:19:54: Parsing script EsmGaussianBlurLogFilter.material.json
03:19:54: Parsing script Mipmaps.material.json
03:19:54: Parsing script TerraShadowGenerator.material.json
03:19:54: Finished parsing scripts for resource group General
03:19:54: Creating resources for group General
03:19:54: All done
03:19:54: Parsing scripts for resource group Internal
03:19:54: Finished parsing scripts for resource group Internal
03:19:54: Creating resources for group Internal
03:19:54: All done
03:19:54: Added resource location '/usr/share/gz/gz-rendering7/media/materials/textures/' of type 'FileSystem' to resource group 'General'
03:19:55: Can't assign material [Default] because this Material does not exist. Have you forgotten to define it in a .material script?
03:19:55: Can't assign material scene::Material(65508) because this Material does not exist. Have you forgotten to define it in a .material script?
03:19:55: Can't assign material scene::Material(65502) because this Material does not exist. Have you forgotten to define it in a .material script?
03:19:55: Can't assign material scene::Material(65496) because this Material does not exist. Have you forgotten to define it in a .material script?
03:19:55: Can't assign material scene::Material(65496) because this Material does not exist. Have you forgotten to define it in a .material script?
03:19:55: Can't assign material scene::Material(65485) because this Material does not exist. Have you forgotten to define it in a .material script?
03:19:55: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material scene::Material(65518) must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:19:55: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material scene::Material(65518) must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:19:55: Couldn't apply datablock '[Hash 0x973c97a7]' to this renderable. Using default one. Check previous log messages to see if there's more information.
03:19:55: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material scene::Material(65518) must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:19:55: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material scene::Material(65518) must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:19:55: Couldn't apply datablock '[Hash 0x973c97a7]' to this renderable. Using default one. Check previous log messages to see if there's more information.
03:19:55: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material Default/TransGreen must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:19:55: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material Default/TransGreen must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:19:55: Couldn't apply datablock '[Hash 0x4dac4408]' to this renderable. Using default one. Check previous log messages to see if there's more information.
03:19:55: Vertex Shader: 100000001VertexShader_vs
Fragment Shader: 100000001PixelShader_ps
 GLSL validation result : 
active samplers with a different type refer to the same texture image unit
03:19:57: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
03:19:57: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
03:19:57: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
03:19:57: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
03:19:58: Can't assign material scene::Material(65485) because this Material does not exist. Have you forgotten to define it in a .material script?
03:19:58: Vertex Shader: 100000005VertexShader_vs
Fragment Shader: 100000005PixelShader_ps
 GLSL validation result : 
active samplers with a different type refer to the same texture image unit
03:19:59: Can't assign material [Default] because this Material does not exist. Have you forgotten to define it in a .material script?
03:19:59: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:19:59: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:19:59: Couldn't apply datablock '[Hash 0xae9cf106]' to this renderable. Using default one. Check previous log messages to see if there's more information.
03:19:59: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:19:59: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:19:59: Couldn't apply datablock '[Hash 0xae9cf106]' to this renderable. Using default one. Check previous log messages to see if there's more information.
03:20:00: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
03:20:00: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
03:20:00: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
03:20:01: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:20:01: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:20:01: Couldn't apply datablock '[Hash 0xae9cf106]' to this renderable. Using default one. Check previous log messages to see if there's more information.
03:20:01: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:20:01: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:20:01: Couldn't apply datablock '[Hash 0xae9cf106]' to this renderable. Using default one. Check previous log messages to see if there's more information.
03:20:01: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
03:20:01: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
03:20:02: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:20:02: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:20:02: Couldn't apply datablock '[Hash 0xae9cf106]' to this renderable. Using default one. Check previous log messages to see if there's more information.
03:20:02: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:20:02: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:20:02: Couldn't apply datablock '[Hash 0xae9cf106]' to this renderable. Using default one. Check previous log messages to see if there's more information.
03:20:02: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
03:20:02: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
03:20:04: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:20:04: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:20:04: Couldn't apply datablock '[Hash 0xae9cf106]' to this renderable. Using default one. Check previous log messages to see if there's more information.
03:20:04: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:20:04: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:20:04: Couldn't apply datablock '[Hash 0xae9cf106]' to this renderable. Using default one. Check previous log messages to see if there's more information.
03:20:04: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
03:20:04: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
03:20:10: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:20:10: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:20:10: Couldn't apply datablock '[Hash 0xae9cf106]' to this renderable. Using default one. Check previous log messages to see if there's more information.
03:20:10: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:20:10: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:20:10: Couldn't apply datablock '[Hash 0xae9cf106]' to this renderable. Using default one. Check previous log messages to see if there's more information.
03:20:10: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
03:20:10: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
03:20:15: Can't assign material [Default] because this Material does not exist. Have you forgotten to define it in a .material script?
03:20:15: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:20:15: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:20:15: Couldn't apply datablock '[Hash 0xae9cf106]' to this renderable. Using default one. Check previous log messages to see if there's more information.
03:20:15: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:20:15: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material highlight_material must use shaders in HlmsLowLevel::calculateHashFor at ./OgreMain/src/OgreHlmsLowLevel.cpp (line 160)
03:20:15: Couldn't apply datablock '[Hash 0xae9cf106]' to this renderable. Using default one. Check previous log messages to see if there's more information.
03:20:15: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
03:20:15: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
03:20:15: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...

Description

  • Expected behavior: Running the command ign gazebo shapes.sdf would open up the GUI window
  • Actual behavior: The GUI window would be opened briefly before being terminated

Steps to reproduce

  1. Enter the command ign gazebo shapes.sdf into the terminal and run

Output

Console Log
vndrx@DESKTOP-2OA43P3:~$ ign gazebo shapes.sdf
QStandardPaths: wrong permissions on runtime directory /run/user/1000/, 0755 instead of 0700
libEGL warning: failed to open /dev/dri/renderD128: Permission denied

libEGL warning: NEEDS EXTENSION: falling back to kms_swrast
terminate called after throwing an instance of 'Ogre::UnimplementedException'
  what():  OGRE EXCEPTION(9:UnimplementedException):  in GL3PlusTextureGpu::copyTo at /build/ogre-next-UFfg83/ogre-next-2.2.5+dfsg3/RenderSystems/GL3Plus/src/OgreGL3PlusTextureGpu.cpp (line 677)
Stack trace (most recent call last) in thread 36676:
#10   Object "[0xffffffffffffffff]", at 0xffffffffffffffff, in
#9    Object "/lib/x86_64-linux-gnu/libc.so.6", at 0x7f3c3d33484f, in
#8    Object "/lib/x86_64-linux-gnu/libc.so.6", at 0x7f3c3d2a2ac2, in
#7    Object "/lib/x86_64-linux-gnu/libQt5Core.so.5", at 0x7f3c379c199d, in
#6    Object "/lib/x86_64-linux-gnu/libQt5Core.so.5", at 0x7f3c379bff90, in qTerminate()
#5    Object "/lib/x86_64-linux-gnu/libstdc++.so.6", at 0x7f3c39845276, in std::terminate()
#4    Object "/lib/x86_64-linux-gnu/libstdc++.so.6", at 0x7f3c3984520b, in
#3    Object "/lib/x86_64-linux-gnu/libstdc++.so.6", at 0x7f3c39839b9d, in
#2    Object "/lib/x86_64-linux-gnu/libc.so.6", at 0x7f3c3d2367f2, in abort
#1    Object "/lib/x86_64-linux-gnu/libc.so.6", at 0x7f3c3d250475, in raise
#0    Object "/lib/x86_64-linux-gnu/libc.so.6", at 0x7f3c3d2a49fc, in pthread_kill
Aborted (Signal sent by tkill() 36600 1000)
GIF displaying the bug

Gazebo_Fortress_WSL2_Ogre2_Crash

@Domiragi Domiragi added the bug Something isn't working label Jul 27, 2024
@traversaro
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traversaro commented Jul 27, 2024

As mentioned in https://community.gazebosim.org/t/wslg-with-gpu-support-available-on-latest-version-of-gazebo-garden-and-harmonic/2360 the fix in ogre-next was backported in Garden and Harmonic, not Fortess.

Possible workarounds are:

  • Select software rendering via LIBGL_ALWAYS_SOFTWARE=true (but this will use the CPU instead of GPU for software rendering)
  • Update mesa to a newer version (the d3d12 driver in recent mesa versions achieved full coverage of OpenGL 4.6 functionality when running on top of Nvidia driver), so it is not necessary anymore the ogre-next patch (see No camera/render on ubuntu (WSLg + vGPU) #920 (comment))
  • Manually build ogre-next with the patch (probably not straightforward)

@Domiragi
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Domiragi commented Jul 27, 2024

Thank you for pointing out that the fix was with Garden and Harmonic, and not Fortress. I will try the different methods you suggested and see what works best. I will close this issue ticket then.

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