Allow decoding aiff using ffmpeg.dll #414
Workflow file for this run
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--- | |
name: CI-windows | |
# yamllint disable-line rule:truthy | |
on: | |
push: | |
pull_request: | |
workflow_dispatch: | |
defaults: | |
run: | |
shell: cmd | |
jobs: | |
build: | |
strategy: | |
matrix: | |
# https://github.com/actions/virtual-environments/blob/master/images/win/Windows2022-Readme.md | |
os: [windows-2022] | |
fail-fast: true | |
runs-on: ${{ matrix.os }} | |
env: | |
# yamllint disable-line rule:line-length | |
DEVENV_PATH: C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\IDE\devenv.com | |
MSBUILD_PATH: C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\MSBuild.exe | |
SLN_PATH: CUETools.sln | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
submodules: recursive | |
- name: Apply patches | |
# yamllint disable-line rule:line-length | |
run: | | |
git apply --directory=ThirdParty/flac ThirdParty/submodule_flac_CUETools.patch --verbose --whitespace=nowarn | |
powershell -c "Expand-Archive ThirdParty/MAC_SDK/MAC_904_SDK.zip -DestinationPath ThirdParty/MAC_SDK/" | |
git apply --directory=ThirdParty/MAC_SDK ThirdParty/ThirdParty_MAC_SDK_CUETools.patch --verbose | |
git apply --directory=ThirdParty/taglib-sharp ThirdParty/submodule_taglib-sharp_CUETools.patch --verbose | |
git apply --directory=ThirdParty/WavPack ThirdParty/submodule_WavPack_CUETools.patch --verbose | |
git apply --directory=ThirdParty/WindowsMediaLib ThirdParty/submodule_WindowsMediaLib_CUETools.patch --verbose | |
- name: MSBuild NuGet restore | |
run: | | |
"%MSBUILD_PATH%" "%SLN_PATH%" -t:restore -p:Configuration=Release | |
- name: Build Release|Any CPU | |
run: | | |
"%DEVENV_PATH%" "%SLN_PATH%" /Build "Release|Any CPU" | |
- name: Build Release|x64 | |
run: | | |
"%DEVENV_PATH%" "%SLN_PATH%" /Build "Release|x64" | |
- name: Build Release|Win32 | |
run: | | |
"%DEVENV_PATH%" "%SLN_PATH%" /Build "Release|Win32" |