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Remove binary data from Main.tscn by properly importing meshes with p…
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…hysics

And move navmesh to a separate .res file, amd remove duplicate terrain geometry.
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akien-mga committed Aug 17, 2023
1 parent 4a0d473 commit 53e69a9
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Showing 3 changed files with 44 additions and 80 deletions.
Binary file added Level/Main_navmesh.res
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33 changes: 32 additions & 1 deletion Level/Terrain.glb.import
Original file line number Diff line number Diff line change
Expand Up @@ -28,5 +28,36 @@ animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={}
_subresources={
"nodes": {
"PATH:large_trunk": {
"generate/physics": true
},
"PATH:large_trunk_001": {
"generate/physics": true
},
"PATH:large_trunk_002": {
"generate/physics": true
},
"PATH:large_trunk_003": {
"generate/physics": true
},
"PATH:large_trunk_004": {
"generate/physics": true
},
"PATH:large_trunk_005": {
"generate/physics": true
},
"PATH:large_trunk_006": {
"generate/physics": true
},
"PATH:large_trunk_007": {
"generate/physics": true
},
"PATH:terrain": {
"generate/physics": true,
"physics/shape_type": 2
}
}
}
gltf/embedded_image_handling=3
91 changes: 12 additions & 79 deletions Main.tscn

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