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Convert to Godot 4.1, remove binary data from scene files, prevent spurious diffs, and fix load warnings #30

Merged
merged 8 commits into from
Aug 19, 2023
14 changes: 9 additions & 5 deletions Box/Box.tscn
Original file line number Diff line number Diff line change
@@ -1,17 +1,21 @@
[gd_scene load_steps=5 format=3 uid="uid://cmwyiep10m4u4"]
[gd_scene load_steps=6 format=3 uid="uid://cmwyiep10m4u4"]

[ext_resource type="Script" path="res://Box/Box.gd" id="1_oklwc"]
[ext_resource type="PackedScene" uid="uid://cdtq6fyl7hhgm" path="res://Box/BoxVisuals/BoxModel.glb" id="2_ggurh"]
[ext_resource type="PackedScene" uid="uid://cqekaooy1ktfl" path="res://Box/BoxVisuals/BoxModel.glb" id="2_ggurh"]
[ext_resource type="AudioStream" uid="uid://dd7nemvkapogt" path="res://Box/Sounds/crate-break-1-93926.wav" id="3_71fsr"]

[sub_resource type="BoxShape3D" id="BoxShape3D_rxelo"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_sjlkk"]
rough = true

[sub_resource type="BoxShape3D" id="BoxShape3D_vcweg"]

[node name="Box" type="RigidBody3D" groups=["damageables", "targeteables"]]
can_sleep = false
physics_material_override = SubResource("PhysicsMaterial_sjlkk")
lock_rotation = true
script = ExtResource("1_oklwc")

[node name="CollisionShape3d" type="CollisionShape3D" parent="."]
shape = SubResource("BoxShape3D_rxelo")
shape = SubResource("BoxShape3D_vcweg")

[node name="CrateVisual" parent="." instance=ExtResource("2_ggurh")]

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35 changes: 34 additions & 1 deletion Box/BoxVisuals/DestroyedBox.glb.import
Original file line number Diff line number Diff line change
Expand Up @@ -28,5 +28,38 @@ animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={}
_subresources={
"nodes": {
"PATH:crate_001": {
"generate/physics": true,
"physics/body_type": 1,
"physics/shape_type": 1
},
"PATH:crate_002": {
"generate/physics": true,
"physics/body_type": 1,
"physics/shape_type": 1
},
"PATH:crate_003": {
"generate/physics": true,
"physics/body_type": 1,
"physics/shape_type": 1
},
"PATH:crate_004": {
"generate/physics": true,
"physics/body_type": 1,
"physics/shape_type": 1
},
"PATH:crate_005": {
"generate/physics": true,
"physics/body_type": 1,
"physics/shape_type": 1
},
"PATH:crate_006": {
"generate/physics": true,
"physics/body_type": 1,
"physics/shape_type": 1
}
}
}
gltf/embedded_image_handling=3
2 changes: 1 addition & 1 deletion Box/DestroyedBox.gd
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
extends RigidBody3D
extends Node3D

const FLYING_PIECES := 3
const THROW_STRENGTH := 500
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323 changes: 11 additions & 312 deletions Box/DestroyedBox.tscn

Large diffs are not rendered by default.

2 changes: 1 addition & 1 deletion Enemies/BeeBot.tscn
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
[gd_scene load_steps=16 format=3 uid="uid://rn45gytkk6tv"]

[ext_resource type="Script" path="res://Enemies/BeeBot.gd" id="1_eehkx"]
[ext_resource type="PackedScene" uid="uid://d28tem7s0fqin" path="res://Enemies/BeeBot/bee_root.tscn" id="2_btoc7"]
[ext_resource type="PackedScene" uid="uid://4nwp6xgihjc7" path="res://Enemies/BeeBot/bee_root.tscn" id="2_btoc7"]
[ext_resource type="AudioStream" uid="uid://c66nnoqtanfw2" path="res://Enemies/Sounds/robot_defeat.wav" id="3_1gs12"]

[sub_resource type="Animation" id="Animation_5pcps"]
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1 change: 1 addition & 0 deletions Enemies/BeeBot/bee_root.gd
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@ extends Node3D
@onready var state_machine: AnimationNodeStateMachinePlayback = $AnimationTree["parameters/StateMachine/playback"]

func _ready():
$AnimationTree.active = true
play_idle()

func play_idle():
Expand Down
74 changes: 38 additions & 36 deletions Enemies/BeeBot/bee_root.tscn
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
[gd_scene load_steps=34 format=3 uid="uid://4nwp6xgihjc7"]
[gd_scene load_steps=33 format=3 uid="uid://4nwp6xgihjc7"]

[ext_resource type="Script" path="res://Enemies/BeeBot/bee_root.gd" id="1_eu6t5"]
[ext_resource type="PackedScene" uid="uid://f0vfmhexafmx" path="res://Enemies/BeeBot/bee_bot.glb" id="1_icaj7"]
Expand Down Expand Up @@ -1361,47 +1361,51 @@ nodes/StateMachine/position = Vector2(200, 80)
nodes/output/position = Vector2(400, 80)
node_connections = [&"output", 0, &"StateMachine"]

[sub_resource type="AnimationNodeStateMachinePlayback" id="AnimationNodeStateMachinePlayback_oe0gs"]

[node name="bee_root" type="Node3D"]
script = ExtResource("1_eu6t5")

[node name="bee_bot" parent="." instance=ExtResource("1_icaj7")]

[node name="Skeleton3D" parent="bee_bot/Armature" index="0"]
bones/1/position = Vector3(-3.34694e-10, 0.231858, 0.169885)
bones/2/rotation = Quaternion(2.3909e-08, 0.852809, 0.522224, 3.72774e-08)
bones/3/rotation = Quaternion(0.374547, 4.07077e-08, -1.74392e-08, 0.927208)
bones/5/rotation = Quaternion(0.750098, 1.02458e-13, 9.03326e-14, 0.661327)
bones/6/rotation = Quaternion(0.485844, 4.87665e-08, 4.86565e-08, 0.874045)
bones/8/rotation = Quaternion(0.750098, 1.02458e-13, 9.03326e-14, 0.661327)
bones/4/rotation = Quaternion(-0.474436, 0.154473, -0.13916, 0.855385)
bones/5/rotation = Quaternion(0.80971, -7.25163e-09, 9.51585e-09, 0.58683)
bones/6/rotation = Quaternion(0.485844, 4.87666e-08, 4.86565e-08, 0.874045)
bones/7/rotation = Quaternion(-0.474436, -0.154473, 0.13916, 0.855385)
bones/8/rotation = Quaternion(0.80971, 7.25173e-09, -9.51573e-09, 0.58683)
bones/9/rotation = Quaternion(0.485844, -4.87664e-08, -4.86564e-08, 0.874045)
bones/10/rotation = Quaternion(-0.826842, 2.78253e-08, 3.74132e-08, 0.562435)
bones/11/rotation = Quaternion(-0.0478532, -2.18719e-10, -7.09773e-09, 0.998854)
bones/12/rotation = Quaternion(0.62955, 0.572958, 0.414391, -0.321974)
bones/13/rotation = Quaternion(0.00204147, 2.01131e-07, -1.64139e-08, 0.999998)
bones/14/rotation = Quaternion(0.0745919, -2.42969e-07, 1.0562e-08, 0.997214)
bones/15/rotation = Quaternion(0.0745919, -2.42969e-07, 1.0562e-08, 0.997214)
bones/16/rotation = Quaternion(0.63253, 0.569062, 0.419725, -0.316079)
bones/17/rotation = Quaternion(0.0233004, 0.0119179, 0.000278118, 0.999657)
bones/18/rotation = Quaternion(0.0626944, -0.0118978, 0.000747142, 0.997962)
bones/19/rotation = Quaternion(0.0626944, -0.0118978, 0.000747138, 0.997962)
bones/20/rotation = Quaternion(0.641721, 0.571721, 0.412266, -0.302268)
bones/21/rotation = Quaternion(0.0365516, 0.0361402, 5.92996e-05, 0.998678)
bones/22/rotation = Quaternion(0.0557267, -0.0188655, 0.0010531, 0.998267)
bones/23/rotation = Quaternion(0.0557267, -0.0188655, 0.0010531, 0.998267)
bones/24/rotation = Quaternion(0.894672, -8.07353e-08, -7.60767e-08, -0.446723)
bones/26/rotation = Quaternion(0.62955, -0.572958, -0.414391, -0.321974)
bones/27/rotation = Quaternion(0.00204146, -1.56447e-07, 7.00948e-09, 0.999998)
bones/28/rotation = Quaternion(0.0745919, 2.42969e-07, -1.0562e-08, 0.997214)
bones/29/rotation = Quaternion(0.0745919, 2.42969e-07, -1.0562e-08, 0.997214)
bones/30/rotation = Quaternion(0.63253, -0.569062, -0.419725, -0.316079)
bones/31/rotation = Quaternion(0.0233004, -0.0119179, -0.000278118, 0.999657)
bones/32/rotation = Quaternion(0.0626944, 0.0118978, -0.000747142, 0.997962)
bones/33/rotation = Quaternion(0.0626944, 0.0118978, -0.000747137, 0.997962)
bones/34/rotation = Quaternion(0.641721, -0.571721, -0.412266, -0.302268)
bones/35/rotation = Quaternion(0.0365516, -0.0361402, -5.92814e-05, 0.998678)
bones/36/rotation = Quaternion(0.0557267, 0.0188655, -0.00105309, 0.998267)
bones/37/rotation = Quaternion(0.0557267, 0.0188655, -0.0010531, 0.998267)
bones/38/rotation = Quaternion(0.894672, 4.04933e-08, -1.84153e-09, -0.446723)
bones/10/rotation = Quaternion(-0.999547, 3.36553e-09, 4.65045e-08, 0.0300911)
bones/11/rotation = Quaternion(-0.14132, 4.47907e-10, -7.08696e-09, 0.989964)
bones/12/rotation = Quaternion(-0.465373, -0.488461, -0.738123, 0.00285091)
bones/13/rotation = Quaternion(-0.480394, 1.66609e-07, 6.76836e-08, 0.877053)
bones/14/rotation = Quaternion(0.285637, -0.0185918, -0.129195, 0.949407)
bones/15/rotation = Quaternion(0.285637, 0.0185914, 0.129195, 0.949407)
bones/16/rotation = Quaternion(-0.00901972, 0.641118, 0.766993, 0.0246584)
bones/17/rotation = Quaternion(-0.554293, 0.00960304, 0.00706364, 0.832236)
bones/18/rotation = Quaternion(0.191757, -0.0204129, -0.127952, 0.972852)
bones/19/rotation = Quaternion(0.188652, -0.0027866, 0.132486, 0.973062)
bones/20/rotation = Quaternion(-0.777935, -0.394029, -0.417762, 0.255016)
bones/21/rotation = Quaternion(-0.408922, 0.0323869, 0.0160376, 0.911853)
bones/22/rotation = Quaternion(0.352159, -0.0496994, -0.119865, 0.926902)
bones/23/rotation = Quaternion(0.347378, 0.0146428, 0.133085, 0.928118)
bones/24/rotation = Quaternion(-0.361782, -0.0456319, -0.753329, 0.547291)
bones/25/rotation = Quaternion(3.93465e-08, -2.4489e-09, 0.0261977, 0.999657)
bones/26/rotation = Quaternion(-0.465142, 0.507448, 0.725201, 0.0149241)
bones/27/rotation = Quaternion(-0.399628, -1.25243e-07, -6.04819e-08, 0.916678)
bones/28/rotation = Quaternion(0.285637, 0.0185918, 0.129195, 0.949407)
bones/29/rotation = Quaternion(0.285637, -0.0185914, -0.129195, 0.949407)
bones/30/rotation = Quaternion(-0.00901979, -0.641118, -0.766993, 0.0246584)
bones/31/rotation = Quaternion(-0.47965, -0.0101822, -0.00619982, 0.877379)
bones/32/rotation = Quaternion(0.357778, 0.0423214, 0.122463, 0.924774)
bones/33/rotation = Quaternion(0.354757, -0.0202617, -0.130958, 0.92552)
bones/34/rotation = Quaternion(-0.777935, 0.394029, 0.417762, 0.255016)
bones/35/rotation = Quaternion(-0.408922, -0.0323869, -0.0160376, 0.911853)
bones/36/rotation = Quaternion(0.185854, 0.0281299, 0.126675, 0.973972)
bones/37/rotation = Quaternion(0.180935, 0.00868968, -0.133606, 0.974339)
bones/38/rotation = Quaternion(-0.361782, 0.0456318, 0.753329, 0.547291)
bones/39/rotation = Quaternion(2.79963e-09, -2.05163e-09, -0.0252876, 0.99968)

[node name="bee_bot2" parent="bee_bot/Armature/Skeleton3D" index="0"]
surface_material_override/1 = SubResource("StandardMaterial3D_pylk6")
Expand All @@ -1417,8 +1421,6 @@ libraries = {
[node name="AnimationTree" type="AnimationTree" parent="."]
tree_root = SubResource("AnimationNodeBlendTree_ifc16")
anim_player = NodePath("../bee_bot/AnimationPlayer")
active = true
parameters/StateMachine/playback = SubResource("AnimationNodeStateMachinePlayback_oe0gs")
parameters/StateMachine/power_off/Add2/add_amount = 1.0
parameters/StateMachine/spit_attack/Blend2/blend_amount = 1.0

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4 changes: 2 additions & 2 deletions Enemies/Beetle.tscn
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
[gd_scene load_steps=11 format=3 uid="uid://oxyn25v5khuk"]

[ext_resource type="Script" path="res://Enemies/Beetle.gd" id="1_mefon"]
[ext_resource type="PackedScene" path="res://Enemies/beetle_bot/beetlebot_skin.tscn" id="2_1wpkj"]
[ext_resource type="PackedScene" uid="uid://cxt8d0d4ift6" path="res://Enemies/beetle_bot/beetlebot_skin.tscn" id="2_1wpkj"]
[ext_resource type="AudioStream" uid="uid://c66nnoqtanfw2" path="res://Enemies/Sounds/robot_defeat.wav" id="3_w5eam"]

[sub_resource type="Animation" id="Animation_5pcps"]
Expand Down Expand Up @@ -144,7 +144,7 @@ disabled = true

[node name="NavigationAgent3D" type="NavigationAgent3D" parent="."]
target_desired_distance = 0.1
agent_height_offset = 1.0
path_height_offset = 1.0

[node name="DefeatSound" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource("3_w5eam")
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1 change: 1 addition & 0 deletions Enemies/beetle_bot/beetlebot_skin.gd
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,7 @@ extends Node3D
@onready var _secondary_action_timer : Timer = $SecondaryActionTimer

func _ready():
_animation_tree.active = true
for animation_name in _force_loop:
var anim : Animation = $beetle_bot/AnimationPlayer.get_animation(animation_name)
anim.loop_mode = Animation.LOOP_LINEAR
Expand Down
76 changes: 35 additions & 41 deletions Enemies/beetle_bot/beetlebot_skin.tscn
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
[gd_scene load_steps=42 format=3]
[gd_scene load_steps=41 format=3 uid="uid://cxt8d0d4ift6"]

[ext_resource type="Script" path="res://Enemies/beetle_bot/beetlebot_skin.gd" id="1_1smde"]
[ext_resource type="PackedScene" uid="uid://dbqoj8oam1dsg" path="res://Enemies/beetle_bot/beetle_bot_fused.glb" id="1_r7amh"]
Expand Down Expand Up @@ -2140,72 +2140,68 @@ transitions = ["Start", "Idle", SubResource("AnimationNodeStateMachineTransition
graph_offset = Vector2(-130, -175)

[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_eteu8"]
graph_offset = Vector2(-407.383, 19.9611)
nodes/StateMachine/node = SubResource("AnimationNodeStateMachine_mavgj")
nodes/StateMachine/position = Vector2(60, 140)
node_connections = [&"output", 0, &"StateMachine"]

[sub_resource type="AnimationNodeStateMachinePlayback" id="AnimationNodeStateMachinePlayback_qj0j4"]

[node name="BeetlebotSkin" type="Node3D"]
script = ExtResource("1_1smde")
_force_loop = PackedStringArray("Bob", "walk")

[node name="beetle_bot" parent="." instance=ExtResource("1_r7amh")]

[node name="Skeleton3D" parent="beetle_bot/Armature" index="0"]
bones/1/position = Vector3(-0.56787, 0.177317, 0.00443449)
bones/1/position = Vector3(-0.4584, 0.1718, 0.00443449)
bones/1/rotation = Quaternion(0, 0, 0.689081, 0.724685)
bones/2/position = Vector3(-0.0032875, -0.0180639, -0.00289629)
bones/2/rotation = Quaternion(-0.707107, 0, 0, 0.707107)
bones/2/position = Vector3(1.92784e-06, 1.4035e-05, -6.77304e-06)
bones/2/rotation = Quaternion(-0.707107, 1.05367e-08, -1.05367e-08, 0.707107)
bones/3/rotation = Quaternion(0.560986, 0.560986, 0.430459, 0.430459)
bones/4/rotation = Quaternion(0.430459, 0.430459, 0.560986, 0.560986)
bones/6/position = Vector3(-0.341455, -0.46553, 0.00443449)
bones/6/position = Vector3(-0.2685, -0.383726, 0.00443449)
bones/6/rotation = Quaternion(0, 0, 0.934429, 0.356148)
bones/7/position = Vector3(9.53674e-07, 9.46224e-06, -1.09896e-05)
bones/7/rotation = Quaternion(-0.707107, 0, 0, 0.707107)
bones/7/position = Vector3(5.54323e-06, 3.11732e-05, -2.6606e-05)
bones/7/rotation = Quaternion(-0.707107, -3.74339e-23, -6.28037e-16, 0.707107)
bones/8/rotation = Quaternion(0.560986, 0.560986, 0.430459, 0.430459)
bones/9/rotation = Quaternion(0.430459, 0.430459, 0.560986, 0.560986)
bones/11/position = Vector3(-0.34543, 0.4905, 0.00443466)
bones/11/rotation = Quaternion(9.96793e-09, -2.4383e-08, 0.386951, 0.9221)
bones/12/position = Vector3(-2.07338e-06, 1.90794e-05, -2.03374e-06)
bones/12/rotation = Quaternion(-0.707107, 3.013e-07, -2.34345e-07, 0.707107)
bones/12/position = Vector3(-4.30854e-06, 3.20733e-05, -1.70988e-05)
bones/12/rotation = Quaternion(-0.707107, 3.44213e-07, -2.54651e-07, 0.707107)
bones/13/rotation = Quaternion(0.560985, 0.560986, 0.430459, 0.430459)
bones/14/rotation = Quaternion(0.430459, 0.430459, 0.560986, 0.560985)
bones/16/position = Vector3(0.032, -0.0663337, 0.16)
bones/16/rotation = Quaternion(0, 0, 4.03807e-17, 1)
bones/17/rotation = Quaternion(0.0416477, 0.0754527, 0.620896, 0.779141)
bones/18/rotation = Quaternion(-0.00224686, -0.0160954, -7.29905e-05, 0.999868)
bones/19/rotation = Quaternion(0.156166, 0.382646, 0.799077, 0.436658)
bones/20/rotation = Quaternion(-0.586313, -0.0139527, -0.0190566, 0.80974)
bones/21/position = Vector3(-0.0227838, 0.286506, -0.174586)
bones/21/rotation = Quaternion(0.280546, 0.114268, 0.440523, 0.845089)
bones/22/rotation = Quaternion(-0.542679, -0.014165, -0.0175538, 0.839637)
bones/24/rotation = Quaternion(0.20071, -0.201625, -0.588757, 0.75659)
bones/25/rotation = Quaternion(-0.383542, 0.0148631, 0.0124597, 0.92332)
bones/26/rotation = Quaternion(0.190199, -0.455262, -0.78442, 0.375827)
bones/27/rotation = Quaternion(-0.702173, 0.0122605, 0.0228224, 0.711535)
bones/28/position = Vector3(0.0227838, 0.286506, -0.174586)
bones/28/rotation = Quaternion(0.136619, -0.0563563, -0.392018, 0.908009)
bones/29/rotation = Quaternion(-0.257371, 0.0162991, 0.00832513, 0.966139)
bones/30/position = Vector3(0.56787, 0.177317, 0.00443449)
bones/16/position = Vector3(-0.000908208, -0.02, 0.355193)
bones/17/rotation = Quaternion(0.150477, 0.162574, 0.623931, 0.749424)
bones/18/rotation = Quaternion(-0.63206, -0.0124683, -0.020533, 0.774547)
bones/19/rotation = Quaternion(0.0904182, 0.274054, 0.854507, 0.431899)
bones/20/rotation = Quaternion(-0.784901, -0.0106661, -0.0255112, 0.619004)
bones/21/position = Vector3(-0.0239784, 0.285311, -0.245566)
bones/21/rotation = Quaternion(0.205085, 0.0747264, 0.478651, 0.850441)
bones/22/rotation = Quaternion(-0.645844, -0.0128734, -0.0208909, 0.763075)
bones/24/rotation = Quaternion(0.149023, -0.161278, -0.624557, 0.749473)
bones/25/rotation = Quaternion(-0.628241, 0.0125182, 0.0204089, 0.77765)
bones/26/rotation = Quaternion(0.0899026, -0.273359, -0.853764, 0.433911)
bones/27/rotation = Quaternion(-0.782821, 0.0107114, 0.0254436, 0.621634)
bones/28/position = Vector3(0.0239784, 0.285311, -0.245566)
bones/28/rotation = Quaternion(0.197596, -0.0721769, -0.46983, 0.857325)
bones/29/rotation = Quaternion(-0.630188, 0.0130925, 0.0203845, 0.776065)
bones/30/position = Vector3(0.4584, 0.1718, 0.00443449)
bones/30/rotation = Quaternion(0, 0, -0.689081, 0.724685)
bones/31/position = Vector3(-2.76417e-06, 2.2891e-05, -8.7996e-06)
bones/31/rotation = Quaternion(-0.707107, 0, 0, 0.707107)
bones/31/position = Vector3(-1.63913e-06, 1.20485e-05, -5.83427e-06)
bones/31/rotation = Quaternion(-0.707107, -1.05367e-08, 1.05367e-08, 0.707107)
bones/32/rotation = Quaternion(0.560986, -0.560986, -0.430459, 0.430459)
bones/33/rotation = Quaternion(0.430459, -0.430459, -0.560986, 0.560986)
bones/35/position = Vector3(0.341455, -0.46553, 0.00443449)
bones/35/position = Vector3(0.2685, -0.383726, 0.00443449)
bones/35/rotation = Quaternion(0, 0, -0.934429, 0.356148)
bones/36/position = Vector3(-9.89437e-06, 3.99202e-05, -2.84091e-05)
bones/36/rotation = Quaternion(-0.707107, 0, 0, 0.707107)
bones/36/position = Vector3(-5.46873e-06, 3.0145e-05, -2.54139e-05)
bones/36/rotation = Quaternion(-0.707107, 3.74339e-23, 6.28037e-16, 0.707107)
bones/37/rotation = Quaternion(0.560986, -0.560986, -0.430459, 0.430459)
bones/38/rotation = Quaternion(0.430459, -0.430459, -0.560986, 0.560986)
bones/40/position = Vector3(0.42365, 0.577037, 0.00443466)
bones/40/position = Vector3(0.345431, 0.500251, 0.00443466)
bones/40/rotation = Quaternion(9.96793e-09, 2.4383e-08, -0.386951, 0.9221)
bones/41/position = Vector3(2.12215e-09, 9.08076e-06, -1.74787e-07)
bones/41/rotation = Quaternion(-0.707107, -3.013e-07, 2.34345e-07, 0.707107)
bones/42/rotation = Quaternion(-0.560985, 0.560986, 0.430459, -0.430459)
bones/43/rotation = Quaternion(-0.430459, 0.430459, 0.560986, -0.560985)
bones/41/position = Vector3(3.27291e-06, 2.70814e-05, -1.34628e-05)
bones/41/rotation = Quaternion(-0.707107, -3.44213e-07, 2.54651e-07, 0.707107)
bones/42/rotation = Quaternion(0.560985, -0.560986, -0.430459, 0.430459)
bones/43/rotation = Quaternion(0.430459, -0.430459, -0.560986, 0.560985)

[node name="Beetle" parent="beetle_bot/Armature/Skeleton3D" index="0"]
surface_material_override/1 = SubResource("ShaderMaterial_awqgi")
Expand All @@ -2220,8 +2216,6 @@ libraries = {
[node name="AnimationTree" type="AnimationTree" parent="."]
tree_root = SubResource("AnimationNodeBlendTree_eteu8")
anim_player = NodePath("../beetle_bot/AnimationPlayer")
active = true
parameters/StateMachine/playback = SubResource("AnimationNodeStateMachinePlayback_qj0j4")
parameters/StateMachine/PowerOff/Add2/add_amount = 1.0

[node name="SecondaryActionTimer" type="Timer" parent="."]
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3 changes: 0 additions & 3 deletions Enemies/smoke_puff/smoke_ball.tres

This file was deleted.

6 changes: 3 additions & 3 deletions Enemies/smoke_puff/smoke_puff.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -19,11 +19,11 @@ noise = SubResource("FastNoiseLite_sxisx")
resource_local_to_scene = true
render_priority = 10
shader = ExtResource("4_bh8q1")
shader_parameter/base_scale = 0.1
shader_parameter/deformation_scale = 1.0
shader_parameter/ease = 3.0
shader_parameter/progress = 1.0
shader_parameter/smoothness = 0.2
shader_parameter/ease = 3.0
shader_parameter/base_scale = 0.1
shader_parameter/deformation_scale = 1.0
shader_parameter/texture_offset = 0.0
shader_parameter/voronoi_sampler = SubResource("NoiseTexture2D_a2w6x")

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6 changes: 3 additions & 3 deletions Environment/bushes/bush.tscn
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=3]
[gd_scene load_steps=9 format=3 uid="uid://cn8o7sv1osssk"]

[ext_resource type="ArrayMesh" uid="uid://dbvyvmrfv7b41" path="res://Environment/bushes/bush.obj" id="1_s7d1x"]
[ext_resource type="Shader" path="res://Environment/bushes/bush_wind.gdshader" id="2_p862b"]
Expand All @@ -16,10 +16,10 @@ noise = SubResource("FastNoiseLite_rfln0")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5ghrf"]
render_priority = 0
shader = ExtResource("2_p862b")
shader_parameter/wind_noise_sampler = SubResource("NoiseTexture2D_p2vx3")
shader_parameter/albedo_sampler = ExtResource("2_tqhpl")
shader_parameter/normal_sampler = ExtResource("3_w64c0")
shader_parameter/orm_sampler = ExtResource("4_ug63l")
shader_parameter/wind_noise_sampler = SubResource("NoiseTexture2D_p2vx3")
shader_parameter/normal_sampler = ExtResource("3_w64c0")

[node name="Bush1" type="MeshInstance3D"]
material_override = SubResource("ShaderMaterial_5ghrf")
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