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Creating terrain tiles for a local area #1
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I've come across this issue before: it seems that CesiumJS always needs to request the two top level tiles ( I fixed this by manually copying a terrain tile that happened to be blank to the appropriate place in the terrain output ( It may be worth me adding an option to |
Thanks for your quick reply! I also read about it here: Do you have an empty tile (with no child tiles) that you could attach to this issue? |
Unless the GDAL dataset passed to `ctb-tile` crosses the Prime Meridian one of either of the root tiles `/0/0/0.terrain` or '/0/0/1.terrain` will be missing. However, both tiles are required by CesiumJS. The added tile specifies no child tiles and can be manually added to the appropriate root tile in a tileset in order to resolve the problem. See issue #1 for details.
No problem. The blank tile is available here. |
Support GDAL 3.0 in cesium-terrain-builder
Great work!
I've tested the terrain builder and created a tileset for an area in Norway. I also had to create a layer.json file. I'm then adding the terrain with these lines:
I'm getting this error:
Failed to obtain terrain tile X: 0 Y: 0 Level: 0
This tile don't exist as it's not where my data is. I'm getting the same error if I first move to my location:
Do you now how to load terrain tiles for a local area?
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