Releases: geosigno/simpleParallax.js
Patch 2.2.1 - fix issue when sometime the plugin didn't working
This is a patch to prevent the plugin to not get the offset top position of the element when some position (relative) was set/not set.
fix
- #186c47 - fix issue when sometime the offset top was equal to 0 when position not set
2.2.0 - perfomance improvements and destroy method
This release is about performance improvement.
A lot of work has been done to decrease the scripting/rendering/painting job during parallax execution. The Init function have been optimized too.
Destruction method is now available.
improvements
- #7ede6d - minor syntax optim
- #3fed4c - round percentage to the nearest 0.1 to increase perfomance
- #ffe750 - viewport top var global to gain some time during proceedLoop method
- #fac67e - remove unnecessary proceedElement method during init
- #fc61ad - remove jquery data to compare old percentage with new
- #635ee7 - minor syntax/logic improvements
features
- #4adb52 - destroy method implementation
Release 2.1.0 - fixes and improvements
This release fix some issues about the initialization of the plugin:
- when more than one image were visible in the initial viewport, the user had to perform a scroll to have the other images initialized
- first calculation was not made until the first scroll action appeared, it result in a massive transition at first scroll
It also include global improvements about the init function.
fixes
- #2cc3dba - add the scale before to proceed the element to avoid miscalculation at the init
improvements
- #159503e - drop old support of requestAnimationFrame
fixes/improvements
- #338df41 - add proceedLoop method to fix and improve the initialization issues
Release 2.0.0 - New Architecture
This is the first major release of simpleParallax.
This include a full rework of the architecture. The plugin has drop the scroll event and now use the full potential of window.requestFrame (thanks to http://joji.me/en-us/blog/how-to-develop-high-performance-onscroll-event).
Long version short, nothing has change for you but the plugin will be much smoother, and much lighter in rendering task (CPU).
Release 1.2.0 - feature and fixe
This is the second minor release since the initial release.
It gives you the opportunity to choose between 2 more orientations of the parallax effect. Right or left.
Also, an error rate has been included in the calculation as sometime the image went out of its container.
features
- #d9f0412 - add left and right orientation
fixes
- #07ecbe4 - add rate error to avoid issue when image translate out of its container
Release 1.1.0 - fixes and performances
This is the first minor release since the initial release. This release contain mostly fixes and performance improvements.
Here the details:
performances
fixes
- #5b484e6 - fix issue with edge calculation
- #e50b71c - fix issue when window height was not properly calculated on mobile devices, this caused a late translation that impacted UX
typo
- #24cc2a7 - update class name typo
Patch 1.0.3
#0b87736 making the plugin compatible with CommonJS for npm users
Patch 1.0.2
#4831f12 update init function so the calculation can be executed at the first load of the screen without any scroll
Patch 1.0.1
#17475c0 add requestAnimationFrame to the animate function
Initial release
Initial release