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unity: note on tracing powering errors #13520

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@bruno-garcia bruno-garcia commented Apr 25, 2025

I think here we could improve a lot what tracing does for Unith game devs.

That blurb is clearly some copy paste of whatever backend framework this was written for.
Linking to you ur new doc on tracing is also a good opportunity.

@bitsandfoxes Feel free to close this PR and take over if u have more ideas

Relates to: #13516

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codecov bot commented Apr 25, 2025

Bundle Report

Changes will decrease total bundle size by 15 bytes (-0.0%) ⬇️. This is within the configured threshold ✅

Detailed changes
Bundle name Size Change
sentry-docs-server-cjs 11.14MB -9 bytes (-0.0%) ⬇️
sentry-docs-client-array-push 9.47MB -6 bytes (-0.0%) ⬇️

Affected Assets, Files, and Routes:

view changes for bundle: sentry-docs-server-cjs

Assets Changed:

Asset Name Size Change Total Size Change (%)
1729.js -3 bytes 1.75MB -0.0%
../instrumentation.js -3 bytes 1.08MB -0.0%
9523.js -3 bytes 1.05MB -0.0%
view changes for bundle: sentry-docs-client-array-push

Assets Changed:

Asset Name Size Change Total Size Change (%)
static/chunks/pages/_app-*.js -3 bytes 868.7kB -0.0%
static/chunks/8165-*.js -3 bytes 410.1kB -0.0%
server/middleware-*.js 5.55kB 6.55kB 555.3% ⚠️
server/middleware-*.js -5.55kB 1.0kB -84.74%
static/BZThpBdayRN7zrHe48Lsi/_buildManifest.js (New) 578 bytes 578 bytes 100.0% 🚀
static/BZThpBdayRN7zrHe48Lsi/_ssgManifest.js (New) 77 bytes 77 bytes 100.0% 🚀
static/4wJ9SqyLEQF8CThTWXbxl/_buildManifest.js (Deleted) -578 bytes 0 bytes -100.0% 🗑️
static/4wJ9SqyLEQF8CThTWXbxl/_ssgManifest.js (Deleted) -77 bytes 0 bytes -100.0% 🗑️

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