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The Sentry SDK for Unity has access to internal but to extend these options they need to be unsealed.
If this is too bothersome I could wrap it with a #if !SENTRY_UNITY but I don't see the need.

#skip-changelog

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codecov bot commented Oct 22, 2025

Codecov Report

✅ All modified and coverable lines are covered by tests.
⚠️ Please upload report for BASE (version6@a267d32). Learn more about missing BASE report.

Additional details and impacted files
@@             Coverage Diff             @@
##             version6    #4665   +/-   ##
===========================================
  Coverage            ?   73.15%           
===========================================
  Files               ?      479           
  Lines               ?    17325           
  Branches            ?     3419           
===========================================
  Hits                ?    12674           
  Misses              ?     3803           
  Partials            ?      848           

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@jamescrosswell jamescrosswell left a comment

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I think this is fine - I can't see users making their own options so it should just be us fiddling with this.

@jamescrosswell jamescrosswell merged commit 5c4f9e1 into version6 Oct 22, 2025
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@jamescrosswell jamescrosswell deleted the chore/unseal-experimental-options branch October 22, 2025 21:02
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3 participants