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Fixing compile error on Unreal 5.1 Preview #139

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@Edstub207
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@tustanivsky FYI

Comment on lines -46 to -47
.TextStyle(FEditorStyle::Get(), "MessageLog")
.DecoratorStyleSet(&FEditorStyle::Get())
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Would that be backward compatible?

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@bitsandfoxes in UE5, yes. Doesn't look like it on UE4.

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The issues mentioned above were addressed in #150, closing it now

@tustanivsky tustanivsky closed this Nov 6, 2022
@Edstub207 Edstub207 deleted the patch-3 branch August 29, 2023 22:04
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