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glsl-out: push constants use anonymous uniforms #1683

Merged
merged 1 commit into from
Jan 22, 2022

Commits on Jan 18, 2022

  1. glsl-out: push constants use anonymous uniforms

    Previously this was done with UBOs but this posed some problems when
    integrating with wgpu (see gfx-rs/wgpu#2400)
    JCapucho committed Jan 18, 2022
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