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glsl-in: inject samplerCubeArray builtins on use #1736

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merged 1 commit into from
Feb 19, 2022

Commits on Feb 18, 2022

  1. glsl-in: inject samplerCubeArray builtins on use

    Arrayed cube images require a special capabilities in some backends, so
    like how we already do with doubles, we now only inject them if a call
    uses one as an argument.
    
    This required some refractoring on the builtins handling of variations
    but now the interface is cleaner and adding new variations (if needed)
    should be easier.
    JCapucho committed Feb 18, 2022
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