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Binding arrays play nice with bounds checks #1855
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cwfitzgerald
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cwfitzgerald:binding-array-bounds-check-politeness
Apr 25, 2022
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This seems like an unrelated fix. It's fine to include it in this PR, but if it has something to do with bounds checks, let me know, because I'm not understanding the patch.
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Ah yeah, sorry this should have been titled "fixes needed to get the binding indexing wgpu PR working" :)
tl;dr: Because of the change above this, it is now possible to get the type of binding array, and we need to "punch through" the binding array to find the actual type of binding we're looking at.
It's only related to bounds checks as this is code that is only hit when bounds checks are on.