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Update README to include Multiplatform wgpu for Kotlin/Native #447

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merged 1 commit into from
Dec 13, 2024

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KitsuneAlex
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I made some complete Kotlin/Native bindings for wgpu-native which support the following platforms:

  • Windows x64
  • Linux x64
  • Linux arm64
  • macOS x64
  • macOS arm64
  • iOS x64
  • iOS arm64
  • Android x64
  • Android arm64
  • Android arm32 (Mainly to support GK20A based devices like the NVIDIA Shield 2015)

And i feel like they're ready enough to be mentioned in the README of this project.

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@cwfitzgerald cwfitzgerald left a comment

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Thanks!

@cwfitzgerald cwfitzgerald merged commit 4148395 into gfx-rs:trunk Dec 13, 2024
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2 participants