[d3d12] get num_workgroups
builtin working for indirect dispatches
#4901
Triggered via pull request
September 19, 2024 19:35
Status
Success
Total duration
1m 40s
Artifacts
–
shaders.yml
on: pull_request
Validate: HLSL
1m 15s
Validate: MSL
30s
Validate: SPIR-V/GLSL/DOT/WGSL
1m 29s