Skip to content

[d3d12] get num_workgroups builtin working for indirect dispatches #4901

[d3d12] get num_workgroups builtin working for indirect dispatches

[d3d12] get num_workgroups builtin working for indirect dispatches #4901

Triggered via pull request September 19, 2024 19:35
Status Success
Total duration 1m 40s
Artifacts

shaders.yml

on: pull_request
Validate: HLSL
1m 15s
Validate: HLSL
Validate: MSL
30s
Validate: MSL
Validate: SPIR-V/GLSL/DOT/WGSL
1m 29s
Validate: SPIR-V/GLSL/DOT/WGSL
Fit to window
Zoom out
Zoom in