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[d3d12] get num_workgroups builtin working for indirect dispatches #4906

[d3d12] get num_workgroups builtin working for indirect dispatches

[d3d12] get num_workgroups builtin working for indirect dispatches #4906

Triggered via pull request September 19, 2024 19:49
Status Success
Total duration 2m 30s
Artifacts

shaders.yml

on: pull_request
Validate: HLSL
1m 29s
Validate: HLSL
Validate: MSL
31s
Validate: MSL
Validate: SPIR-V/GLSL/DOT/WGSL
1m 24s
Validate: SPIR-V/GLSL/DOT/WGSL
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