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154 changes: 150 additions & 4 deletions ammo/ambient/ammo.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -40,7 +40,6 @@ declare module Ammo {
constructor();
constructor(x: number, y: number, z: number, w: number);
w(): number;
setValue(x: number, y: number, z: number): void;
setValue(x: number, y: number, z: number, w: number): void;
}
class btQuadWord {
Expand Down Expand Up @@ -97,6 +96,11 @@ declare module Ammo {
getWorldTransform(worldTrans: btTransform): void;
setWorldTransform(worldTrans: btTransform): void;
}
class MotionState {
constructor();
getWorldTransform(worldTrans: btTransform): void;
setWorldTransform(worldTrans: btTransform): void;
}
class btDefaultMotionState extends btMotionState {
constructor(startTrans?: btTransform, centerOfMassOffset?: btTransform);
get_m_graphicsWorldTrans(): btTransform;
Expand Down Expand Up @@ -147,6 +151,8 @@ declare module Ammo {
set_m_closestHitFraction(m_closestHitFraction: number): void;
get_m_collisionObject(): btCollisionObject;
set_m_collisionObject(m_collisionObject: btCollisionObject): void;
get_m_flags(): number;
set_m_flags(m_flags: number): void;
}
class ClosestRayResultCallback extends RayResultCallback {
constructor(from: btVector3, to: btVector3);
Expand Down Expand Up @@ -237,6 +243,8 @@ declare module Ammo {
}
class ClosestConvexResultCallback extends ConvexResultCallback {
constructor(convexFromWorld: btVector3, convexToWorld: btVector3);
get_m_hitCollisionObject(): btCollisionObject;
set_m_hitCollisionObject(m_hitCollisionObject: btCollisionObject): void;
get_m_convexFromWorld(): btVector3;
set_m_convexFromWorld(m_convexFromWorld: btVector3): void;
get_m_convexToWorld(): btVector3;
Expand Down Expand Up @@ -408,6 +416,135 @@ declare module Ammo {
setMargin(margin: number): void;
getMargin(): number;
}
class btAABB {
constructor(V1: btVector3, V2: btVector3, V3: btVector3, margin: number);
invalidate(): void;
increment_margin(margin: number): void;
copy_with_margin(other: btAABB, margin: number): void;
}
class btPrimitiveTriangle {
constructor();
}
class btTriangleShapeEx {
constructor(p1: btVector3, p2: btVector3, p3: btVector3);
getAabb(t: btTransform, aabbMin: btVector3, aabbMax: btVector3): void;
applyTransform(t: btTransform): void;
buildTriPlane(plane: btVector4): void;
}
class btPrimitiveManagerBase {
is_trimesh(): boolean;
get_primitive_count(): number;
get_primitive_box(prim_index: number, primbox: btAABB): void;
get_primitive_triangle(prim_index: number, triangle: btPrimitiveTriangle): void;
}
enum eGIMPACT_SHAPE_TYPE {
CONST_GIMPACT_COMPOUND_SHAPE,
CONST_GIMPACT_TRIMESH_SHAPE_PART,
CONST_GIMPACT_TRIMESH_SHAPE
}
class btTetrahedronShapeEx {
constructor();
setVertices(v0: btVector3, v1: btVector3, v2: btVector3, v3: btVector3): void;
}
class btGImpactShapeInterface extends btConcaveShape {
updateBound(): void;
postUpdate(): void;
getShapeType(): number;
getName(): string;
getGImpactShapeType(): eGIMPACT_SHAPE_TYPE;
getPrimitiveManager(): btPrimitiveManagerBase;
getNumChildShapes(): number;
childrenHasTransform(): boolean;
needsRetrieveTriangles(): boolean;
needsRetrieveTetrahedrons(): boolean;
getBulletTriangle(prim_index: number, triangle: btTriangleShapeEx): void;
getBulletTetrahedron(prim_index: number, tetrahedron: btTetrahedronShapeEx): void;
getChildShape(index: number): btCollisionShape;
getChildTransform(index: number): btTransform;
setChildTransform(index: number, transform: btTransform): void;
}
class CompoundPrimitiveManager extends btPrimitiveManagerBase {
get_m_compoundShape(): btGImpactCompoundShape;
set_m_compoundShape(m_compoundShape: btGImpactCompoundShape): void;
get_primitive_count(): number;
get_primitive_box(prim_index: number, primbox: btAABB): void;
get_primitive_triangle(prim_index: number, triangle: btPrimitiveTriangle): void;
}
class btGImpactCompoundShape extends btGImpactShapeInterface {
constructor(children_has_transform?: boolean);
childrenHasTransform(): boolean;
getPrimitiveManager(): btPrimitiveManagerBase;
getCompoundPrimitiveManager(): CompoundPrimitiveManager;
getNumChildShapes(): number;
addChildShape(localTransform: btTransform, shape: btCollisionShape): void;
getChildShape(index: number): btCollisionShape;
getChildAabb(child_index: number, t: btTransform, aabbMin: btVector3, aabbMax: btVector3): void;
getChildTransform(index: number): btTransform;
setChildTransform(index: number, transform: btTransform): void;
calculateLocalInertia(mass: number, inertia: btVector3): void;
getName(): string;
getGImpactShapeType(): eGIMPACT_SHAPE_TYPE;
}
class TrimeshPrimitiveManager extends btPrimitiveManagerBase {
get_m_margin(): number;
set_m_margin(m_margin: number): void;
get_m_meshInterface(): btStridingMeshInterface;
set_m_meshInterface(m_meshInterface: btStridingMeshInterface): void;
get_m_part(): number;
set_m_part(m_part: number): void;
get_m_lock_count(): number;
set_m_lock_count(m_lock_count: number): void;
get_numverts(): number;
set_numverts(numverts: number): void;
get_type(): PHY_ScalarType;
set_type(type: PHY_ScalarType): void;
get_stride(): number;
set_stride(stride: number): void;
get_indexstride(): number;
set_indexstride(indexstride: number): void;
get_numfaces(): number;
set_numfaces(numfaces: number): void;
get_indicestype(): PHY_ScalarType;
set_indicestype(indicestype: PHY_ScalarType): void;
constructor(manager?: TrimeshPrimitiveManager);
lock(): void;
unlock(): void;
is_trimesh(): boolean;
get_vertex_count(): number;
get_indices(face_index: number, i0: number, i1: number, i2: number): void;
get_vertex(vertex_index: number, vertex: btVector3): void;
get_bullet_triangle(prim_index: number, triangle: btTriangleShapeEx): void;
}
class btGImpactMeshShapePart extends btGImpactShapeInterface {
constructor(meshInterface: btStridingMeshInterface, part: number);
getTrimeshPrimitiveManager(): TrimeshPrimitiveManager;
getVertexCount(): number;
getVertex(vertex_index: number, vertex: btVector3): void;
getPart(): number;
}
class btGImpactMeshShape extends btGImpactShapeInterface {
constructor(meshInterface: btStridingMeshInterface);
getMeshInterface(): btStridingMeshInterface;
getMeshPartCount(): number;
getMeshPart(index: number): btGImpactMeshShapePart;
calculateSerializeBufferSize(): number;
}
class btCollisionAlgorithmConstructionInfo {
constructor();
constructor(dispatcher: btDispatcher, temp: number);
get_m_dispatcher1(): btDispatcher;
set_m_dispatcher1(m_dispatcher1: btDispatcher): void;
get_m_manifold(): btPersistentManifold;
set_m_manifold(m_manifold: btPersistentManifold): void;
}
class btCollisionAlgorithm {
}
class btActivatingCollisionAlgorithm extends btCollisionAlgorithm {
}
class btGImpactCollisionAlgorithm extends btActivatingCollisionAlgorithm {
constructor(ci: btCollisionAlgorithmConstructionInfo, body0Wrap: btCollisionObjectWrapper, body1Wrap: btCollisionObjectWrapper);
registerAlgorithm(dispatcher: btCollisionDispatcher): void;
}
class btDefaultCollisionConstructionInfo {
constructor();
}
Expand Down Expand Up @@ -442,7 +579,7 @@ declare module Ammo {
}
class btCollisionConfiguration {
}
class btDbvtBroadphase extends btBroadphaseInterface {
class btDbvtBroadphase {
constructor();
}
class btBroadphaseProxy {
Expand Down Expand Up @@ -513,6 +650,8 @@ declare module Ammo {
setGravity(acceleration: btVector3): void;
getBroadphaseProxy(): btBroadphaseProxy;
clearForces(): void;
setFlags(flags: number): void;
getFlags(): number;
}
class btConstraintSetting {
constructor();
Expand Down Expand Up @@ -584,6 +723,7 @@ declare module Ammo {
constructor(rbA: btRigidBody, rbB: btRigidBody, pivotInA: btVector3, pivotInB: btVector3, axisInA: btVector3, axisInB: btVector3, useReferenceFrameA?: boolean);
constructor(rbA: btRigidBody, rbB: btRigidBody, rbAFrame: btTransform, rbBFrame: btTransform, useReferenceFrameA?: boolean);
constructor(rbA: btRigidBody, rbAFrame: btTransform, useReferenceFrameA?: boolean);
getHingeAngle(): number;
setLimit(low: number, high: number, softness: number, biasFactor: number, relaxationFactor?: number): void;
enableAngularMotor(enableMotor: boolean, targetVelocity: number, maxMotorImpulse: number): void;
setAngularOnly(angularOnly: boolean): void;
Expand All @@ -594,10 +734,15 @@ declare module Ammo {
class btSliderConstraint extends btTypedConstraint {
constructor(rbA: btRigidBody, rbB: btRigidBody, frameInA: btTransform, frameInB: btTransform, useLinearReferenceFrameA: boolean);
constructor(rbB: btRigidBody, frameInB: btTransform, useLinearReferenceFrameA: boolean);
getLinearPos(): number;
getAngularPos(): number;
setLowerLinLimit(lowerLimit: number): void;
setUpperLinLimit(upperLimit: number): void;
setLowerAngLimit(lowerAngLimit: number): void;
setUpperAngLimit(upperAngLimit: number): void;
setPoweredLinMotor(onOff: boolean): void;
setMaxLinMotorForce(maxLinMotorForce: number): void;
setTargetLinMotorVelocity(targetLinMotorVelocity: number): void;
}
class btFixedConstraint extends btTypedConstraint {
constructor(rbA: btRigidBody, rbB: btRigidBody, frameInA: btTransform, frameInB: btTransform);
Expand Down Expand Up @@ -653,12 +798,11 @@ declare module Ammo {
get_m_numIterations(): number;
set_m_numIterations(m_numIterations: number): void;
}
type btInternalTickCallback = (world: btDynamicsWorld, timeStep: number) => void;
class btDynamicsWorld extends btCollisionWorld {
addAction(action: btActionInterface): void;
removeAction(action: btActionInterface): void;
getSolverInfo(): btContactSolverInfo;
setInternalTickCallback(cb: btInternalTickCallback, worldUserInfo?: unknown, isPreTick?: boolean): void;
setInternalTickCallback(cb: unknown, worldUserInfo?: unknown, isPreTick?: boolean): void;
}
class btDiscreteDynamicsWorld extends btDynamicsWorld {
constructor(dispatcher: btDispatcher, pairCache: btBroadphaseInterface, constraintSolver: btConstraintSolver, collisionConfiguration: btCollisionConfiguration);
Expand Down Expand Up @@ -1040,6 +1184,8 @@ declare module Ammo {
generateClusters(k: number, maxiterations?: number): number;
generateBendingConstraints(distance: number, mat: Material): number;
upcast(colObj: btCollisionObject): btSoftBody;
getRestLengthScale(): number;
setRestLengthScale(restLength: number): void;
}
class btSoftBodyRigidBodyCollisionConfiguration extends btDefaultCollisionConfiguration {
constructor(info?: btDefaultCollisionConstructionInfo);
Expand Down
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