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Figure out why 32-bit rebaseall fails on my Windows 10 laptop #361
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Progress: I have started working around this by letting the Git for Windows SDK rebase the DLL base address of Work in progress. |
Replaces git-for-windows#367, which used the upstream commits directly. This instead includes a merge commit onto `vfs-2.32.0` so we can move forward even if the upstream version is modified. This integrates the sparse-index with `git status`. There is a LOT of code here, and much of it makes future changes (git-for-windows#361 and git-for-windows#364) much simpler than they would be otherwise. This merges into `features/sparse-index` which is intended to be released as an experimental release. The goal of reviewing this PR is to find "good enough for a limited release to dogfooders" and not the same scrutiny of upstream. In particular, I am currently looking for an issue with directory/file conflicts at the sparse-checkout boundary. They don't reveal themselves until `git checkout`, and only in very rare cases that won't affect our dogfooders.
…nd `git checkout` See gitgitgadget#973 for the upstream submission. This PR follows git-for-windows#374 which does the heavy lifting. There is one known issue with this integration: directory/file conflicts at the sparse-checkout boundary. This will not affect our dogfooders so we should ignore that bug for the purpose of the `features/sparse-index` branch. I will fix that upstream.
…se-index This follows git-for-windows#374 and git-for-windows#361 to complete the necessary functionality for the sparse-index experimental release. This does not include the behavior changes requested upstream. The request is about how `git add` currently ignores changes that match a tracked path outside of the sparse-checkout definition. However, this is an established behavior of Git, so we don't need to change it for our dogfooders.
The idea of
rebaseall
is to fix that DLL base address problem haunting 32-bit Git for Windows. However, if therebaseall
script itself fails with a "Cannot fork", we are in big trouble.(I noticed this bug already 4 days ago, and have been hunting it off and on, but only got around to open a proper ticket now.)
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