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Rustracer: A Raytracer Written in Rust

Rustracer is a toy project that I wrote to learn the basics of raytracing and Rust. It is a simple raytracer that renders a scene with a camera and a light. This code is not intended to be a production-ready raytracer, but it is a good starting point for learning the basics of raytracing.

Features

  • A simple scene with a camera and a light
  • Diffuse and specular shading, reflection, and refraction
  • Multicore support

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A Raytracer Written in Rust

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